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Posted

So I got PinballX all set up and prettified with plays field/back glass/wheel images.

Only have a few Visual Pinball tables but when I go to load them they start up fine. I can add coins, hit start, launch ball. When I hit the left flipper button Visual Pinball quits and goes back to PinballX.

I had this issue with Future Pinball but BAM fixed it.

I thought it was a key mapping conflict but I cant seem to find one.

Any advice?

PS:I have got to say I am loving Pinballx and will be donating shortly!

[Display]
Monitor=0
rotate=270
Windowed=False
WindowWidth=480
WindowHeight=720
WindowX=0
WindowY=65
PlayFieldBrightness=230
WheelTextColor=ffffffff
WheelTextOutlineColor=ff000000
InfoTextColor=ffffffff
InfoTextOutlineColor=ff000000
FilterTextColor=ffffffff
FilterTextOutlineColor=ff000000
MenuColor=ffffa500
[backGlass]
monitor=1
x=0
y=0
width=1280
height=1024
[DMD]
Enabled=False
monitor=1
x=0
y=0
width=900
height=300
[FileSystem]
EnableFileMatching=True
[interface]
DesktopModeEnabled=False
EnableAdditionalDetail=True
ShowSystem=True
[Audio]
StreamVolume=90
SampleVolume=90
[startup]
playsound=True
playvideo=False
[KeyCodes]
quit=81
left=37
right=39
select=13
rotate=82
pageleft=33
pageright=34
exitemulator=27
ingame=80
screenshot=83
screenshotbackglass=66
instructions=73
[JoyCodes]
quit=
left=6
right=7
select=9
rotate=
pageleft=
pageright=
exitemulator=
ingame=
instructions=
[Text]
Line1=Free Play
Line2=Press Start
[FuturePinball]
Enabled=True
WorkingPath=C:\Program Files\Visual Pinball\Future Pinball\BAM
TablePath=C:\Program Files\Visual Pinball\Future Pinball\Tables
Executable=FPLoader.exe
Parameters=/open "[TABLEPATH]\[TABLEFILE]" /play /exit /arcaderender /stayinram
LaunchBeforeEnabled=false
LaunchBeforeWorkingPath=
LaunchBeforeExecutable=notepad.exe
LaunchBeforeHideWindow=Fasle
LaunchBeforeWaitForExit=True
LaunchAfterEnabled=False
LaunchAfterWorkingPath=C:\PinballX\
LaunchAfterExecutable=PinballX.exe
LaunchAfterHideWindow=True
LaunchAfterWaitForExit=True
MouseClickFocus=True
FPRAMPath=C:\Program Files\Visual Pinball\Future Pinball\fpRAM
[VisualPinball]
Enabled=True
WorkingPath=C:\Program Files\Visual Pinball
TablePath=C:\Program Files\Visual Pinball\Tables
Executable=VPinball915.exe
Parameters=/play -"[TABLEPATH]\[TABLEFILE]"
LaunchBeforeEnabled=false
LaunchBeforeWorkingPath=
LaunchBeforeExecutable=notepad.exe
LaunchBeforeHideWindow=False
LaunchBeforeWaitForExit=True
LaunchAfterEnabled=False
LaunchAfterWorkingPath=
LaunchAfterExecutable=notepad.exe
LaunchAfterHideWindow=False
LaunchAfterWaitForExit=True
[ExitScreen]
Enabled=True
EnableExit=True
EnableShutdown=False
[startupProgram]
Enabled=false
WorkingPath=
Executable=notepad.exe
Paramaters=
HideWindow=true
WaitForExit=false
[ExitProgram]
Enabled=false
WorkingPath=
Executable=notepad.exe
Paramaters=
HideWindow=False
WaitForExit=
[AttractMode]
Enabled=True
Timer=1
ShowFor=15
[system_1]
Name=Pinball FX2
Enabled=True
WorkingPath=C:\Users\Pinball\Desktop
TablePath=
Executable=Pinball FX2.exe
LaunchBeforeEnabled=False
LaunchBeforeWorkingPath=C:\PinballX\Scripts
LaunchBeforeExecutable=PinballFX2.exe
LaunchBeforeParameters=[TABLEFILE]
LaunchBeforeHideWindow=False
LaunchBeforeWaitForExit=False
LaunchAfterEnabled=False
LaunchAfterWorkingPath=
LaunchAfterExecutable=
LaunchAfterParameters=
LaunchAfterHideWindow=False
LaunchAfterWaitForExit=False
[Plugin_1]
Enabled=False
Name=PlugInSpeech.dll
[setupWizard]
EmuPath1=C:\Emulators
AssetPath1=C:\Assets
RomPath1=C:\Roms
DefaultPathPrompt=True
DownloadDatabasePrompt=True
DownloadEmulatorPrompt=True
WizardMode=0
CustomArray=
SearchArray=
SavePosition=False
SectionIndex=18
SearchText=
EmulatorIndex=0
EmulatorGroupIndex=0
DaphneIndex=0
HTMLAppsIndex=0
ExternalAppsIndex=0
RadioStationsIndex=0
NewsFeedsIndex=0
MappedDrivesIndex=0
SystemIndex=0
ShowPanel=True
FontSize=1
WindowState=0
WindowSize=650,478
WindowLocation=635,281
[internal]
lastselected=StarTrekStarTrek25th_FS_B2SVisualPinball
filter_year=
filter_company=
filter_custom=
filtername=Tables
[AutoExit]
Enabled=True
[system_2]
Name=
WorkingPath=
Executable=
Parameters=
LaunchBeforeWorkingPath=
LaunchBeforeExecutable=
LaunchBeforeParameters=
Posted

FIXED!

So I never had a joystick key set for exit emulator, once added my issue was resolved!

Previous to my discovery I made sure there were no incorrect key mappings in any of the programs...Definatley a bug

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