stigzler Posted May 11, 2015 Share Posted May 11, 2015 Tried both. Both on 1.1.1. Thanks for the reply Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 12, 2015 Author Share Posted May 12, 2015 Updated the downloads all to 1.1.3 2 Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 14, 2015 Share Posted May 14, 2015 Sorry Adultery. Still having problems with this. Same as before - QL seeming to stop half way through its process without calling the script. Log attached. Any ideas? (not linked to the compiled batch issue - as just straight calling a bat file, which has been tested via command line outside of QL). Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 14, 2015 Author Share Posted May 14, 2015 Can you post your GameEx log after it fails and also the plugin settings.xml? Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 15, 2015 Share Posted May 15, 2015 Cheers Adultery.Wonder if below in Gameex log gives a pointer?Thanks for your help. 17:32:36.2 15/05/2015: PlugIn: "QuickLaunch" caused an exception and is being disabled.17:32:36.2 15/05/2015: Exception has been thrown by the target of an invocation.17:32:36.2 15/05/2015: at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)17:32:36.2 15/05/2015: at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)17:32:36.2 15/05/2015: at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)17:32:36.2 15/05/2015: at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)17:32:36.2 15/05/2015: at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams)17:32:36.3 15/05/2015: at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args)17:32:36.3 15/05/2015: at GameEx.PlugIns.InvokeMethod(Object obj, String sProperty, Object oValue)17:32:36.3 15/05/2015: at GameEx.PlugIns.InvokeMethod(Object obj, String sProperty, Game_Info141 oValue, Double dPluginVersion)17:32:36.3 15/05/2015: at GameEx.PlugIns.Event_GameRun(Game_Info141 gi, String GameName)17:32:37.2 15/05/2015: Running: cmd.exe /c C: emvoy64.exe -d "J:\Sony Playstation\psx_mixed_set" -f "Tekken 3.7z" -p 2 -g "Tekken 3"17:32:37.4 15/05/2015: Shutting down display17:32:37.7 15/05/2015: The remote server returned an error: (500) Internal Server Error.17:32:37.7 15/05/2015: at System.Net.WebClient.UploadFile(Uri address, String method, String fileName)log.txtQuickLaunch.txtSettings.xml Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 15, 2015 Author Share Posted May 15, 2015 Yeah it's crashing on the game run again. I'll look at it again.I wish I could reproduce it. Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 15, 2015 Share Posted May 15, 2015 I selected "Launch Before" if that's of any help. It needs to launch before because uses script x then GE-launched app uses script x again, and first run of script x has to be completed before second (errrr...if that makes sense!). None of the advanced options checked.Thanks for checking it out + let me know if I can help further with reproducing it.EDIT: Guessing it wouldn't but would posting my bat script help? Would there be anything in the interaction between the two? Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 17, 2015 Author Share Posted May 17, 2015 Try this one in debug mode. This should at least prevent the plugin from crashing if it's a specific game that's causing this and provide me with better insight. 1 Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 17, 2015 Share Posted May 17, 2015 Nice one. Still crashing - relevant logs attached.It's all very mysterious and i'm up to me n*ts in log files this end QuickLaunch - Copy.txtlog.txtSettings.xml Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 17, 2015 Author Share Posted May 17, 2015 It looks like whichever emulator that is didn't have a database set for it and it's trying to replace an empty string.I'll fix that right now. Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 17, 2015 Share Posted May 17, 2015 Hmmm... in setup wizard it's set to "[Console] Sony Playstation"Wonder why that's happening?From GameEx.ini:emu_17lastfolderwrite=04/10/2014 18:18:03emu_17lastromfilter=*.*emu_17_dbcacheinicreated47=Trueemu_17_enabled=Trueemu_17_startpagename=Sony Playstationemu_17_titletext=Sony Playstation (all emus)emu_17_startpagelogo=Sony Playstationemu_17_workingpath=C:\Launchers\Emvoy\EmVoy_0_6_6emu_17_rompath=J:\Sony Playstation\psx_mixed_setemu_17_command=emvoy64.exe -d J:\Sony Playstation\psx_mixed_set -f [ROMFILE] -p 2 -g [ROM]emu_17_snappath=I:\Assets\Sony_Playstation\Snapemu_17_videosnappath=I:\Assets\Sony_Playstation\Video_MP4_HI_QUALemu_17_titlepath=I:\Assets\Sony_Playstation\Titleemu_17_boxpath=I:\Assets\Sony_Playstation\Boxemu_17_cartpath=I:\Assets\Sony_Playstation\CDemu_17_manualpath=I:\Assets\Sony_Playstation\Manualemu_17_database=[Console] Sony PlayStationemu_17_configfile=emu_17_selectionmusicfolder=emu_17_controlpanelpath=Just want to save any blind alleys Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 17, 2015 Author Share Posted May 17, 2015 Nope I meant internally. I can see it's set in the launch after. I should have been more specific.I'll fix it. Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 17, 2015 Share Posted May 17, 2015 Ah, no worries Adultery - sorry - wasn't being pedantic, although the beasts which we are attempting to tame unfortunately are! Sorry to keep breaking yer stuff! (although if yer anything like me, I love that feeling of squashing bugs ) Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 17, 2015 Author Share Posted May 17, 2015 Try this guy. 1 Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 17, 2015 Share Posted May 17, 2015 Adultery, me old mucka, me ole bean - that very much did the trick And 8 months of toil and hair loss have just wonderfully come to fruition! Thanks for all yer toil. 1 Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 17, 2015 Author Share Posted May 17, 2015 No worries, I just moved the emulator parsing to a different event. More efficient that way anyhow. 1 Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 18, 2015 Author Share Posted May 18, 2015 Updated to 1.1.4Moved the Emulator INI parsing to the EmulatorLoad eventFixed a bug where some info was being called for before it was setFixed some events not being handled if not being completed which was crashing the pluginSnag it from the usual places. 3 Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 28, 2015 Share Posted May 28, 2015 Sadly, Adultery, think it might be broken again! Could be my end, but since updating GameEx today, not working again - seems to often happen after a GE update. Replaced 4.1 with the test beta you gave me - still same problem. Logs attached. bat file and path fine. Potentially relevant bits:28/05/2015 19:18:01 : [DEBUG] REPLACE EXTENDED VARIABLES: EXT CMD OUT=C:\Controls software\CPWizBiz\CPWizBiz_0_7_2\Support\CmdLineStore.bat28/05/2015 19:18:01 : [DEBUG] REPLACE VARIABLES: CMD IN=-s -gm "[Game]" -dbs "[Database]" -im "[Rom]" -ct "[Category]" -dv "[Developer]" -yr "[Year]" -sp "[snapPath]" -si "[snap]" -tp "[TitlePath]" -ti "[Title]" -tm "0" -fe "GameEx"28/05/2015 19:18:01 : [DEBUG] REPLACE VARIABLES: CMD OUT=-s -gm "Tekken 3" -dbs "[Database]" -im "Tekken 3" -ct "Fighting" -dv "Namco Limited" -yr "1998" -sp "I:\Assets\Sony_Playstation\Snap" -si "Tekken 3.png" -tp "I:\Assets\Sony_Playstation\Title" -ti "Tekken 3.png" -tm "0" -fe "GameEx"28/05/2015 19:18:01 : [DEBUG] REPLACE EXTENDED VARIABLES: EXT CMD IN=-s -gm "Tekken 3" -dbs "[Database]" -im "Tekken 3" -ct "Fighting" -dv "Namco Limited" -yr "1998" -sp "I:\Assets\Sony_Playstation\Snap" -si "Tekken 3.png" -tp "I:\Assets\Sony_Playstation\Title" -ti "Tekken 3.png" -tm "0" -fe "GameEx"28/05/2015 19:18:01 : ERROR @ LAUNCH BEFORE: Could not launch the app!28/05/2015 19:18:01 : [DEBUG] Value cannot be null.Parameter name: replacement28/05/2015 19:18:01 : [DEBUG] at System.Text.RegularExpressions.Regex.Replace(String input, String replacement, Int32 count, Int32 startat)at System.Text.RegularExpressions.Regex.Replace(String input, String replacement)at DracLabs.CommandLine.Get_Database(String cl)at DracLabs.CommandLine.Replace_Extended_Variables(String Command_Line)at DracLabs.CommandLine.Replace_GameEx_Variables(String Command_Line, Boolean Extended_Variables)at DracLabs.Utilities.Check_For_Emulator_Launch(Int32 Launch_Type)at GameEx.Plugin.Event_GameRun(IntPtr InfoPtr)Does GameEx keep jiggling around or something?QuickLaunch1.1.4AfterUpdate.txtQuickLaunch1.1.4b1AfterUpdate.txt Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 28, 2015 Author Share Posted May 28, 2015 This one has some deep variable logging so I can see what the issue is (which might slow you down a little). Nothing has changed since I released 1.1.4 and it worked before. Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 28, 2015 Share Posted May 28, 2015 Thanks Adultery, but think my head's already slowed down! So is it my end or something GE/QL related? Forgive me if I'm being thick...I'm maybe sensing a degree of diplomacy? Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 28, 2015 Author Share Posted May 28, 2015 Let's just give that one a run and see what's happening with the ini parsing. Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 28, 2015 Share Posted May 28, 2015 lol - now I'm totally lost - sorry. Should I be doing something this end, or are you meaning you're doing something your end? Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 28, 2015 Author Share Posted May 28, 2015 Oops, I forgot to add the dev build to the post! Lol! One sec. Quote Link to comment Share on other sites More sharing options...
Adultery Posted May 28, 2015 Author Share Posted May 28, 2015 I thought you were going silly on me for a sec! Lol! 1 Quote Link to comment Share on other sites More sharing options...
stigzler Posted May 29, 2015 Share Posted May 29, 2015 Ah good - thought it was me. Attached.QuickLaunch - 290515.txt Quote Link to comment Share on other sites More sharing options...
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