wman Posted May 3, 2015 Share Posted May 3, 2015 HiI have managed to nearly set all my emulators now what's left is dolphin -Well as recommended i have created new thread to serve all kind of purpose for easier solution findingThe question is simple how do i create per game setting in Gameex for dolphin ?? Well dolphin runs great gamecube and wii but there are exceptions which needs DSP LLE and zelda games for example hyrule field fix..I was trying search but found nothing...Anyone how did you accomplish this in Gameex ?Thank you Link to comment Share on other sites More sharing options...
wman Posted May 4, 2015 Author Share Posted May 4, 2015 I'm suprised no one know how to se up dolphin ?? How do you guys play games which needs fixes ? It's not user friendly to go forth and back from tv is it ? Link to comment Share on other sites More sharing options...
nullPointer Posted May 4, 2015 Share Posted May 4, 2015 Sometimes a little bit of Google-Fu is all you need my good man. Depending on the exact nature of fixes you're trying to apply, this is something that is already possible in the emulator prior to bringing GameEx into the picture. Link to comment Share on other sites More sharing options...
wman Posted May 4, 2015 Author Share Posted May 4, 2015 Sometimes a little bit of Google-Fu is all you need my good man. Depending on the exact nature of fixes you're trying to apply, this is something that is already possible in the emulator prior to bringing GameEx into the picture.Silly me i wasn't thinking it will be that easy Thank you Link to comment Share on other sites More sharing options...
stigzler Posted May 4, 2015 Share Posted May 4, 2015 Reviewed page briefly. Recently been setting up Dolphin for per-game settings. The advice around right-click game is OK for a lot of settings, but doesn't save GPU/Controller setups -per-game.You can use this batch script:echo offsetlocal enableextensions enabledelayedexpansionecho =======================================================echo Dolphin Settings Scriptecho =======================================================echo.:: ======================================================:: Dolphin Settings Importer/Exporter (Gamecube/Wii):: By Stigzler 2015:: Search CodePlex EmVoy:: Designed to be used with EmVoy utility but can be stand alone:: Run util with parameters for game specific operation:: Run util without parameters to grab current emu settings and save as default profile:: ALSO: Sets up Dolphin for individual user settings:: ======================================================:: Command Line Parameters - MUST BE PASSED IN THIS ORDER:: 1 - Import or Export - = grab or populate settings from/to emulator. Values: "imp" or "exp":: - If "def" passed - saves current emu settings as default settings for emu.:: 2 - Emulator Path - full path to Emu - ENCLOSE IN QUOTES:: 3 - Gamename - this will be the name of the folder where settings are stored - ENCLOSE IN QUOTES:: 4 - History - creates a history of settings - "Yes" or "No"(minus quotes)- Defaults to no if not passed:: ======================================================:: Examples::: To 'push' settings into Dolphin::: "C:\...\EmVoy_Dolphin.bat" exp "C:\Emulators\Gamecube\Dolphin\" "Metroid Prime 2" No:: To 'save' settings from Dolphin::: "C:\...\EmVoy_Dolphin.bat" imp "C:\Emulators\Gamecube\Dolphin\" "Metroid Prime 2" No:: To save a folder called 'default' for base defaults for all setups::: "C:\...\EmVoy_Dolphin.bat" def "C:\Emulators\Gamecube\Dolphin\":: =====================================================:: Admin Checkecho Full command line recieved:echo %*echo =======================================================echo.echo Administrative permissions required. Detecting permissions...net session >nul 2>&1if '%errorlevel%' == '0' (echo SUCCESS: Administrative permissions confirmed.::pausegoto START) else (echo ERROR: Script does not have admin status. Attempting elevation...cd /d "%~dp0"echo %time% > flagfile.inipausegoto getPrivileges ):getPrivilegesif '%1'=='ELEV' ( goto START )set "batchPath=%~f0"set "batchArgs=ELEV"::Add quotes to the batch path, if neededset "script=%0"set script=%script:"=%IF '%0'=='!script!' ( GOTO PathQuotesDone )set "batchPath=""%batchPath%""":PathQuotesDone::Add quotes to the arguments, if needed.:ArgLoopIF '%1'=='' ( GOTO EndArgLoop ) else ( GOTO AddArg ):AddArgset "arg=%1"set arg=%arg:"=%IF '%1'=='!arg!' ( GOTO NoQuotes )set "batchArgs=%batchArgs% "%1""GOTO QuotesDone:NoQuotesset "batchArgs=%batchArgs% %1":QuotesDoneshiftGOTO ArgLoop:EndArgLoop::Create and run the vb script to elevate the batch fileECHO Set UAC = CreateObject^("Shell.Application"^) > "%temp%\OEgetPrivileges.vbs"ECHO UAC.ShellExecute "cmd", "/c ""!batchPath! !batchArgs!""", "", "runas", 1 >> "%temp%\OEgetPrivileges.vbs""%temp%\OEgetPrivileges.vbs":: Monitor child process for closure::waitPING 1.1.1.1 -n 1 -w 100 >NULif exist flagfile.* goto :waitecho Child Process Finished...exit:START::Remove the elevation tag and set the correct working directoryIF '%1'=='ELEV' ( shift /1 )cd /d "%~dp0":: =====================================================:: SETTINGS SCRPIT:set impexp=%1set emupath=%2set gamename=%3set history=%4if not defined impexp (echo No command parameters....echo Assuming you wish to set present psxfin settings as the default settings.set impexp=impset gamename=defaultset history=Yes:ReEnterset /p emupath=Enter the path the mednafen.exe here:if exist !emupath!\mednafen.exe (echo Correct path. Continuing with set default settings process....) else (echo Incorrect path, please re-enter.goto :ReEnter)set emupath=!emupath!\echo Emu Path set as: [!emupath!])if %impexp% == def (echo def tag passed - grabbing settings and writing to default...set impexp=impset gamename=defaultset history=Yes)if not defined gamename call :Error "Mode set, but no emulator path passed. Can't complete script. Quitting....."if not defined gamename call :Error "Mode set, but no gamename passed. Can't complete script. Quitting....."if not defined history set history=No:ValidateParams::Passed variables validationecho =======================================================echo Validating passed variables:echo Emulator Path=%emupath%set emupath=%emupath:"=%echo Ammended Emulator Path=%emupath%echo Gamename: [%gamename%]set gamename=%gamename:"=%echo Ammended Gamename: [%gamename%]echo Import or Export = [%impexp%]echo =======================================================set res=Falseif %impexp% == imp set res=trueif %impexp% == exp set res=trueif %res% == true (echo Import Export switch valid) else (echo Import/Export switch Invalid! Stopping Script.exit /b)echo Preserve History = %history%set res=Falseif %history% == Yes set res=trueif %history% == No set res=trueif %res% == true (echo History switch valid) else (echo History switch Invalid! Stopping Script.exit ):: ========================================================:: Global Variablesset timestamp=%DATE:/=-%%TIME::=-%set timestamp=%timestamp: =%:: =====================================================:: User Variables - SET HERE!:: Path Dolphin game settings folder:set ScriptPath=%~dp0set ScriptPath=%ScriptPath:~0,-1%set settpath=%ScriptPath%\dolphin:: ========================================================:: Code ----------------------------------------------echo on:: To store settings in Dolphin release 4 and above, there needs to be a 'trigger' dummy file in:: Dolphin root. This checks for that and if not there, creates it + prompts user restart.if not exist "%emupath%User\" (echo 'User' Folder doesn't exist in Dolphin. Creating txt file which prompts Dolphin to create it on next boot.echo %date%>"%emupath%\portable.txt"call :MsgBoxMsg "Before you can save in-game settings, the Dolphin root folder must have a folder called 'User' in. This didn't exist so trigger file created. You will have to reboot the emulator for it to set up. This script is exiting as it can't save settings this time around..." 30 "Dolphin Settings Save" 48goto :ExitBatch)echo offEcho ** Choosing Export or Import:If %impexp% == imp (echo ** Start Import Processcall :ImportSettingsecho ** Settings Imported from Emulator! )If %impexp% == exp (echo ** Start Export Processcall :ExportSettingsecho ** Export process finished! )echo **** Ending Game Setting process.echo Killing any parent windowscd /d "%~dp0"del flagfile.*::pauseexit:: ======================================================:: Subroutines:Error [message]echo Uh oh... Fatal Error: %~1echo Shutting down scriptexit /b:ImportSettings:: Create/set folders for game%settpath:~0,2%cd %settpath%echo =======================================================echo Starting Importecho *** Lining up Game folder...if exist "%gamename%" (echo *** Game folder already exists - selecting directorycd "%gamename%") else (echo *** Creating new game folder and selecting directorymkdir "%gamename%"cd "%gamename%")echo Present Directory: %CD%:: if history required:echo *** User History request- history flag: "%history%":: Start of long if.---------------------------------------------------------if "%history%" == "Yes" (:: setup folders + backup filesecho **** User requiring backups - setup folders...if exist backup (echo **** Game settings backup folder already exists) else (echo **** Game settings backup folder does not exist - creating new backup foldermkdir backup)echo **** Creating timestamped folder in backup + copying files...mkdir "backup\%timestamp%"copy /y *.* backup\!timestamp!echo **** Files backed up.) else (:: No history requiredecho **** User not requiring History):: End IF ----------------------------------------------------------echo ----------------------------------------------------------echo *** Creating new Settings files...:: Copy .ini - settings filesecho Copying inis from rootxcopy "%emupath%User\Config" "%CD%" /e /c /r /y /kGOTO :EOF:ExportSettingsEcho Loading game settings into the emu root%settpath:~0,2%cd %settpath%echo Check whether folder exists (if doesn't - first run)if exist "%gamename%" (echo Folder Exists - carry on with process) else (echo Folder doesn't exist - creating folder,mkdir "%gamename%")cd "%gamename%"echo Current directory: %CD%echo Placing inis in root directoryxcopy "%CD%" "%emupath%User\Config" /e /c /r /y /k::pauseGOTO :EOF:: =========== SUBROUTINES ========================:MsgBoxMsg Prompt Time Title Typeecho {--- SUB: MsgBox ---- %_log1%echo {Passed params: %* %_log1%setlocal enableextensionsecho set WshShell = WScript.CreateObject("WScript.Shell") > %tmp%\tmp.vbsecho WScript.Quit (WshShell.Popup( "%~1" ,%~2 ,"%~3", %~4)) >> %tmp%\tmp.vbscscript //nologo %tmp%\tmp.vbsif %errorlevel%==1 (echo You Clicked OK) else (echo The Message timed out.)del %tmp%\tmp.vbsecho {---- END SUB: Msg Box ----%_log1%echo.%_log1%endlocalgoto :eof:ExitBatch - Cleanly exit batch processing, regardless how many CALLsexit:: ========================================================..or alternatively wait a few more days until I (bleeding hopefully!) get Emvoy into a release state. 1 Link to comment Share on other sites More sharing options...
