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Following the release of PinballX V3.60 Loading Videos are now supported and the support for Loading GIFs has been removed (except if using PinballX inbuilt playfield image loading media with GIF overlay from V3.76). This is Version 2 of the Loading Image Plugin to mainly reflect these changes. Other changes include code clean up, config options removed (logging is now always on), ini file no longer used and the file extensions used by the plugin are changed (to allow for more types). *** Note - Use Version 1 if you are using an older version of PinballX (Pre V3.60) *** What Does It Do? This will depend on if you have selected 'Use playfield images' or 'Use loading folders' (under settings.exe, general settings, Table loading media mode) If Use Loading Folders Selected In this mode by default PinballX will use random videos from Pinballx\Media\Loading Videos (and if no videos then a random image from Pinballx\Media\Loading Images) as a loading screen after table selection during load. The plugin removes the random selection by limiting the available choices for PinballX to use by changing file extensions on table selection (and back on exit). The file(s) used as a loading image(s) follow these prioritised matching steps; Table Name Video(s) Table Description Video(s) Table Name Image(s) Table Description Image(s) System Name Video(s) System Name Image(s) Loading.xxx Video(s) Loading.xxx Image(s) So a match on table name in Loading Videos is the top priority, if no match is found there it will move to the next step and carry on through the process until file(s) matching the table name/description or system name are found (either Video or Image). If no matches are found then a Loading.xxx video file will be used, with Loading.png as a last resort catch all (for this reason it is recommended that you leave the PinballX\Media\Loading Images\Loading.PNG file [installed with PinballX] in place). Note, you can use different formats of videos or images at any step to introduce some randomness to the file used by PinballX (e.g. you can have TableName.AVI & TableName.MP4 - both would be available to PinballX when launching that table, with one being chosen randomly). The valid file formats that can be used are; Loading Images - PNG, JPG Loading Videos - AVI, MP4, FLV, F4V, MKV, MPG, MPEG If Use Playfield Images Selected In this mode by default PinballX will use a cartwheel type gif overlayed on an image of the selected table if no gifs are found in Pinballx\Media\Loading Images, if gifs are found then one is used randomly after table selection during load. The plugin removes the random selection by limiting the available choices for PinballX to use by changing file extensions on table selection (and back on exit). The gif used as a loading image follow these prioritised matching steps; Table Name gif Table Description gif System Name gif Loading.gif So a match on table name is the top priority, if no match is found there it will move to the next step and carry on through the process until a gif matching the table name/description or system name are found. If no matches are found then a Loading.gif file will be used, and if that is also not found PinballX will use the inbuilt cartwheel gif. Install Extract the contents of the zip file into your PinballX\Plugins folder, unblock the dll file if required (https://www.limilabs.com/blog/unblock-dll-file) and then enable the Loading Image Changer plugin in plugin manager. If updating from the previous version you can also delete the now unused PBXLoadingImage.ini in the PinballX\Plugins folder. Any Issues Please attach your PinballX.ini, Log.txt and PBXLoadingImage_log.txt files along with a brief decrioption of the problem. Thanks to cherga and simbamame for help testing the plugin V1 and Mike_da_Spike testing V2 on their systems. Also thanks to Tom Speirs and Adultery for PinballX and the plugin template used. PBXLoadingImage V2_3_1.zip
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This is a small app for converting PinballX playfield videos into loading videos. @Mike_da_Spike has already done an excellent utility for creating loading videos from playield videos adding an image sequence as an overlay (https://www.gameex.info/forums/topic/23167-app-create-launch-videos-from-playfield-with-overlay/). This app is slightly different, instead of applying an image sequence as an overlay it allows you to alter the playfield video by adding an effect, and then add a static logo image and/or text to the playfield video or image. You can also use it to just rotate a playfield video for use as a loading video with no effects added. The end result probably won't be up to the quality of some table specific loading videos you may see, but hopefully will be good enough to cover the other 90% of tables you may have and should be simple to do. Dependencies The app uses VLC and FFMPEG to apply changes to videos so both executables should be present; FFMPEG.exe - usually found in your PinballX folder (if you don't have it there is a version included here https://vpinball.com/VPBdownloads/terryreds-ffmpeg-video-converter-scripts/) VLC.exe - If you use pinup player then you probably already have VLC v2.2.8 (32bit) installed (if not you can get it here, http://download.videolan.org/pub/videolan/vlc/2.2.8/win32/). The app may work with other VLC versions but i'm not going to test against all f them. If you have another version installed and the app doesn't work then try extracting http://download.videolan.org/pub/videolan/vlc/2.2.8/win32/vlc-2.2.8-win32.7z to a folder somewhere and point the app at that) PinballX PinballX needs configuring to use loading videos. In PinballX\Settings.exe General settings set 'Table Loading Media Mode' to 'Use loading folders'; PinballX will use random loading videos by default, to load by table you also need to copy the derandomiser plugin (https://www.gameex.info/forums/topic/23127-plugin-pinballx-loading-video-image-changer-de-randomiser-v2/) to your PinballX\Plugins folder and enable it in PinballX\PluginManager.exe Install Download the zip file and extract contents into a folder. The app is 'Loading Video builder.exe' (the other files in the zip are example image files you can use as logo images in the app) Setup Run Loading Video Builder, you should see this screen; You should now select paths for FFMPEG.exe and VLC.exe and set your Input and Output Folders. The Input folder will probably be a Table Videos folder for a systemname under PinballX\Media and Output should normally be set to PinballX\Media\Loading Videos but you may want to point it to another test folder at times. The app will remember these and other settings on next launch. Run You now can select any combination of Effect, Logo and Text to apply and then Preview the result until you get a result you want to use. When you have setting combination you like click Run and the app will loop through the files in the Input folder applying the effects and creating as new files in the Output folder. Note - The Preview option is intended to test effects and overlays only, it does not include a final video rotation for the output videos where required like the Run option. Mouseover tips are present to assist you in app use for most of the settings. E.g. Outputs for AC/DC loading video Playfield video with no effects or text, with Sepia effect and with Gradient (cartoon) effect; Anaglyph effect with logo overlay, Ripple with text and Extract effect (using Green for a 'nightvision'?) with logo overlay All the logo overlays used here are included with zip, mix them up, create your own and use them with whatever effect you wish. Advanced Options In this section there are a few extra options to set whether you want to overwrite files in the output folder, not to rotate input video while adding effects, set the video length and to set the video resolution. Most of the time default values as shown above will be best. These options are most likely to be used if you are using the app on different video types for input / output (it doesn't have to be used for PinballX playfield to loading video conversion). An example command line is also shown for the current selected options, this is for people who may want to create a batch file for processing multiple folders. Note that not all parameters are available for batch use, only those shown in the example - the other values will be read from the apps ini file. Any Issues Please report any issues here, attaching your Log.txt file (found in the same folder as Loading Video Builder.exe) along with a description of the issue. Thanks Thanks to @Mike_da_Spike for assistance testing Changes 07/04/20 V1.0.0 Initial release 15/04/20 V1.1.0 Added gif overlay function for logos, and for static logo files (.png/.jpg) flash on/off https://www.gameex.info/forums/topic/24124-app-loading-video-builder/?do=findComment&comment=193893 03/05/20 V1.1.1 Small bug fix when overlaying gifs on video and gif length > source video length 21/06/22 V1.1.2 Bug fix where object not set and improved detection of portrait and video orientation handling. *** Note - If updating from a previous version copy and replace only the 'Loading Video Builder.exe' file from the zip *** Loadng Video Builder V1_1_2.zip
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Thanks for this feature. what format videos are supported, mp4 & f4v only or a bigger set?