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Posted

I'm trying to remove the following nag screen:

There are know problems with this game

One or more ROMs/CHDc for this game have not been correctly dumped.

Type OK or move the joystick left then right to continue

I wouldn't mind moving the joystick except the X-arcade Tanksticks I'm using for my cabinet are not assigned the left and right arrows keys by default. So moving the joystick left and right does not work. I can reprogram the Tanksticks with custom profiles, but it doesn't always load the custom profile after a cold boot and will do so only after I press the load profile button on the back. I have to use a keyboard to bypass this screen and I would prefer it wasn't shown at all.

I am using "mame64.exe [ROM] -skip_gameinfo -rompath "[ROMPATH]" command line in the GameEX wizard. I use two different version of mame (0.147 and 0.143b) then use the group emulator option the show them as one list. I thought the "-skip_gameinfo" command was supposed to do this, is it not working anymore?

The last thing I might be willing to try is to recompile the ROM if it's not a difficult process, but would need to be steered in the right direction.

Posted

Never mind, I figured it out. I would still like to remove the nag screen if anyone knows how to. However, I forgot to re-change the UI MAME controls back to the default joystick assignments of the tanksticks. They were still set to the old custom assignments I set before and had trouble with.

Posted

Howdy Felix! Good to see you buddy.

I would still like to remove the nag screen if anyone knows how to.

The "official and accepted" method of removing the nag scree from MAME is to compile your own version. It sounds intimidating at first but once you've done it a few times it's not such a big deal. Plus compiling MAME allows you to add in other non-standard functionality into MAME such as High Score support and the like.

I highly recommend using Headkaze's MAME Compiler 64 for this purpose. The instructions are all there and are relatively straight forward. If your build fails for whatever reason it's not a big deal at all, you simply delete any output from the failed build and start over. Easy-peasy.

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