stigzler Posted May 10, 2015 Share Posted May 10, 2015 Dunno if you solved this one, but you could give this a spin for Dolphin...http://www.gameex.info/forums/topic/16130-app-emvoy-system-multi-emu-launcher/?p=141129 Link to comment Share on other sites More sharing options...
wman Posted May 11, 2015 Author Share Posted May 11, 2015 Dunno if you solved this one, but you could give this a spin for Dolphin...http://www.gameex.info/forums/topic/16130-app-emvoy-system-multi-emu-launcher/?p=141129Thanks i haven't solve this yet as i guess when do the procedure with right click i can set up various fixes but not audio plugin or video which isn't ideal..So i was glad you have made EmVoy so i could try it out but when i click on 64 or 32 bit exe nothing happens i can see in task manager running find.exe ? and EmVoy but the app does not start ? Maybe this should be in another thread ? Any suggestion ? Link to comment Share on other sites More sharing options...
stigzler Posted May 11, 2015 Share Posted May 11, 2015 Sorry its not working. Could you post the log in the emvoy thread? Link to comment Share on other sites More sharing options...
uberpubert69 Posted May 11, 2015 Share Posted May 11, 2015 To get per game setups load the emulator, add your ISO location to it, right click your game, go to properties and voila. BTW Dolphin has been on their Sh** lately and have made tons of improvements and the compatibility is super high with no setting modifications and I highly recommend you update to the latest dev build you can find on their website.I say this because I have a LOT of GameCube and Wii goin on with my rig and I really never have to adjust any settings for any game except for like 3 (Need for Speed Underground 1,2, and Star Wars Rouge Squadron 2). Doesn't bother me much though because I have a real Wii right next to my PC for games that can't be emulated well.As far as the GPU/Controller setups. Again, I have never had to mess with those.But I also have x360 controllers and the Dolphin Bar for real Wiimote playability. If you don't have any 360 controllers or the Dolphin Bar I highly recommend those too. Very worth it.Also dependent on your Graphics Card you'll want to carefully choose your in game renderer. I stick with Direct3D because it seems to be the fastest renderer to me. It may be different with yours. You can also mess with your dolphins settings through the .ini and make even more changes I think you otherwise can't though the GUI. Link to comment Share on other sites More sharing options...
wman Posted May 11, 2015 Author Share Posted May 11, 2015 To get per game setups load the emulator, add your ISO location to it, right click your game, go to properties and voila. BTW Dolphin has been on their Sh** lately and have made tons of improvements and the compatibility is super high with no setting modifications and I highly recommend you update to the latest dev build you can find on their website.I say this because I have a LOT of GameCube and Wii goin on with my rig and I really never have to adjust any settings for any game except for like 3 (Need for Speed Underground 1,2, and Star Wars Rouge Squadron 2). Doesn't bother me much though because I have a real Wii right next to my PC for games that can't be emulated well.As far as the GPU/Controller setups. Again, I have never had to mess with those.But I also have x360 controllers and the Dolphin Bar for real Wiimote playability. If you don't have any 360 controllers or the Dolphin Bar I highly recommend those too. Very worth it.Also dependent on your Graphics Card you'll want to carefully choose your in game renderer. I stick with Direct3D because it seems to be the fastest renderer to me. It may be different with yours. You can also mess with your dolphins settings through the .ini and make even more changes I think you otherwise can't though the GUI.Yeah thanks i have figured that already with the right click..But what i want to set DSP LLE for certain games and DSP HLE for some also and i want to enable XBF for most games so i have working full boot with gamecube logo But the XBF settings breaks for example Metroid Prime so i guess i want to disable it for that..How do i proceed ?? Link to comment Share on other sites More sharing options...
uberpubert69 Posted May 11, 2015 Share Posted May 11, 2015 Yeah thanks i have figured that already with the right click..But what i want to set DSP LLE for certain games and DSP HLE for some also and i want to enable XBF for most games so i have working full boot with gamecube logo But the XBF settings breaks for example Metroid Prime so i guess i want to disable it for that..How do i proceed ??You can set DSPLLE for games through the right click... As for XBF idk what you're talking about. Do you mean XFB (External Frame Buffer)? Normally that is disabled by default. You can change it by going to the Graphics Settings under the Hacks Tab.EDIT: I've just tried to load the BIOS though my emulator and its awful. I don't think they have the best implementation for that right now. You do need the external framebuffer to be on for it to work and that slows emulation down hard. I found these instructions on the internet to get it working:1) Use the LLE audio backend (that will allow you to have correct sound).2) Set the "external frame buffer" option to "virtual" (that will fix graphical issues).3) Make sure "skip bios" is not checked off.4) Hold the "A" button until you get to the bios (or don't hold "A" and go directly to the game you've selected).After doing that it works fine. Though some games will have problems with framebuffer being on as well as DSPLLE. You just need to decide what you want, good fast emulation or accurate slow emulation. 1 Link to comment Share on other sites More sharing options...
wman Posted May 12, 2015 Author Share Posted May 12, 2015 Ok sweet that solve the issue, i must be blind or something i have chcecked ad it's there in settings use HLE or LLE You know the bios thing makes dolphin look more authenthic so it just looks right but brings troubles...Also sorry i have wrongl typed XBF it should be XFB But as you have said it breaks working games so i will leave it off for now until the team comes with other solution to running bios.. Link to comment Share on other sites More sharing options...
uberpubert69 Posted May 12, 2015 Share Posted May 12, 2015 Ok sweet that solve the issue, i must be blind or something i have chcecked ad it's there in settings use HLE or LLE You know the bios thing makes dolphin look more authenthic so it just looks right but brings troubles...Also sorry i have wrongl typed XBF it should be XFB But as you have said it breaks working games so i will leave it off for now until the team comes with other solution to running bios..No problem man, it can get frustrating with having to keep up with all the terminology for everything. I love the old GameCube BIOS. But yeah until they get it running more optimally I'll continue to skip it for now. Glad I could have been of some help. Link to comment Share on other sites More sharing options...
wman Posted May 13, 2015 Author Share Posted May 13, 2015 Sorry for bumping almost resolved thread but i have encountered a problem..-As i have said i have comressed gamecube images to save space but now you cannot create profile for ziped game right so i have unziped one image and pointed dolphin emu to the folder where it is unzipped and i have created the profile with DSP LLE for that game which needs it..-But when i fire up Gameex and go to the gamecube folder i select the unzipped game and nothing happens just dolphin window opens up on my secondary monitor and thats it ??Any suggestions ?? Link to comment Share on other sites More sharing options...
uberpubert69 Posted May 13, 2015 Share Posted May 13, 2015 Sorry for bumping almost resolved thread but i have encountered a problem..-As i have said i have comressed gamecube images to save space but now you cannot create profile for ziped game right so i have unziped one image and pointed dolphin emu to the folder where it is unzipped and i have created the profile with DSP LLE for that game which needs it..-But when i fire up Gameex and go to the gamecube folder i select the unzipped game and nothing happens just dolphin window opens up on my secondary monitor and thats it ??Any suggestions ??At this point you'll probably want to upload your GameEx.ini to the thread so people can see how you have things set up. Makes things easier. I'm not understanding much but if you're saying you have your gamecube games zipped (idk why you'd want to do that) which is kinda useless if you've already compressed your gamecube games. For example, all of my games have been shrunk (compressed) using programs like GCMUtility. That way you don't need to unzip your games before you can play them, but enjoy the reduced file size like it was zipped. Once a game has been shrunk, there's very little space you could save by zipping an already compressed image.As for your games not loading, make sure your rom extension is in your emulator config within GameEx. Link to comment Share on other sites More sharing options...
wman Posted May 13, 2015 Author Share Posted May 13, 2015 Link to comment Share on other sites More sharing options...
uberpubert69 Posted May 13, 2015 Share Posted May 13, 2015 Link to comment Share on other sites More sharing options...
