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All my products and services are free. All my costs are met by donations I receive from my users. If you enjoy using any of my products, please donate to support me. Thank you for your support. Tom Speirs

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  1. Here's a list of the game's I've made. It's mostly remakes. I'll start with all the vector games, then go down the list in no particular order after that. Click on the headings to go to the page for the games on my site. Rip Off Remake of Rip Off, originally made by Tim Skelly for Cinematronics in 1980. It was the worlds first game, for more than one player, with cooperative play. This was also my first vector game and supports 2 simultaneous players. Arcadia This remake of a classic ZX Spectrum game is a fun little game I decided to do in a week. The idea was to take a non-vector game and remake it as a glowing vector game. Omega Race My original remake from 2006 of one of my favourite arcade games. A little too bouncy for me these days - that's why I remade it again later. Omega Race 2009 Three years later I made this version which I prefer over the first. Plays more smoothly (imho) and has a nice glow to it. This game was chosen as "Remake of the Month" in Retro Gamer Magazine. Zektor It may be a "relatively" simple game, but I think it's a great vector game. It was the first of three games I made for a competition in three months. Space Fury One of my most popular remakes. Could be because I added so much to the original game, so it now has 20 levels and 4 bosses, instead of just 5 levels and 1 boss. I also had a guy record new speech for it. This was the second of three games I made for a competition in three months. Star Castle My tough-as-nails remake of this Cinematronics arcade game from 1980. Still...no harder than the original if you ask me. This game was chosen as "Remake of the Month" in Retro Gamer Magazine. Black Widow My latest remake (at the time of writing). More glowing vectors in this vector version of Robotron. I've put a lot of work into making this game as good as the original. I hope you like it. Jack'o'Roid I made this Halloween themed Asteroids clone in 4 days for a competition back in 2006. It uses sprites to simulate vectorgraphics and it's surprising popular for a silly little Asteroids game. Dingo (PC) After doing both Zektor and Space Fury for a competition I still had a bit of time left, so I made this game which is a remake of an arcade game by the guys behind Ultimate Play The Game. This was the third of three games I made for a competition in three months. Dingo (ZX Spectrum) Since I love this little game I decided to remake it in Z80 assembler for the ZX Spectrum too. I worked together with Mark Jones - who worked for Ocean Software back in the 80's. He did the graphics. This game had a two-page making-of article in Retro Gamer Magazine and scored 91% in their review. Project Future This is a remake of a 256 screen arcade adventure originally on the ZX Spectrum. The game is a itself a rip off of Ultimate's Sabre Wulf - only set in space. Starbike This is also a remake of a ZX Spectrum game. Basically a sidescrolling Defender-like shoot'em up. ...a bit too hard I think, but I like it anyway. Binary Land This is a remake of an old NES game. Also very popular. I really love the look of this game. And the difficulty is just right (for a change ). A bit more below. Too many pictures in one post.
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