Jump to content

All my products and services are free. All my costs are met by donations I receive from my users. If you enjoy using any of my products, please donate to support me. My bare hosting costs are currently not met so please consider donating by either clicking this text or the Patreon link on the right.

Patreon

[RESOLVED] Game Extender causing unexpected errors during screen saver


Recommended Posts

Posted

Since I enabled game extender I'm getting crashes saying something to the effect of Game Extender has experienced an unexpected handling error. It's hard to read because it fights with the OS hider. My only option is debug or close. Sometimes I can escape out of it, other times not.

Is anyone else getting this? It doesn't have any problems with any other programs or applications. I will post more info on it when I get the chance. I was just thinking about it so I thought I'd post and ask.

Posted

Ok, busy weekend. I dug up the error. Side note, since disabling Game Extender I've gotten no crashes. Any help on a fix for this? :

************** Exception Text **************

System.NullReferenceException: Object reference not set to an instance of an object.

at as.a(String A_0, Boolean A_1)

at ah.a(Object A_0, KeyEventArgs A_1)

at System.Windows.Forms.Control.OnKeyDown(KeyEventArgs e)

at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)

at System.Windows.Forms.Control.ProcessKeyMessage(Message& m)

at System.Windows.Forms.Control.WmKeyChar(Message& m)

at System.Windows.Forms.Control.WndProc(Message& m)

at System.Windows.Forms.ScrollableControl.WndProc(Message& m)

at System.Windows.Forms.ContainerControl.WndProc(Message& m)

at System.Windows.Forms.Form.WndProc(Message& m)

at ah.a(Message& A_0)

at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************

mscorlib

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5448 (Win7SP1GDR.050727-5400)

CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll

----------------------------------------

GameEx

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///C:/GameEx/GameEx.exe

----------------------------------------

System.Windows.Forms

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5447 (Win7SP1GDR.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Drawing

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

Microsoft.DirectX.Direct3DX

Assembly Version: 1.0.2911.0

Win32 Version: 9.12.589.0000

CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll

----------------------------------------

NetVideoPlayer

Assembly Version: 1.0.4350.39302

Win32 Version:

CodeBase: file:///C:/GameEx/NetVideoPlayer.DLL

----------------------------------------

Microsoft.DirectX.DirectSound

Assembly Version: 1.0.2902.0

Win32 Version: 5.04.00.2904

CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectSound/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectSound.dll

----------------------------------------

Microsoft.VisualBasic

Assembly Version: 8.0.0.0

Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

----------------------------------------

CopyDataClass

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///C:/GameEx/CopyDataClass.DLL

----------------------------------------

FFDShowAPI

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///C:/GameEx/FFDShowAPI.DLL

----------------------------------------

Interop.DvdCore

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///C:/GameEx/Interop.DvdCore.DLL

----------------------------------------

Microsoft.DirectX.DirectInput

Assembly Version: 1.0.2902.0

Win32 Version: 5.04.00.2904

CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectInput/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectInput.dll

----------------------------------------

ArtDownloader

Assembly Version: 0.0.0.0

Win32 Version: 0.0.0.0

CodeBase: file:///C:/GameEx/ArtDownloader.DLL

----------------------------------------

Interop.WMPLib

Assembly Version: 1.0.0.0

Win32 Version: 1.0.0.0

CodeBase: file:///C:/GameEx/Interop.WMPLib.DLL

----------------------------------------

Microsoft.DirectX.Direct3D

Assembly Version: 1.0.2902.0

Win32 Version: 9.05.132.0000

CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll

----------------------------------------

Interop.iTunesLib

Assembly Version: 1.13.0.0

Win32 Version: 1.13.0.0

CodeBase: file:///C:/GameEx/Interop.iTunesLib.DLL

----------------------------------------

msvcm90

Assembly Version: 9.0.30729.6161

Win32 Version: 9.00.30729.6161

CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57/msvcm90.dll

----------------------------------------

Microsoft.DirectX.DirectDraw

Assembly Version: 1.0.2902.0

Win32 Version: 5.04.00.2904

CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.DirectDraw/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.DirectDraw.dll

----------------------------------------

System.Data

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll

----------------------------------------

System.Configuration

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

System.Xml

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

System.Transactions

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)

CodeBase: file:///C:/Windows/assembly/GAC_32/System.Transactions/2.0.0.0__b77a5c561934e089/System.Transactions.dll

----------------------------------------

System.EnterpriseServices

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_32/System.EnterpriseServices/2.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll

----------------------------------------

Microsoft.DirectX

Assembly Version: 1.0.2902.0

Win32 Version: 5.04.00.2904

CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll

----------------------------------------

System.Web

Assembly Version: 2.0.0.0

Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)

CodeBase: file:///C:/Windows/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll

----------------------------------------

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

For example:

<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

Posted

Slight correction. The crashes stopped not when I told game extender to not load. They stopped when I told it to stop showing on the second screen. Game Extender was already being told not to load at that point.

Posted

Why isn't this happening to me? Am I just lucky?

Posted

So is this something that will be worked in to the next patch? Do I need no to do anything special to update when the next one happens?

Guest
This topic is now closed to further replies.
×
×
  • Create New...