wman Posted May 13, 2015 Author Share Posted May 13, 2015 You need to fill this in your emulator config:RomFilter=*.gcm;*.iso;Enable the 7z again. Your ISOs weren't loading because you didn't have your file type set. Try again and post your results.Strange it is not working whatever i do...I have filled the Rom Filter as you have said and fire up the Gameex and still i get the message that the file does not exist which is logical because dolphin is searching in the temp folder for unzipped iso...I have the 7z enabled Rom FIlter set still can't load it..Here is the log GameEx Support File Data 18:37:38.4 13.5.2015: Opening Configuration File18:37:38.4 13.5.2015: GameEx: Version 14.07: Starting Log18:37:38.4 13.5.2015: Windows 7 Professional Service Pack 1 64-bit18:37:38.4 13.5.2015: Aero NOT running18:37:38.4 13.5.2015: Initializing Vista/Windows 7 volume control18:37:38.4 13.5.2015: Getting CPU and RAM info18:37:38.4 13.5.2015: Intel® Core i5-4670K CPU @ 3.40GHz, 8111MB18:37:38.5 13.5.2015: 3,4Ghz - 4 Cores or CPU's18:37:38.5 13.5.2015: Running Randomize()18:37:38.5 13.5.2015: Loading PlugIns18:37:38.5 13.5.2015: Checking for applications to Launch On Startup18:37:38.5 13.5.2015: Setting default net connection limit to 1518:37:38.5 13.5.2015: Running Misc startup tasks18:37:38.5 13.5.2015: Setting Menu types18:37:38.5 13.5.2015: Getting Configuration Values18:37:38.5 13.5.2015: Using Theme: Default - Media Center V118:37:38.5 13.5.2015: Checking for alternate Image Directory for Theme: Default - Media Center V118:37:38.5 13.5.2015: Launching HideOS.exe18:37:38.5 13.5.2015: Initialising Video/MNG DLL's18:37:38.5 13.5.2015: GameEx will check for media insertion (may affect performance)18:37:38.5 13.5.2015: Hiding Taskbar18:37:38.5 13.5.2015: Is Media Center running?18:37:38.5 13.5.2015: Checking/Creating LCD Registry values18:37:38.5 13.5.2015: Check Media Center Exit/Start Mode18:37:38.5 13.5.2015: Media Center Mode 218:37:38.5 13.5.2015: Video previews on. Warning: Only recommended on modern systems18:37:38.5 13.5.2015: Custom Keyboard Input enabled: Getting custom codes18:37:38.5 13.5.2015: Snap Delay set to: 418:37:38.5 13.5.2015: Get other settings18:37:38.5 13.5.2015: Desktop set to Hide ICONS and set Background to Black18:37:38.5 13.5.2015: Set: Find emulator artwork on best match basis18:37:38.5 13.5.2015: Using DirectInput for keyboard input18:37:38.5 13.5.2015: Start work for Form18:37:38.5 13.5.2015: Getting Original Screen Size18:37:38.5 13.5.2015: Opening Database Connection18:37:38.5 13.5.2015: Initializing Component18:37:38.5 13.5.2015: MAME Path is: C:\Emulators\Mame3218:37:38.5 13.5.2015: Cannot Find MAME Path: MAME Disabled18:37:38.5 13.5.2015: Loading Controls.ini map file18:37:38.5 13.5.2015: Applying Language/Text18:37:38.5 13.5.2015: Text/Language: English18:37:38.5 13.5.2015: Loading Language/Text18:37:38.6 13.5.2015: Loading Custom Emulators18:37:38.6 13.5.2015: Loading Emulator 1: [Arcade] Sega Naomi18:37:38.6 13.5.2015: Loading Emulator 2: [Console] Nintendo GameCube18:37:38.6 13.5.2015: Loading Emulator 3: [Console] Sony Playstation 218:37:38.6 13.5.2015: Loading Emulator 4: [Console] Sega Genesis18:37:38.6 13.5.2015: Loading Emulator 5: [Console] Nintendo SNES18:37:38.6 13.5.2015: Loading Emulator 6: [Console] Nintendo NES18:37:38.6 13.5.2015: Loading Emulator 7: [Console] Sony Playstation18:37:38.6 13.5.2015: Loading Emulator 8: [Console] Sega Master System18:37:38.6 13.5.2015: Loading Emulator 9: [Arcade] Sammy Atomiswave18:37:38.6 13.5.2015: Loading Emulator 10: [Console] NEC TurboGrafx CD18:37:38.6 13.5.2015: Loading Emulator 11: [Console] Sega Dreamcast18:37:38.6 13.5.2015: Loading Emulator 12: [Console] Sega Saturn18:37:38.6 13.5.2015: Loading Emulator 13: [Console] Atari 260018:37:38.6 13.5.2015: Loading Emulator 14: [Console] Atari 520018:37:38.6 13.5.2015: Loading Emulator 15: [Console] Atari 780018:37:38.6 13.5.2015: Loading Emulator 16: [Console] Atari Jaguar18:37:38.6 13.5.2015: Loading Emulator 17: [Console] NEC TurboGrafx-1618:37:38.6 13.5.2015: Loading Emulator 18: [Console] Sega 32X18:37:38.6 13.5.2015: Loading Emulator 19: [Arcade] Model218:37:38.6 13.5.2015: Checking if Steam enabled18:37:38.6 13.5.2015: Steam is installed correctly18:37:38.6 13.5.2015: Found Steam Base Install Folder: c:/program files (x86)/steam18:37:38.6 13.5.2015: Found Steam Game: THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION. AppID=222420. Location:C:\Program Files (x86)\Steam\steamapps\common\The King of Fighters'98 Ultimate Match18:37:38.6 13.5.2015: Invalid or filtered path:18:37:38.6 13.5.2015: Found Steam Game: Team Fortress 2. AppID=440. Location:C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 218:37:38.6 13.5.2015: Found Steam Game: Counter-Strike: Global Offensive. AppID=730. Location:C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive18:37:38.6 13.5.2015: Found Steam games. Steam enabled.18:37:38.6 13.5.2015: Checking if Origin enabled18:37:38.6 13.5.2015: Cannot find origin executable18:37:38.6 13.5.2015: Checking if Uplay enabled18:37:38.6 13.5.2015: Cannot find UPlay executable18:37:38.6 13.5.2015: Using 2D Animations18:37:38.6 13.5.2015: Retrieving resolution setting18:37:38.6 13.5.2015: Using General Font: Trebuchet MS18:37:38.6 13.5.2015: Using Title Font: Trebuchet MS18:37:38.7 13.5.2015: Initialising Direct3D18:37:38.7 13.5.2015: Applying GameEx is Loading Image18:37:38.7 13.5.2015: Setting Resolution to 640x480 32 bit color18:37:38.8 13.5.2015: Creating Surfaces18:37:38.8 13.5.2015: Creating Primary Surface - Full Screen Mode18:37:38.8 13.5.2015: Creating Back Buffer18:37:38.8 13.5.2015: Loading graphic Surfaces18:37:38.8 13.5.2015: Display is running at: 640x480 32bit color, 30hz18:37:38.8 13.5.2015: Adapter: ATI Radeon HD 4800 Series18:37:38.8 13.5.2015: Max texture size: 8192x819218:37:38.8 13.5.2015: Available texture memory: 1737MB18:37:38.8 13.5.2015: Initialising Bass Audio Library18:37:38.8 13.5.2015: Creating Surfaces Misc and Dialogs18:37:38.9 13.5.2015: Creating Surfaces Volume18:37:38.9 13.5.2015: Creating Surfaces Arrows18:37:38.9 13.5.2015: Creating Surfaces GameEXlogo Text18:37:38.9 13.5.2015: Creating Surfaces Toolbar18:37:38.9 13.5.2015: Creating Surfaces Toolbar Controls18:37:38.9 13.5.2015: Creating Surfaces Backgrounds18:37:38.9 13.5.2015: Creating Surfaces GameEx Logo18:37:38.9 13.5.2015: Creating Surface Unselected18:37:38.9 13.5.2015: Creating Surfaces Home & Exit18:37:38.9 13.5.2015: Creating Surfaces Snaps18:37:39.0 13.5.2015: Creating Surfaces Menu and List Bars18:37:39.0 13.5.2015: Creating Fonts18:37:39.0 13.5.2015: Creating Game Font18:37:39.1 13.5.2015: Creating Game Font Faded18:37:39.1 13.5.2015: Creating Title Font18:37:39.1 13.5.2015: Restoring Title Font From Cache18:37:39.1 13.5.2015: Creating Menu Font18:37:39.1 13.5.2015: Creating Font Black18:37:39.2 13.5.2015: Creating Font Black Small18:37:39.2 13.5.2015: Fonts Created Succesfully18:37:39.2 13.5.2015: 1MB Video Memory Used18:37:39.3 13.5.2015: MAME CMD options: -nowindow -joy -skip_gameinfo18:37:39.3 13.5.2015: Initialising DirectInput for Gamepad support18:37:39.3 13.5.2015: Using Device Arcade Stick (MadCatz FightStick TE)18:37:39.3 13.5.2015: Initialising DirectInput for Keyboard support18:37:39.3 13.5.2015: Loading Start Page18:37:39.4 13.5.2015: Initializing MCE Remote18:37:39.4 13.5.2015: Playing intro sound file18:37:39.4 13.5.2015: Initialization OK! Starting GameEx!18:37:39.4 13.5.2015: Testing Main Loop Once: Processing Frame18:37:39.5 13.5.2015: Testing Main Loop Once: Main Loop ran successfully18:37:42.7 13.5.2015: Validating: Emulator_1: Snap Path: C:\Assets\Arcade\DEmul\Snaps18:37:42.7 13.5.2015: Validating: Emulator_1: Control Panel Path: C:\Assets\Arcade\DEmul\Controls18:37:42.7 