Hello Ladies and Gentlemen, as a view might know, MAME supports OpenGL now, that means we can use OpenGL shaders (similar to HLSL) now in MAME. There are at least two OpenGL shaders ready for pure fun out now: The Timothy Lotte shader and the CRT-geom shader. Lotte´s version for highend-rigs and CRT...
Hi Ladies and Gentlemen, since the version 0160 of MAME, OpenGL is supported inside of MAME. Basically the MAME devs, have integrated the graphics part of SDL MAME into the official build. What does this mean? It means we can now use Open GL based shaders, so we have opportunities to HLSL. I have up...