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Posted

Hello! :)

I'm having a little trouble in getting GameEx to launch a batch file (in the Advance Emulators Section) after a game exits.

Can someone shed some light on what I'm doing wrong?

Thanks!

LC

log.txt

GameEx.ini

Posted

Best to export your emulator config when troubleshooting an emulator. Also where is the bat file? Is Killbutton.ahk.exe what you mean to launch? What are the details of this file?

Posted

Hello and thanks for the fast response! :)

When ya say "Emulator Config" - are ya talking about the advance config located in C:\GameEx\Config?

Currently, I have a batch file and 2 ahk files in one folder. One of the ahk files (killbutton) is used so I can exit the emulator and return to GameEx in the emulators in which I can't customize the escape button. The other is for the music videos (toggling full screen and exiting). The batch file is used for killing the process of the two ahk files. I noticed the other day that GameEx would run the ahk files, but it seems like its having a little trouble in closing them. This becomes a slight issue when wanting to play another game from the same emulator, or another emulator in which opens the same ahk file (a window pops up asking if I wan't to replace the scripts. It's not really a problem..it doesn't mess up GameEx or anything...but it is a little bit of an eyesore if I want to hide windows as much as I can)

In the config file, here is where it's located:

emu_1_cdcheckfile=
emu_1_cdcheck=False
emu_1_randommostplayed=True
emu_1_showmostplayed=True
emu_1_playinscreensaver=True
emu_1_gamesin7zips=False
emu_1_pcgame=False
emu_1_selectionmusicfolder=
emu_1_playselectionmusic=False
emu_1_dontshowinfo=
emu_1_playmusic=False
emu_1_custombackground=
emu_1_excludedfiles=
emu_1_launchafter=H:\Users\BoxOAwesome\Documents\MAME FINALE MOVE\Scripts\killswitch.bat
emu_1_launchbefore=
emu_1_oldatzip=
emu_1_alsolaunch=H:\Users\BoxOAwesome\Documents\MAME FINALE MOVE\Scripts\Killbutton.ahk.exe
emu_1_debug=False
emu_1_capitals=False
emu_1_replaceunder=True
emu_1_replacedash=False
emu_1_sendkeys=
emu_1_waitbeforekeys=
emu_1_mapkeys=True
emu_1_controlpanelpath=H:\Users\BoxOAwesome\Documents\MAME FINALE MOVE\SuperNintendo\Controls
emu_1_mapfile=
emu_1_configfile=[Mapping Off] Exit (Process Close)
emu_1_info=Super Nintendo emulator
emu_1_website=http://www.zsnes.com/
emu_1_requiredfiles=
emu_1_downloadurl=http://www.gamesdbase.com/setupwizard/emulators/download/zsnes.7z
emu_1_rating=9.0
emu_1_version=1.51
emu_1_emulator=ZSNES
emu_1_category=Console
emu_1_system=Nintendo SNES
emu_1_baksnappath=H:\Users\BoxOAwesome\Documents\MAME FINALE MOVE\SuperNintendo\Artwork\Background
emu_1_videosnappath=H:\Users\BoxOAwesome\Documents\MAME FINALE MOVE\SuperNintendo\Artwork\Video_AVI
emu_2_configfile=[Mapping Off] Exit (Process Close)

Thanks again!! :)

LC

Posted

Thanks a million!! It worked great!! :)

The thing that threw me off a little is that I tried something like that before, but dismissed it without running GameEx because of what it said in the "verify paths" in setup - that it didn't exist.

...Learn something new everyday lol :)

LC

Posted

Cool!!! :) I'll give it a shot. Do I enter this in the beginning or end of the script...lol, kinda still a noo-b at autohotkey

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