13.5.2015: Validating: Emulator_1: Database: [Arcade] Sega Naomi18:37:42.7 13.5.2015: Validating: Emulator_1: Title Snap Path: C:\Assets\Arcade\DEmul\Titles18:37:42.7 13.5.2015: Validating: Emulator_1: Box Art Path: C:\Assets\Arcade\DEmul\Boxes18:37:42.7 13.5.2015: Validating: Emulator_1: Cart Art Path: C:\Assets\Arcade\DEmul\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_1: Manual Path: C:\Assets\Arcade\DEmul\Manuals18:37:42.7 13.5.2015: Validating: Emulator_2: Custom Background: gamecube_zpszetntfqo.png18:37:42.7 13.5.2015: Warning: Emulator_2: Custom Background Does not exist18:37:42.7 13.5.2015: Validating: Emulator_2: Snap Path: C:\Assets\Nintendo GameCube\Snaps18:37:42.7 13.5.2015: Validating: Emulator_2: Control Panel Path: C:\Assets\Nintendo GameCube\Controls18:37:42.7 13.5.2015: Validating: Emulator_2: Database: [Console] Nintendo GameCube18:37:42.7 13.5.2015: Validating: Emulator_2: Title Snap Path: C:\Assets\Nintendo GameCube\Titles18:37:42.7 13.5.2015: Validating: Emulator_2: Box Art Path: C:\Assets\Nintendo GameCube\Boxes18:37:42.7 13.5.2015: Validating: Emulator_2: Cart Art Path: C:\Assets\Nintendo GameCube\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_2: Manual Path: C:\Assets\Nintendo GameCube\Manuals18:37:42.7 13.5.2015: Validating: Emulator_3: Snap Path: C:\Assets\Sony Playstation 2\Snaps18:37:42.7 13.5.2015: Validating: Emulator_3: Control Panel Path: C:\Assets\Sony Playstation 2\Controls18:37:42.7 13.5.2015: Validating: Emulator_3: Database: [Console] Sony PlayStation 218:37:42.7 13.5.2015: Validating: Emulator_3: Title Snap Path: C:\Assets\Sony Playstation 2\Titles18:37:42.7 13.5.2015: Validating: Emulator_3: Box Art Path: C:\Assets\Sony Playstation 2\Boxes18:37:42.7 13.5.2015: Validating: Emulator_3: Cart Art Path: C:\Assets\Sony Playstation 2\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_3: Manual Path: C:\Assets\Sony Playstation 2\Manuals18:37:42.7 13.5.2015: Warning: Emulator_3: MAPFile Does Not Exist18:37:42.7 13.5.2015: Validating: Emulator_4: Snap Path: C:\Assets\Sega Genesis\Snaps18:37:42.7 13.5.2015: Validating: Emulator_4: Control Panel Path: C:\Assets\Sega Genesis\Controls18:37:42.7 13.5.2015: Validating: Emulator_4: Database: [Console] Sega Genesis18:37:42.7 13.5.2015: Validating: Emulator_4: Title Snap Path: C:\Assets\Sega Genesis\Titles18:37:42.7 13.5.2015: Validating: Emulator_4: Box Art Path: C:\Assets\Sega Genesis\Boxes18:37:42.7 13.5.2015: Validating: Emulator_4: Cart Art Path: C:\Assets\Sega Genesis\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_4: Manual Path: C:\Assets\Sega Genesis\Manuals18:37:42.7 13.5.2015: Validating: Emulator_5: Snap Path: C:\Assets\Nintendo SNES\Snaps18:37:42.7 13.5.2015: Validating: Emulator_5: Control Panel Path: C:\Assets\Nintendo SNES\Controls18:37:42.7 13.5.2015: Validating: Emulator_5: Database: [Console] Nintendo SNES18:37:42.7 13.5.2015: Validating: Emulator_5: Title Snap Path: C:\Assets\Nintendo SNES\Titles18:37:42.7 13.5.2015: Validating: Emulator_5: Box Art Path: C:\Assets\Nintendo SNES\Boxes18:37:42.7 13.5.2015: Validating: Emulator_5: Cart Art Path: C:\Assets\Nintendo SNES\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_5: Manual Path: C:\Assets\Nintendo SNES\Manuals18:37:42.7 13.5.2015: Validating: Emulator_6: Snap Path: C:\Assets\Nintendo NES\Snaps18:37:42.7 13.5.2015: Validating: Emulator_6: Control Panel Path: C:\Assets\Nintendo NES\Controls18:37:42.7 13.5.2015: Validating: Emulator_6: Database: [Console] Nintendo NES18:37:42.7 13.5.2015: Validating: Emulator_6: Title Snap Path: C:\Assets\Nintendo NES\Titles18:37:42.7 13.5.2015: Validating: Emulator_6: Box Art Path: C:\Assets\Nintendo NES\Boxes18:37:42.7 13.5.2015: Validating: Emulator_6: Cart Art Path: C:\Assets\Nintendo NES\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_6: Manual Path: C:\Assets\Nintendo NES\Manuals18:37:42.7 13.5.2015: Validating: Emulator_7: Snap Path: C:\Assets\Sony Playstation\Snaps18:37:42.7 13.5.2015: Validating: Emulator_7: Control Panel Path: C:\Assets\Sony Playstation\Controls18:37:42.7 13.5.2015: Validating: Emulator_7: Database: [Console] Sony Playstation18:37:42.7 13.5.2015: Validating: Emulator_7: Title Snap Path: C:\Assets\Sony Playstation\Titles18:37:42.7 13.5.2015: Validating: Emulator_7: Box Art Path: C:\Assets\Sony Playstation\Boxes18:37:42.7 13.5.2015: Validating: Emulator_7: Cart Art Path: C:\Assets\Sony Playstation\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_7: Manual Path: C:\Assets\Sony Playstation\Manuals18:37:42.7 13.5.2015: Warning: Emulator_7: MAPFile Does Not Exist18:37:42.7 13.5.2015: Validating: Emulator_8: Snap Path: C:\Assets\Sega Master System\Snaps18:37:42.7 13.5.2015: Validating: Emulator_8: Control Panel Path: C:\Assets\Sega Master System\Controls18:37:42.7 13.5.2015: Validating: Emulator_8: Database: [Console] Sega Master System18:37:42.7 13.5.2015: Validating: Emulator_8: Title Snap Path: C:\Assets\Sega Master System\Titles18:37:42.7 13.5.2015: Validating: Emulator_8: Box Art Path: C:\Assets\Sega Master System\Boxes18:37:42.7 13.5.2015: Validating: Emulator_8: Cart Art Path: C:\Assets\Sega Master System\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_8: Manual Path: C:\Assets\Sega Master System\Manuals18:37:42.7 13.5.2015: Validating: Emulator_9: Snap Path: C:\Assets\Arcade\DEmul\Snaps18:37:42.7 13.5.2015: Validating: Emulator_9: Control Panel Path: C:\Assets\Arcade\DEmul\Controls18:37:42.7 13.5.2015: Validating: Emulator_9: Database: [Arcade] Sammy Atomiswave18:37:42.7 13.5.2015: Validating: Emulator_9: Title Snap Path: C:\Assets\Arcade\DEmul\Titles18:37:42.7 13.5.2015: Validating: Emulator_9: Box Art Path: C:\Assets\Arcade\DEmul\Boxes18:37:42.7 13.5.2015: Validating: Emulator_9: Cart Art Path: C:\Assets\Arcade\DEmul\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_9: Manual Path: C:\Assets\Arcade\DEmul\Manuals18:37:42.7 13.5.2015: Validating: Emulator_10: Snap Path: C:\Assets\NEC TurboGrafx CD\Snaps18:37:42.7 13.5.2015: Validating: Emulator_10: Control Panel Path: C:\Assets\NEC TurboGrafx CD\Controls18:37:42.7 13.5.2015: Validating: Emulator_10: Database: [Console] NEC TurboGrafx CD18:37:42.7 13.5.2015: Validating: Emulator_10: Title Snap Path: C:\Assets\NEC TurboGrafx CD\Titles18:37:42.7 13.5.2015: Validating: Emulator_10: Box Art Path: C:\Assets\NEC TurboGrafx CD\Boxes18:37:42.7 13.5.2015: Validating: Emulator_10: Cart Art Path: C:\Assets\NEC TurboGrafx CD\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_10: Manual Path: C:\Assets\NEC TurboGrafx CD\Manuals18:37:42.7 13.5.2015: Validating: Emulator_11: Snap Path: C:\Assets\Sega Dreamcast\Snaps18:37:42.8 13.5.2015: Validating: Emulator_11: Control Panel Path: C:\Assets\Sega Dreamcast\Controls18:37:42.8 13.5.2015: Validating: Emulator_11: Database: [Console] Sega Dreamcast18:37:42.8 13.5.2015: Validating: Emulator_11: Title Snap Path: C:\Assets\Sega Dreamcast\Titles18:37:42.8 13.5.2015: Validating: Emulator_11: Box Art Path: C:\Assets\Sega Dreamcast\Boxes18:37:42.8 13.5.2015: Validating: Emulator_11: Cart Art Path: C:\Assets\Sega Dreamcast\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_11: Manual Path: C:\Assets\Sega Dreamcast\Manuals18:37:42.8 13.5.2015: Validating: Emulator_12: Snap Path: C:\Assets\Sega Saturn\Snaps18:37:42.8 13.5.2015: Validating: Emulator_12: Control Panel Path: C:\Assets\Sega Saturn\Controls18:37:42.8 13.5.2015: Validating: Emulator_12: Database: [Console] Sega Saturn18:37:42.8 13.5.2015: Validating: Emulator_12: Title Snap Path: C:\Assets\Sega Saturn\Titles18:37:42.8 13.5.2015: Validating: Emulator_12: Box Art Path: C:\Assets\Sega Saturn\Boxes18:37:42.8 13.5.2015: Validating: Emulator_12: Cart Art Path: C:\Assets\Sega Saturn\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_12: Manual Path: C:\Assets\Sega