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Posted

Hey Tom, great FE!

I have an ArcadeVGA and I am having great results with your FE, but I have only one question. Is there a way to make the FE ignore certain resolutions? I am having a hard time getting the mortal kombat resolutions to fit on my arcade screen, so I want to use one that will "squish" the vertical a little bit. I have my resolution all picked out, but the FE still uses the default one that makes it look more accurate, but too tall on the vertical direction. The problem is that most of the resolutions are perfect and the MK's require me to adjust pots to fit it all on the screen. :(

Maybe I just do not understand the full cabability of the ArcadeVGA config menu?

Thank you!

Posted
Hey Tom, great FE!

I have an ArcadeVGA and I am having great results with your FE, but I have only one question.  Is there a way to make the FE ignore certain resolutions?  I am having a hard time getting the mortal kombat resolutions to fit on my arcade screen, so I want to use one that will "squish" the vertical a little bit.  I have my resolution all picked out, but the FE still uses the default one that makes it look more accurate, but too tall on the vertical direction.  The problem is that most of the resolutions are perfect and the MK's require me to adjust pots to fit it all on the screen. :(

Maybe I just do not understand the full cabability of the ArcadeVGA config menu?

Thank you!

You can do this I think. You need to find out the resolution MK runs add then add it to the always stretch setting. See if that helps.

David, There is help available on the settings. Should I re-write it?

Posted

Tom, I thought it was a bit confusing as written. I am sure it works well when properly implemented... However I enabled it once and thought it might work better than using the mameres toolkit and found that I did not get instant satisfaction from it. Since the custom ini files already worked so well for me I just turned off the AVGA feature in GameEx and went back to using the ini files, rather than waste a lot of time trying to figure out exactly what is going on with each different game resolution which requires a LOT of testing.

I wouldn't be opposed to using the feature, or even playing around with it more, but if it doesn't add anything over what's provided by custom ini's, or it isn't a heck of a lot simpler to use/understand, then it really isn't necessary to me. Hence why I gave up on it so quickly, I already had a working solution to this problem.

Posted

The stretch option would not do exactly what I was looking for. I was basicly just trying to run specified resolutions at another resolution. The hardware stretch seemed to gram any specified resolution and stretch it. I just needed a substitute resolution is all. I would love to use the FE for all res issues, but I have to agree with David in that I already have a solution for now and I am sure you have bigger fish to fry than my little resolution gripe hehehe. Seriously though, great work on the FE. I used to be a modeler for the 3DArcade front end. Beautiful though that one is, the set-up and cfg menu are a complete disaster to work with and understand.

Posted

The ArcadeVGA support in GameEx is taken from Tom's ArcadeVGA utility so it operates on pretty much the same principle. The only thing that GameEx appears to do is add the parameters to the commandline rather than using an ini. One way that GameEx could allow custom resolutions with ArcadeVGA active would be to allow ini files to override the ArcadeVGA settings. That way any game that has an ini would use the ini over the ArcadeVGA settings of GameEx.

Personally, I don't have a problem using the built in support but then I don't play MK and the few games that use the streach feature look ok to me :)

Just my .25

Toonces

  • 1 month later...
Posted

I have a Betson Monitior, ArcadeVGA Card, rune Mame 0.95, and used the Resolution Tool. Launching Games from Mame works fine, however, no matter what I do GameEx launches the same game and I get image flickering, completely different resolutions, and in some cases really bad strectching. I have tried AVGA mode on and off is there a way to allow Gamex to not effect any part of my video and simply pass the game request to Mame and let mame handle it?

Posted
I have a Betson Monitior, ArcadeVGA Card, rune Mame 0.95, and used the Resolution Tool. Launching Games from Mame works fine, however, no matter what I do GameEx launches the same game and I get image flickering, completely different resolutions, and in some cases really bad strectching. I have tried AVGA mode on and off is there a way to allow Gamex to not effect any part of my video and simply pass the game request to Mame and let mame handle it?

Nevermind, I figured out how to make it all work together. :)

  • 6 months later...
Posted
Nevermind, I figured out how to make it all work together.  :)

EADTF, how did you do it?

I have the same problem. I have the INI files and it works on MAMEWAH but i don´t now how to config Gameex to use the INI files generated by AVRES

thks Jose

Posted
EADTF, how did you do it?

I have the same problem. I have the INI files and it works on MAMEWAH but i don´t now how to config Gameex to use the INI files generated by AVRES

thks Jose

Just turn of the arcadevga support in gamex, mame by default uses the .ini files you created.

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