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PBFX2 and PBA dmd Mirroring


2martoes

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Ive got this to work well but no one else on the other forum sites seems to get it to work so I thought some one might be interested here?

The program is called Actual Window Manager and I have version 7.4.3 and it works fine i have a rough video on how ive set it up and Im happy to help others out.

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That's really sweet looking. Alas, I have a PinDMD2...

Its not using a real dmd Zeiram, you place the virtual DMD on a second or third screen.

One thing of note is that for the virtual DMD to be in the correct orientation one screen has to be in portrait mode.

So for me with two screens that will mean going back to rotating screen one with Irotate - not a big deal.

In the video below screen two was flipped 270", that of course messed up the translite image.

Should be easy enough to edit the PBFX2 config to auto load it with a game.

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Got it auto loading with a game, set "v" as a hotkey and used Irotate to rotate screen one with the AHK script below that was then compiled.

I then set it to load alongside the other PinballFX2 scripts...

#SingleInstance forcerun, C:\Program Files (x86)\iRotate\iRotate.exe /rotate=90WinWaitActive, ahk_class PxWindowClassSleep 20000Send vProcess, WaitClose, Pinball FX2.exeRun, C:\Program Files (x86)\iRotate\iRotate.exe /rotate=0Send vExitApp

Watching the video I think maybe a longer delay is needed before sending "v" but it starts cleanly enough.

EDIT, Pinball arcade works if run in full screen windowed.

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Its not using a real dmd Zeiram, you place the virtual DMD on a second or third screen.

I know that, it's why I said "Alas, I have a PinDMD2" - I know I can't use it. I could put it on my BG display, but it would look dorky.

It's really cool - I'll just have to wait til Zen offers some sort of official support.

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