Saturn\Manuals18:37:42.8 13.5.2015: Validating: Emulator_13: Snap Path: C:\Assets\Atari 2600\Snaps18:37:42.8 13.5.2015: Validating: Emulator_13: Control Panel Path: C:\Assets\Atari 2600\Controls18:37:42.8 13.5.2015: Validating: Emulator_13: Database: [Console] Atari 260018:37:42.8 13.5.2015: Validating: Emulator_13: Title Snap Path: C:\Assets\Atari 2600\Titles18:37:42.8 13.5.2015: Validating: Emulator_13: Box Art Path: C:\Assets\Atari 2600\Boxes18:37:42.8 13.5.2015: Validating: Emulator_13: Cart Art Path: C:\Assets\Atari 2600\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_13: Manual Path: C:\Assets\Atari 2600\Manuals18:37:42.8 13.5.2015: Validating: Emulator_14: Snap Path: C:\Assets\Atari 5200\Snaps18:37:42.8 13.5.2015: Validating: Emulator_14: Control Panel Path: C:\Assets\Atari 5200\Controls18:37:42.8 13.5.2015: Validating: Emulator_14: Database: [Console] Atari 520018:37:42.8 13.5.2015: Validating: Emulator_14: Title Snap Path: C:\Assets\Atari 5200\Titles18:37:42.8 13.5.2015: Validating: Emulator_14: Box Art Path: C:\Assets\Atari 5200\Boxes18:37:42.8 13.5.2015: Validating: Emulator_14: Cart Art Path: C:\Assets\Atari 5200\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_14: Manual Path: C:\Assets\Atari 5200\Manuals18:37:42.8 13.5.2015: Validating: Emulator_15: Snap Path: C:\Assets\Atari 7800\Snaps18:37:42.8 13.5.2015: Validating: Emulator_15: Control Panel Path: C:\Assets\Atari 7800\Controls18:37:42.8 13.5.2015: Validating: Emulator_15: Database: [Console] Atari 780018:37:42.8 13.5.2015: Validating: Emulator_15: Title Snap Path: C:\Assets\Atari 7800\Titles18:37:42.8 13.5.2015: Validating: Emulator_15: Box Art Path: C:\Assets\Atari 7800\Boxes18:37:42.8 13.5.2015: Validating: Emulator_15: Cart Art Path: C:\Assets\Atari 7800\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_15: Manual Path: C:\Assets\Atari 7800\Manuals18:37:42.8 13.5.2015: Validating: Emulator_16: Snap Path: C:\Assets\Atari Jaguar\Snaps18:37:42.8 13.5.2015: Validating: Emulator_16: Control Panel Path: C:\Assets\Atari Jaguar\Controls18:37:42.8 13.5.2015: Validating: Emulator_16: Database: [Console] Atari Jaguar18:37:42.8 13.5.2015: Validating: Emulator_16: Title Snap Path: C:\Assets\Atari Jaguar\Titles18:37:42.8 13.5.2015: Validating: Emulator_16: Box Art Path: C:\Assets\Atari Jaguar\Boxes18:37:42.8 13.5.2015: Validating: Emulator_16: Cart Art Path: C:\Assets\Atari Jaguar\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_16: Manual Path: C:\Assets\Atari Jaguar\Manuals18:37:42.8 13.5.2015: Validating: Emulator_17: Snap Path: C:\Assets\NEC TurboGrafx-16\Snaps18:37:42.8 13.5.2015: Validating: Emulator_17: Control Panel Path: C:\Assets\NEC TurboGrafx-16\Controls18:37:42.8 13.5.2015: Validating: Emulator_17: Database: [Console] NEC TurboGrafx-1618:37:42.8 13.5.2015: Validating: Emulator_17: Title Snap Path: C:\Assets\NEC TurboGrafx-16\Titles18:37:42.8 13.5.2015: Validating: Emulator_17: Box Art Path: C:\Assets\NEC TurboGrafx-16\Boxes18:37:42.8 13.5.2015: Validating: Emulator_17: Cart Art Path: C:\Assets\NEC TurboGrafx-16\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_17: Manual Path: C:\Assets\NEC TurboGrafx-16\Manuals18:37:42.8 13.5.2015: Validating: Emulator_18: Snap Path: C:\Assets\Sega 32X\Snaps18:37:42.8 13.5.2015: Validating: Emulator_18: Control Panel Path: C:\Assets\Sega 32X\Controls18:37:42.8 13.5.2015: Validating: Emulator_18: Database: [Console] Sega 32X18:37:42.8 13.5.2015: Validating: Emulator_18: Title Snap Path: C:\Assets\Sega 32X\Titles18:37:42.8 13.5.2015: Validating: Emulator_18: Box Art Path: C:\Assets\Sega 32X\Boxes18:37:42.8 13.5.2015: Validating: Emulator_18: Cart Art Path: C:\Assets\Sega 32X\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_18: Manual Path: C:\Assets\Sega 32X\Manuals18:37:42.8 13.5.2015: Validating: Emulator_19: Snap Path: C:\Assets\Arcade\Model2\Snaps18:37:42.8 13.5.2015: Validating: Emulator_19: Control Panel Path: C:\Assets\Arcade\Model2\Controls18:37:42.8 13.5.2015: Validating: Emulator_19: Title Snap Path: C:\Assets\Arcade\Model2\Titles18:37:42.8 13.5.2015: Validating: Emulator_19: Box Art Path: C:\Assets\Arcade\Model2\Boxes18:37:42.8 13.5.2015: Validating: Emulator_19: Cart Art Path: C:\Assets\Arcade\Model2\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_19: Manual Path: C:\Assets\Arcade\Model2\Manuals18:37:42.8 13.5.2015: Restoring Emulator Database From Cache: 118:37:42.8 13.5.2015: DBCache Diff: 10.7.2012 19:29:06 - 10.7.2012 19:29:0618:37:42.8 13.5.2015: Not Restoring Emulator Database From Cache: 218:37:42.9 13.5.2015: Restoring Emulator from Cache: 318:37:42.9 13.5.2015: Restoring Emulator Database From Cache: 318:37:43.0 13.5.2015: Restoring Emulator from Cache: 418:37:43.0 13.5.2015: Restoring Emulator Database From Cache: 418:37:43.0 13.5.2015: Restoring Emulator from Cache: 518:37:43.1 13.5.2015: Restoring Emulator Database From Cache: 518:37:43.1 13.5.2015: Restoring Emulator from Cache: 618:37:43.2 13.5.2015: Restoring Emulator Database From Cache: 618:37:43.2 13.5.2015: Restoring Emulator from Cache: 718:37:43.2 13.5.2015: No Database Data: 718:37:43.2 13.5.2015: Restoring Emulator from Cache: 818:37:43.3 13.5.2015: Restoring Emulator Database From Cache: 818:37:43.3 13.5.2015: No Database Data: 918:37:43.3 13.5.2015: Restoring Emulator from Cache: 1018:37:43.3 13.5.2015: Restoring Emulator Database From Cache: 1018:37:43.3 13.5.2015: Restoring Emulator from Cache: 1118:37:43.4 13.5.2015: Restoring Emulator Database From Cache: 1118:37:43.4 13.5.2015: Restoring Emulator from Cache: 1218:37:43.4 13.5.2015: Restoring Emulator Database From Cache: 1218:37:43.4 13.5.2015: Restoring Emulator from Cache: 1318:37:43.5 13.5.2015: Restoring Emulator Database From Cache: 1318:37:43.5 13.5.2015: Restoring Emulator from Cache: 1418:37:43.5 13.5.2015: Restoring Emulator Database From Cache: 1418:37:43.5 13.5.2015: Restoring Emulator from Cache: 1518:37:43.6 13.5.2015: Restoring Emulator Database From Cache: 1518:37:43.6 13.5.2015: Restoring Emulator from Cache: 1618:37:43.6 13.5.2015: Restoring Emulator Database From Cache: 1618:37:43.6 13.5.2015: Restoring Emulator Database From Cache: 1718:37:43.7 13.5.2015: Restoring Emulator from Cache: 1818:37:43.7 13.5.2015: Restoring Emulator Database From Cache: 1818:37:49.6 13.5.2015: Creating instance of global keyboard hook18:37:49.7 13.5.2015: Extracting: D:\Nintendo - Gamecube\Star Wars - Rogue Squadron 2 - Rogue Leader (USA).rar18:37:49.9 13.5.2015: Running: cmd.exe /c C: Dolphin.exe -e "C:\Users\oem\AppData\Local\Temp\Unzipped7-Zip\Star Wars - Rogue Squadron 2 - Rogue Leader (USA).iso"18:37:50.0 13.5.2015: Shutting down display18:37:55.0 13.5.2015: Writing Stats18:37:55.4 13.5.2015: Plugin: Game Exit18:37:55.4 13.5.2015: Plugin: Process Commands18:37:55.4 13.5.2015: Refreshing Keyboard18:37:55.5 13.5.2015: Initialising Audio18:37:55.5 13.5.2015: Relaunching HideOS18:37:55.7 13.5.2015: Restoring Window18:37:55.7 13.5.2015: Reinitializing Graphics System18:37:56.1 13.5.2015: Reloading Game Info Page18:37:56.2 13.5.2015: Returning to GameEx18:38:00.8 13.5.2015: Exiting GameEx!18:38:00.8 13.5.2015: Disposing all videos18:38:00.9 13.5.2015: Deleting temporary Karaoke videos18:38:00.9 13.5.2015: Disposing Image List18:38:00.9 13.5.2015: Disposing Fonts18:38:00.9 13.5.2015: Disposing Surfaces18:38:00.9 13.5.2015: Saving Settings18:38:00.9 13.5.2015: Shutting down Bass18:38:00.9 13.5.2015: Closing HideOS.exe18:38:01.0 13.5.2015: Disposing Plugins18:38:01.0 13.5.2015: Disposing Plugins18:38:01.0 13.5.2015: Closing database connection18:38:01.0 13.5.2015: Checking for applications to Launch On Exit18:38:01.0 13.5.2015: Media Center was not open when starting GameEx, so not launching18:38:01.0 13.5.2015: Bye Link to comment Share on other sites More sharing options...
