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Showing results for tags 'ini'.
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So, I have a scenario where I want to run two different setups for PinballX .... one where its being used in 'VR' Mode and another via SteamLink without VR. The issue I am having is finding a way to launch PinballX and tell it which PinballX.ini file to use. I am pulling whats left of my hair out tryin to work this out. I don't really want to run two copies of PinballX if possible.
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Evening. As part of another project, I needed a GUI ini/cfg editor in which you could use standard windows type controls (dropdowns, colour pickers etc) to set key values. Not many out there, so had to make one. This allows you to view and edit ini/cfg files more easily than using notepad etc. It also allows you to construct schema/template files for inis. Full command line support - so people developing their own apps can integrate it. Dunno if it may prove useful to anyone. On the advice of the wise, bit the bullet and plunged into Visual Basic. My first forray, so likely some runtime bugs. Just post any bugs on the codeplex site and I shall endeavor to correct... Some screenies: To get a feel for the basic utilization, just drag and drop any emulator ini's or cfg's onto the IniRedit.exe. You can download it here: https://iniredit.codeplex.com/