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Posted
Thanks for that. I think that's all I need.

Its very well done. Do you write up requirements/designs for a living ? ;)

By the way, I read at MW.info that the author of controls.ini is trying to resume the project since its used in a couple of front ends directly now (such as GameEx). I know you said you were going to contact him, just wanted to make sure did. You might want to tell him how I am making full use of it. I think it may help pursuade him to carry on with the great work he has done so far.

Cheers.

Tom.

Posted
By the way, I read at MW.info that the author of controls.ini is trying to resume the project since its used in a couple of front ends directly now (such as GameEx). I know you said you were going to contact him, just wanted to make sure did. You might want to tell him how I am making full use of it. I think it may help pursuade him to carry on with the great work he has done so far.

Cheers.

Tom.

Yeah, I think the possibility of it being used for more than just display has also rekindled his interest. He knows you are adding the support to GameEx to do automatic mode switching. He pointed me to the Dev Kit today to get the list of all modes that I used as a basis for the list I uploaded. I can't seem to talk him into using djoy4way for the diagonals but he is going to fix the vjoy2way for up & down buttons :)

Posted
By the way, I read at MW.info that the author of controls.ini is trying to resume the project since its used in a couple of front ends directly now (such as GameEx). I know you said you were going to contact him, just wanted to make sure did. You might want to tell him how I am making full use of it. I think it may help pursuade him to carry on with the great work he has done so far.

Cheers.

Tom.

Oh, one other thing, when you do release the version with GP-49 support, make sure to add in the change log that it does automatic switching of 2/4/8/49 way modes based on the selected game and controls.ini. A World First! :)

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