uberpubert69 Posted May 13, 2015 Share Posted May 13, 2015 Strange it is not working whatever i do...I have filled the Rom Filter as you have said and fire up the Gameex and still i get the message that the file does not exist which is logical because dolphin is searching in the temp folder for unzipped iso...I have the 7z enabled Rom FIlter set still can't load it..Here is the log GameEx Support File Data 18:37:38.4 13.5.2015: Opening Configuration File18:37:38.4 13.5.2015: GameEx: Version 14.07: Starting Log18:37:38.4 13.5.2015: Windows 7 Professional Service Pack 1 64-bit18:37:38.4 13.5.2015: Aero NOT running18:37:38.4 13.5.2015: Initializing Vista/Windows 7 volume control18:37:38.4 13.5.2015: Getting CPU and RAM info18:37:38.4 13.5.2015: Intel® Core i5-4670K CPU @ 3.40GHz, 8111MB18:37:38.5 13.5.2015: 3,4Ghz - 4 Cores or CPU's18:37:38.5 13.5.2015: Running Randomize()18:37:38.5 13.5.2015: Loading PlugIns18:37:38.5 13.5.2015: Checking for applications to Launch On Startup18:37:38.5 13.5.2015: Setting default net connection limit to 1518:37:38.5 13.5.2015: Running Misc startup tasks18:37:38.5 13.5.2015: Setting Menu types18:37:38.5 13.5.2015: Getting Configuration Values18:37:38.5 13.5.2015: Using Theme: Default - Media Center V118:37:38.5 13.5.2015: Checking for alternate Image Directory for Theme: Default - Media Center V118:37:38.5 13.5.2015: Launching HideOS.exe18:37:38.5 13.5.2015: Initialising Video/MNG DLL's18:37:38.5 13.5.2015: GameEx will check for media insertion (may affect performance)18:37:38.5 13.5.2015: Hiding Taskbar18:37:38.5 13.5.2015: Is Media Center running?18:37:38.5 13.5.2015: Checking/Creating LCD Registry values18:37:38.5 13.5.2015: Check Media Center Exit/Start Mode18:37:38.5 13.5.2015: Media Center Mode 218:37:38.5 13.5.2015: Video previews on. Warning: Only recommended on modern systems18:37:38.5 13.5.2015: Custom Keyboard Input enabled: Getting custom codes18:37:38.5 13.5.2015: Snap Delay set to: 418:37:38.5 13.5.2015: Get other settings18:37:38.5 13.5.2015: Desktop set to Hide ICONS and set Background to Black18:37:38.5 13.5.2015: Set: Find emulator artwork on best match basis18:37:38.5 13.5.2015: Using DirectInput for keyboard input18:37:38.5 13.5.2015: Start work for Form18:37:38.5 13.5.2015: Getting Original Screen Size18:37:38.5 13.5.2015: Opening Database Connection18:37:38.5 13.5.2015: Initializing Component18:37:38.5 13.5.2015: MAME Path is: C:\Emulators\Mame3218:37:38.5 13.5.2015: Cannot Find MAME Path: MAME Disabled18:37:38.5 13.5.2015: Loading Controls.ini map file18:37:38.5 13.5.2015: Applying Language/Text18:37:38.5 13.5.2015: Text/Language: English18:37:38.5 13.5.2015: Loading Language/Text18:37:38.6 13.5.2015: Loading Custom Emulators18:37:38.6 13.5.2015: Loading Emulator 1: [Arcade] Sega Naomi18:37:38.6 13.5.2015: Loading Emulator 2: [Console] Nintendo GameCube18:37:38.6 13.5.2015: Loading Emulator 3: [Console] Sony Playstation 218:37:38.6 13.5.2015: Loading Emulator 4: [Console] Sega Genesis18:37:38.6 13.5.2015: Loading Emulator 5: [Console] Nintendo SNES18:37:38.6 13.5.2015: Loading Emulator 6: [Console] Nintendo NES18:37:38.6 13.5.2015: Loading Emulator 7: [Console] Sony Playstation18:37:38.6 13.5.2015: Loading Emulator 8: [Console] Sega Master System18:37:38.6 13.5.2015: Loading Emulator 9: [Arcade] Sammy Atomiswave18:37:38.6 13.5.2015: Loading Emulator 10: [Console] NEC TurboGrafx CD18:37:38.6 13.5.2015: Loading Emulator 11: [Console] Sega Dreamcast18:37:38.6 13.5.2015: Loading Emulator 12: [Console] Sega Saturn18:37:38.6 13.5.2015: Loading Emulator 13: [Console] Atari 260018:37:38.6 13.5.2015: Loading Emulator 14: [Console] Atari 520018:37:38.6 13.5.2015: Loading Emulator 15: [Console] Atari 780018:37:38.6 13.5.2015: Loading Emulator 16: [Console] Atari Jaguar18:37:38.6 13.5.2015: Loading Emulator 17: [Console] NEC TurboGrafx-1618:37:38.6 13.5.2015: Loading Emulator 18: [Console] Sega 32X18:37:38.6 13.5.2015: Loading Emulator 19: [Arcade] Model218:37:38.6 13.5.2015: Checking if Steam enabled18:37:38.6 13.5.2015: Steam is installed correctly18:37:38.6 13.5.2015: Found Steam Base Install Folder: c:/program files (x86)/steam18:37:38.6 13.5.2015: Found Steam Game: THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION. AppID=222420. Location:C:\Program Files (x86)\Steam\steamapps\common\The King of Fighters'98 Ultimate Match18:37:38.6 13.5.2015: Invalid or filtered path:18:37:38.6 13.5.2015: Found Steam Game: Team Fortress 2. AppID=440. Location:C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 218:37:38.6 13.5.2015: Found Steam Game: Counter-Strike: Global Offensive. AppID=730. Location:C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive18:37:38.6 13.5.2015: Found Steam games. Steam enabled.18:37:38.6 13.5.2015: Checking if Origin enabled18:37:38.6 13.5.2015: Cannot find origin executable18:37:38.6 13.5.2015: Checking if Uplay enabled18:37:38.6 13.5.2015: Cannot find UPlay executable18:37:38.6 13.5.2015: Using 2D Animations18:37:38.6 13.5.2015: Retrieving resolution setting18:37:38.6 13.5.2015: Using General Font: Trebuchet MS18:37:38.6 13.5.2015: Using Title Font: Trebuchet MS18:37:38.7 13.5.2015: Initialising Direct3D18:37:38.7 13.5.2015: Applying GameEx is Loading Image18:37:38.7 13.5.2015: Setting Resolution to 640x480 32 bit color18:37:38.8 13.5.2015: Creating Surfaces18:37:38.8 13.5.2015: Creating Primary Surface - Full Screen Mode18:37:38.8 13.5.2015: Creating Back Buffer18:37:38.8 13.5.2015: Loading graphic Surfaces18:37:38.8 13.5.2015: Display is running at: 640x480 32bit color, 30hz18:37:38.8 13.5.2015: Adapter: ATI Radeon HD 4800 Series18:37:38.8 13.5.2015: Max texture size: 8192x819218:37:38.8 13.5.2015: Available texture memory: 1737MB18:37:38.8 13.5.2015: Initialising Bass Audio Library18:37:38.8 13.5.2015: Creating Surfaces Misc and Dialogs18:37:38.9 13.5.2015: Creating Surfaces Volume18:37:38.9 13.5.2015: Creating Surfaces Arrows18:37:38.9 13.5.2015: Creating Surfaces GameEXlogo Text18:37:38.9 13.5.2015: Creating Surfaces Toolbar18:37:38.9 13.5.2015: Creating Surfaces Toolbar Controls18:37:38.9 13.5.2015: Creating Surfaces Backgrounds18:37:38.9 13.5.2015: Creating Surfaces GameEx Logo18:37:38.9 13.5.2015: Creating Surface Unselected18:37:38.9 13.5.2015: Creating Surfaces Home & Exit18:37:38.9 13.5.2015: Creating Surfaces Snaps18:37:39.0 13.5.2015: Creating Surfaces Menu and List Bars18:37:39.0 13.5.2015: Creating Fonts18:37:39.0 13.5.2015: Creating Game Font18:37:39.1 13.5.2015: Creating Game Font Faded18:37:39.1 13.5.2015: Creating Title Font18:37:39.1 13.5.2015: Restoring Title Font From Cache18:37:39.1 13.5.2015: Creating Menu Font18:37:39.1 13.5.2015: Creating Font Black18:37:39.2 13.5.2015: Creating Font Black Small18:37:39.2 13.5.2015: Fonts Created Succesfully18:37:39.2 13.5.2015: 1MB Video Memory Used18:37:39.3 13.5.2015: MAME CMD options: -nowindow -joy -skip_gameinfo18:37:39.3 13.5.2015: Initialising DirectInput for Gamepad support18:37:39.3 13.5.2015: Using Device Arcade Stick (MadCatz FightStick TE)18:37:39.3 13.5.2015: Initialising DirectInput for Keyboard support18:37:39.3 13.5.2015: Loading Start Page18:37:39.4 13.5.2015: Initializing MCE Remote18:37:39.4 13.5.2015: Playing intro sound file18:37:39.4 13.5.2015: Initialization OK! Starting GameEx!18:37:39.4 13.5.2015: Testing Main Loop Once: Processing Frame18:37:39.5 13.5.2015: Testing Main Loop Once: Main Loop ran successfully18:37:42.7 13.5.2015: Validating: Emulator_1: Snap Path: C:\Assets\Arcade\DEmul\Snaps18:37:42.7 13.5.2015: Validating: Emulator_1: Control Panel Path: C:\Assets\Arcade\DEmul\Controls18:37:42.7 13.5.2015: Validating: Emulator_1: Database: [Arcade] Sega Naomi18:37:42.7 13.5.2015: Validating: Emulator_1: Title Snap Path: C:\Assets\Arcade\DEmul\Titles18:37:42.7 13.5.2015: Validating: Emulator_1: Box Art Path: C:\Assets\Arcade\DEmul\Boxes18:37:42.7 13.5.2015: Validating: Emulator_1: Cart Art Path: C:\Assets\Arcade\DEmul\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_1: Manual Path: C:\Assets\Arcade\DEmul\Manuals18:37:42.7 13.5.2015: Validating: Emulator_2: Custom Background: gamecube_zpszetntfqo.png18:37:42.7 13.5.2015: Warning: Emulator_2: Custom Background Does not exist18:37:42.7 13.5.2015: Validating: Emulator_2: Snap Path: C:\Assets\Nintendo GameCube\Snaps18:37:42.7 13.5.2015: Validating: Emulator_2: Control Panel Path: C:\Assets\Nintendo GameCube\Controls18:37:42.7 13.5.2015: Validating: Emulator_2: Database: [Console] Nintendo GameCube18:37:42.7 13.5.2015: Validating: Emulator_2: Title Snap Path: C:\Assets\Nintendo GameCube\Titles18:37:42.7 13.5.2015: Validating: Emulator_2: Box Art Path: C:\Assets\Nintendo GameCube\Boxes18:37:42.7 13.5.2015: Validating: Emulator_2: Cart Art Path: C:\Assets\Nintendo GameCube\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_2: Manual Path: C:\Assets\Nintendo GameCube\Manuals18:37:42.7 13.5.2015: Validating: Emulator_3: Snap Path: C:\Assets\Sony Playstation 2\Snaps18:37:42.7 13.5.2015: Validating: Emulator_3: Control Panel Path: C:\Assets\Sony Playstation 2\Controls18:37:42.7 13.5.2015: Validating: Emulator_3: Database: [Console] Sony PlayStation 218:37:42.7 13.5.2015: Validating: Emulator_3: Title Snap Path: C:\Assets\Sony Playstation 2\Titles18:37:42.7 13.5.2015: Validating: Emulator_3: Box Art Path: C:\Assets\Sony Playstation 2\Boxes18:37:42.7 13.5.2015: Validating: Emulator_3: Cart Art Path: C:\Assets\Sony Playstation 2\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_3: Manual Path: C:\Assets\Sony Playstation 2\Manuals18:37:42.7 13.5.2015: Warning: Emulator_3: MAPFile Does Not Exist18:37:42.7 13.5.2015: Validating: Emulator_4: Snap Path: C:\Assets\Sega Genesis\Snaps18:37:42.7 13.5.2015: Validating: Emulator_4: Control Panel Path: C:\Assets\Sega Genesis\Controls18:37:42.7 13.5.2015: Validating: Emulator_4: Database: [Console] Sega Genesis18:37:42.7 13.5.2015: Validating: Emulator_4: Title Snap Path: C:\Assets\Sega Genesis\Titles18:37:42.7 13.5.2015: Validating: Emulator_4: Box Art Path: C:\Assets\Sega Genesis\Boxes18:37:42.7 13.5.2015: Validating: Emulator_4: Cart Art Path: C:\Assets\Sega Genesis\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_4: Manual Path: C:\Assets\Sega Genesis\Manuals18:37:42.7 13.5.2015: Validating: Emulator_5: Snap Path: C:\Assets\Nintendo SNES\Snaps18:37:42.7 13.5.2015: Validating: Emulator_5: Control Panel Path: C:\Assets\Nintendo SNES\Controls18:37:42.7 13.5.2015: Validating: Emulator_5: Database: [Console] Nintendo SNES18:37:42.7 13.5.2015: Validating: Emulator_5: Title Snap Path: C:\Assets\Nintendo SNES\Titles18:37:42.7 13.5.2015: Validating: Emulator_5: Box Art Path: C:\Assets\Nintendo SNES\Boxes18:37:42.7 13.5.2015: Validating: Emulator_5: Cart Art Path: C:\Assets\Nintendo SNES\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_5: Manual Path: C:\Assets\Nintendo SNES\Manuals18:37:42.7 13.5.2015: Validating: Emulator_6: Snap Path: C:\Assets\Nintendo NES\Snaps18:37:42.7 13.5.2015: Validating: Emulator_6: Control Panel Path: C:\Assets\Nintendo NES\Controls18:37:42.7 13.5.2015: Validating: Emulator_6: Database: [Console] Nintendo NES18:37:42.7 13.5.2015: Validating: Emulator_6: Title Snap Path: C:\Assets\Nintendo NES\Titles18:37:42.7 13.5.2015: Validating: Emulator_6: Box Art Path: C:\Assets\Nintendo NES\Boxes18:37:42.7 13.5.2015: Validating: Emulator_6: Cart Art Path: C:\Assets\Nintendo NES\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_6: Manual Path: C:\Assets\Nintendo NES\Manuals18:37:42.7 13.5.2015: Validating: Emulator_7: Snap Path: C:\Assets\Sony Playstation\Snaps18:37:42.7 13.5.2015: Validating: Emulator_7: Control Panel Path: C:\Assets\Sony Playstation\Controls18:37:42.7 13.5.2015: Validating: Emulator_7: Database: [Console] Sony Playstation18:37:42.7 13.5.2015: Validating: Emulator_7: Title Snap Path: C:\Assets\Sony Playstation\Titles18:37:42.7 13.5.2015: Validating: Emulator_7: Box Art Path: C:\Assets\Sony Playstation\Boxes18:37:42.7 13.5.2015: Validating: Emulator_7: Cart Art Path: C:\Assets\Sony Playstation\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_7: Manual Path: C:\Assets\Sony Playstation\Manuals18:37:42.7 13.5.2015: Warning: Emulator_7: MAPFile Does Not Exist18:37:42.7 13.5.2015: Validating: Emulator_8: Snap Path: C:\Assets\Sega Master System\Snaps18:37:42.7 13.5.2015: Validating: Emulator_8: Control Panel Path: C:\Assets\Sega Master System\Controls18:37:42.7 13.5.2015: Validating: Emulator_8: Database: [Console] Sega Master System18:37:42.7 13.5.2015: Validating: Emulator_8: Title Snap Path: C:\Assets\Sega Master System\Titles18:37:42.7 13.5.2015: Validating: Emulator_8: Box Art Path: C:\Assets\Sega Master System\Boxes18:37:42.7 13.5.2015: Validating: Emulator_8: Cart Art Path: C:\Assets\Sega Master System\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_8: Manual Path: C:\Assets\Sega Master System\Manuals18:37:42.7 13.5.2015: Validating: Emulator_9: Snap Path: C:\Assets\Arcade\DEmul\Snaps18:37:42.7 13.5.2015: Validating: Emulator_9: Control Panel Path: C:\Assets\Arcade\DEmul\Controls18:37:42.7 13.5.2015: Validating: Emulator_9: Database: [Arcade] Sammy Atomiswave18:37:42.7 13.5.2015: Validating: Emulator_9: Title Snap Path: C:\Assets\Arcade\DEmul\Titles18:37:42.7 13.5.2015: Validating: Emulator_9: Box Art Path: C:\Assets\Arcade\DEmul\Boxes18:37:42.7 13.5.2015: Validating: Emulator_9: Cart Art Path: C:\Assets\Arcade\DEmul\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_9: Manual Path: C:\Assets\Arcade\DEmul\Manuals18:37:42.7 13.5.2015: Validating: Emulator_10: Snap Path: C:\Assets\NEC TurboGrafx CD\Snaps18:37:42.7 13.5.2015: Validating: Emulator_10: Control Panel Path: C:\Assets\NEC TurboGrafx CD\Controls18:37:42.7 13.5.2015: Validating: Emulator_10: Database: [Console] NEC TurboGrafx CD18:37:42.7 13.5.2015: Validating: Emulator_10: Title Snap Path: C:\Assets\NEC TurboGrafx CD\Titles18:37:42.7 13.5.2015: Validating: Emulator_10: Box Art Path: C:\Assets\NEC TurboGrafx CD\Boxes18:37:42.7 13.5.2015: Validating: Emulator_10: Cart Art Path: C:\Assets\NEC TurboGrafx CD\Cartridges18:37:42.7 13.5.2015: Validating: Emulator_10: Manual Path: C:\Assets\NEC TurboGrafx CD\Manuals18:37:42.7 13.5.2015: Validating: Emulator_11: Snap Path: C:\Assets\Sega Dreamcast\Snaps18:37:42.8 13.5.2015: Validating: Emulator_11: Control Panel Path: C:\Assets\Sega Dreamcast\Controls18:37:42.8 13.5.2015: Validating: Emulator_11: Database: [Console] Sega Dreamcast18:37:42.8 13.5.2015: Validating: Emulator_11: Title Snap Path: C:\Assets\Sega Dreamcast\Titles18:37:42.8 13.5.2015: Validating: Emulator_11: Box Art Path: C:\Assets\Sega Dreamcast\Boxes18:37:42.8 13.5.2015: Validating: Emulator_11: Cart Art Path: C:\Assets\Sega Dreamcast\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_11: Manual Path: C:\Assets\Sega Dreamcast\Manuals18:37:42.8 13.5.2015: Validating: Emulator_12: Snap Path: C:\Assets\Sega Saturn\Snaps18:37:42.8 13.5.2015: Validating: Emulator_12: Control Panel Path: C:\Assets\Sega Saturn\Controls18:37:42.8 13.5.2015: Validating: Emulator_12: Database: [Console] Sega Saturn18:37:42.8 13.5.2015: Validating: Emulator_12: Title Snap Path: C:\Assets\Sega Saturn\Titles18:37:42.8 13.5.2015: Validating: Emulator_12: Box Art Path: C:\Assets\Sega Saturn\Boxes18:37:42.8 13.5.2015: Validating: Emulator_12: Cart Art Path: C:\Assets\Sega Saturn\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_12: Manual Path: C:\Assets\Sega Saturn\Manuals18:37:42.8 13.5.2015: Validating: Emulator_13: Snap Path: C:\Assets\Atari 2600\Snaps18:37:42.8 13.5.2015: Validating: Emulator_13: Control Panel Path: C:\Assets\Atari 2600\Controls18:37:42.8 13.5.2015: Validating: Emulator_13: Database: [Console] Atari 260018:37:42.8 13.5.2015: Validating: Emulator_13: Title Snap Path: C:\Assets\Atari 2600\Titles18:37:42.8 13.5.2015: Validating: Emulator_13: Box Art Path: C:\Assets\Atari 2600\Boxes18:37:42.8 13.5.2015: Validating: Emulator_13: Cart Art Path: C:\Assets\Atari 2600\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_13: Manual Path: C:\Assets\Atari 2600\Manuals18:37:42.8 13.5.2015: Validating: Emulator_14: Snap Path: C:\Assets\Atari 5200\Snaps18:37:42.8 13.5.2015: Validating: Emulator_14: Control Panel Path: C:\Assets\Atari 5200\Controls18:37:42.8 13.5.2015: Validating: Emulator_14: Database: [Console] Atari 520018:37:42.8 13.5.2015: Validating: Emulator_14: Title Snap Path: C:\Assets\Atari 5200\Titles18:37:42.8 13.5.2015: Validating: Emulator_14: Box Art Path: C:\Assets\Atari 5200\Boxes18:37:42.8 13.5.2015: Validating: Emulator_14: Cart Art Path: C:\Assets\Atari 5200\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_14: Manual Path: C:\Assets\Atari 5200\Manuals18:37:42.8 13.5.2015: Validating: Emulator_15: Snap Path: C:\Assets\Atari 7800\Snaps18:37:42.8 13.5.2015: Validating: Emulator_15: Control Panel Path: C:\Assets\Atari 7800\Controls18:37:42.8 13.5.2015: Validating: Emulator_15: Database: [Console] Atari 780018:37:42.8 13.5.2015: Validating: Emulator_15: Title Snap Path: C:\Assets\Atari 7800\Titles18:37:42.8 13.5.2015: Validating: Emulator_15: Box Art Path: C:\Assets\Atari 7800\Boxes18:37:42.8 13.5.2015: Validating: Emulator_15: Cart Art Path: C:\Assets\Atari 7800\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_15: Manual Path: C:\Assets\Atari 7800\Manuals18:37:42.8 13.5.2015: Validating: Emulator_16: Snap Path: C:\Assets\Atari Jaguar\Snaps18:37:42.8 13.5.2015: Validating: Emulator_16: Control Panel Path: C:\Assets\Atari Jaguar\Controls18:37:42.8 13.5.2015: Validating: Emulator_16: Database: [Console] Atari Jaguar18:37:42.8 13.5.2015: Validating: Emulator_16: Title Snap Path: C:\Assets\Atari Jaguar\Titles18:37:42.8 13.5.2015: Validating: Emulator_16: Box Art Path: C:\Assets\Atari Jaguar\Boxes18:37:42.8 13.5.2015: Validating: Emulator_16: Cart Art Path: C:\Assets\Atari Jaguar\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_16: Manual Path: C:\Assets\Atari Jaguar\Manuals18:37:42.8 13.5.2015: Validating: Emulator_17: Snap Path: C:\Assets\NEC TurboGrafx-16\Snaps18:37:42.8 13.5.2015: Validating: Emulator_17: Control Panel Path: C:\Assets\NEC TurboGrafx-16\Controls18:37:42.8 13.5.2015: Validating: Emulator_17: Database: [Console] NEC TurboGrafx-1618:37:42.8 13.5.2015: Validating: Emulator_17: Title Snap Path: C:\Assets\NEC TurboGrafx-16\Titles18:37:42.8 13.5.2015: Validating: Emulator_17: Box Art Path: C:\Assets\NEC TurboGrafx-16\Boxes18:37:42.8 13.5.2015: Validating: Emulator_17: Cart Art Path: C:\Assets\NEC TurboGrafx-16\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_17: Manual Path: C:\Assets\NEC TurboGrafx-16\Manuals18:37:42.8 13.5.2015: Validating: Emulator_18: Snap Path: C:\Assets\Sega 32X\Snaps18:37:42.8 13.5.2015: Validating: Emulator_18: Control Panel Path: C:\Assets\Sega 32X\Controls18:37:42.8 13.5.2015: Validating: Emulator_18: Database: [Console] Sega 32X18:37:42.8 13.5.2015: Validating: Emulator_18: Title Snap Path: C:\Assets\Sega 32X\Titles18:37:42.8 13.5.2015: Validating: Emulator_18: Box Art Path: C:\Assets\Sega 32X\Boxes18:37:42.8 13.5.2015: Validating: Emulator_18: Cart Art Path: C:\Assets\Sega 32X\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_18: Manual Path: C:\Assets\Sega 32X\Manuals18:37:42.8 13.5.2015: Validating: Emulator_19: Snap Path: C:\Assets\Arcade\Model2\Snaps18:37:42.8 13.5.2015: Validating: Emulator_19: Control Panel Path: C:\Assets\Arcade\Model2\Controls18:37:42.8 13.5.2015: Validating: Emulator_19: Title Snap Path: C:\Assets\Arcade\Model2\Titles18:37:42.8 13.5.2015: Validating: Emulator_19: Box Art Path: C:\Assets\Arcade\Model2\Boxes18:37:42.8 13.5.2015: Validating: Emulator_19: Cart Art Path: C:\Assets\Arcade\Model2\Cartridges18:37:42.8 13.5.2015: Validating: Emulator_19: Manual Path: C:\Assets\Arcade\Model2\Manuals18:37:42.8 13.5.2015: Restoring Emulator Database From Cache: 118:37:42.8 13.5.2015: DBCache Diff: 10.7.2012 19:29:06 - 10.7.2012 19:29:0618:37:42.8 13.5.2015: Not Restoring Emulator Database From Cache: 218:37:42.9 13.5.2015: Restoring Emulator from Cache: 318:37:42.9 13.5.2015: Restoring Emulator Database From Cache: 318:37:43.0 13.5.2015: Restoring Emulator from Cache: 418:37:43.0 13.5.2015: Restoring Emulator Database From Cache: 418:37:43.0 13.5.2015: Restoring Emulator from Cache: 518:37:43.1 13.5.2015: Restoring Emulator Database From Cache: 518:37:43.1 13.5.2015: Restoring Emulator from Cache: 618:37:43.2 13.5.2015: Restoring Emulator Database From Cache: 618:37:43.2 13.5.2015: Restoring Emulator from Cache: 718:37:43.2 13.5.2015: No Database Data: 718:37:43.2 13.5.2015: Restoring Emulator from Cache: 818:37:43.3 13.5.2015: Restoring Emulator Database From Cache: 818:37:43.3 13.5.2015: No Database Data: 918:37:43.3 13.5.2015: Restoring Emulator from Cache: 1018:37:43.3 13.5.2015: Restoring Emulator Database From Cache: 1018:37:43.3 13.5.2015: Restoring Emulator from Cache: 1118:37:43.4 13.5.2015: Restoring Emulator Database From Cache: 1118:37:43.4 13.5.2015: Restoring Emulator from Cache: 1218:37:43.4 13.5.2015: Restoring Emulator Database From Cache: 1218:37:43.4 13.5.2015: Restoring Emulator from Cache: 1318:37:43.5 13.5.2015: Restoring Emulator Database From Cache: 1318:37:43.5 13.5.2015: Restoring Emulator from Cache: 1418:37:43.5 13.5.2015: Restoring Emulator Database From Cache: 1418:37:43.5 13.5.2015: Restoring Emulator from Cache: 1518:37:43.6 13.5.2015: Restoring Emulator Database From Cache: 1518:37:43.6 13.5.2015: Restoring Emulator from Cache: 1618:37:43.6 13.5.2015: Restoring Emulator Database From Cache: 1618:37:43.6 13.5.2015: Restoring Emulator Database From Cache: 1718:37:43.7 13.5.2015: Restoring Emulator from Cache: 1818:37:43.7 13.5.2015: Restoring Emulator Database From Cache: 1818:37:49.6 13.5.2015: Creating instance of global keyboard hook18:37:49.7 13.5.2015: Extracting: D:\Nintendo - Gamecube\Star Wars - Rogue Squadron 2 - Rogue Leader (USA).rar18:37:49.9 13.5.2015: Running: cmd.exe /c C: Dolphin.exe -e "C:\Users\oem\AppData\Local\Temp\Unzipped7-Zip\Star Wars - Rogue Squadron 2 - Rogue Leader (USA).iso"18:37:50.0 13.5.2015: Shutting down display18:37:55.0 13.5.2015: Writing Stats18:37:55.4 13.5.2015: Plugin: Game Exit18:37:55.4 13.5.2015: Plugin: Process Commands18:37:55.4 13.5.2015: Refreshing Keyboard18:37:55.5 13.5.2015: Initialising Audio18:37:55.5 13.5.2015: Relaunching HideOS18:37:55.7 13.5.2015: Restoring Window18:37:55.7 13.5.2015: Reinitializing Graphics System18:37:56.1 13.5.2015: Reloading Game Info Page18:37:56.2 13.5.2015: Returning to GameEx18:38:00.8 13.5.2015: Exiting GameEx!18:38:00.8 13.5.2015: Disposing all videos18:38:00.9 13.5.2015: Deleting temporary Karaoke videos18:38:00.9 13.5.2015: Disposing Image List18:38:00.9 13.5.2015: Disposing Fonts18:38:00.9 13.5.2015: Disposing Surfaces18:38:00.9 13.5.2015: Saving Settings18:38:00.9 13.5.2015: Shutting down Bass18:38:00.9 13.5.2015: Closing HideOS.exe18:38:01.0 13.5.2015: Disposing Plugins18:38:01.0 13.5.2015: Disposing Plugins18:38:01.0 13.5.2015: Closing database connection18:38:01.0 13.5.2015: Checking for applications to Launch On Exit18:38:01.0 13.5.2015: Media Center was not open when starting GameEx, so not launching18:38:01.0 13.5.2015: Bye It doesn't make sense. Dolphin should be looking there because that's where your ISO gets extracted to. You need to use runitgame.bat and runit.bat and post what it does here. There are more experienced people than I that could help if you give them everything they could need. Post your runit/game.bat here and hopefully someone can figure out what's going on, because I'm stumped. I use 7z for everything but my gamecube isos and I have no problems with any of them. Link to comment Share on other sites More sharing options...
wman Posted May 13, 2015 Author Share Posted May 13, 2015 Well don't forget i'm trying to run unzipped game between all the zipped images so that's why it's searching in temp folder for iso that's the problem..runit.txtrunitgame.txt Link to comment Share on other sites More sharing options...
stigzler Posted May 13, 2015 Share Posted May 13, 2015 How did you get on with emvoy? This should deal with your 7z issues too - letting you keep or discard the unzipped file meaning you don't have to unzip it every time... Link to comment Share on other sites More sharing options...
wman Posted May 13, 2015 Author Share Posted May 13, 2015 How did you get on with emvoy? This should deal with your 7z issues too - letting you keep or discard the unzipped file meaning you don't have to unzip it every time...Hi thereI'm kind of noob when it comes EmVoy I'm not saying it's difficult to use but to extent confusing...Let me try to mess with it lil bit more and ill post results if not i'll post to correct thread if i have questions..Thanks Link to comment Share on other sites More sharing options...
stigzler Posted May 13, 2015 Share Posted May 13, 2015 Heh.. yeah I could imagine it's a bit confusing. But if ya manage to get the hang of it - it should do the trick for you. Best of luck whichever path you choose to tread.. Link to comment Share on other sites More sharing options...
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