gimpper
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My GameEx cabinet is finally done... finally. It's got a so-so computer at it's heart but everything else was built from the ground up. Pain in the ampersand. Thanks to everyone on this great forum for helping me get GameEx running like silk, it really helps the illusion of the arcade machine. BTW - It looks the way it does because my wife insisted it look like a piece of furniture.
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Nothing custom, just installed the USB connector using the appropriate software. It's a Super Joybox 5 Pro from Mayflash. Unless you mean something else by custom controls. When I installed, it installed 2 drivers Projoycpl.dll and ffdrv1.dll Joy2key is not launched when GameEx loads. It is launched in the 'start before' line of the emulator and terminated in the 'run after' line. I do not have a global exit key, esc has been disabled in my cab. I tried running it with one controller plugged in at a time with the same results. The Windows Event Viewer shows nothing of note. I tried a second USB port with the same result. Finally I tried the GameEx setting to only check for controller activity. The same error occurs when going into attract mode with the "21 Consecutive Exceptions Occurred" seeming to be the critical error that causes GameEx to shut down. I appreciate your help on this on Adultery but since it seems to work fine with GameEx not looking for the controls I am caring about finding the root of the issue less and less
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Based on what I figured out in my last post I came up with a fix that could be considered temporary but is as good as permanent for me. I went into the advanced config and disabled joystick input. I don't use the gamepad for browsing, just for playing the games and that's all handled by Joytokey. Once I disabled gamepads in Gameex I was able to start with the gamepads attached and go into the attract mode no problem and out of it again and also once I went into an emulator that used the gamepad when I came out I still had no problem with the attract mode. Still, I'd like to know what was causing the problem if anyone can figure that out for me?
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Actually did some testing, I can go into an out of any emulator fine. I tried playing several of them for a few minutes at a time since that seems to be how long it takes to get the error and didn't see anything strange. I browsed around Gameex for about 10 minutes just looking through the games and no problem there either. But if I let things sit idle for over 3 minutes or so it goes into error. First the screen goes dark, then the music from whatever video snap is playing goes silent, background music stays on and I get this error message: "Unhanded exception has occurred in a component in your application. If you click Continue, the application will ignore this error and attempt to continue." When I click continue it opens up the Gameex error screen with the aforementioned message. I also found that if the gamepads are NOT plugged in at the start then there is no problem going into and out of the attract mode. So somehow the gamepads plugged in is the problem.
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I've owned an adapter allowing the use of PSX controllers as gamepads and used it for several months without a problem. The program Joytokey is launched by Gameex just prior to starting a game and I plug in my gamepads just before that. However my wife is confused by plugging in the gamepads just before use and also sometimes they need to be re-calibrated so she asked if they could always stay plugged in. So I modded my cabinet and made a permanent spot for the gamepads and I decided to keep them plugged in. However now Gameex loads (I have my cab shelled so it's straight to Gameex) but after a few minutes I get a Windows error message and Gameex crashes. Seems the gamepads are the problem since I wasn't seeing this before, but can anyone figure out what the root cause is? Something about when the attract mode starts. Here is the error that Gameex spits out: Any help would be much appreciated!
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Feature & Enhancement Requests
gimpper replied to Tom Speirs's topic in FAQs, Guides, & Other Useful Information
For the emulators added manually there is an option under configuration for "Controls Path" to display the image of the control panel just before starting the game. I understand that MAME is controlled by the CP Wizard but I want to just have an image displayed instead of the hit and miss that I get using the CP Wizard. Same for Daphne, I don't see an area for Controls Path in either of them analogous to the settings in the standard emulators. If someone can tell me how to get my image fired up just before the emulator runs and keep it up for a few seconds I would be much appreciative! EDITED BY: Adultery ... Merged from main forum. -
Thanks a lot for your reply, I'll see how a few of them go.
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Adultery, I attached the section from the file dbase.psx that relates to renaming US PSone games. There is no .dat file if that is what you were actually asking. I tried to find the Renamer because a thread on this forum where someone was told to use it for this same reason. DJoneK, I found the thread (from way back when) about the Database Project where it is shown that at the time PSX was mostly unfinished: http://www.gameex.info/forums/index.php?showtopic=5765 So like you said it might not be worthwhile although there seem to be a decent number of games in the Sony Playstation.mdb file provided with GameEx. Do you know if renaming these will help? I tried the website you linked me to and brought up a list of the games, what naming scheme works for these? Do you know if it's just a matter of me using *.cdz files? modified.txt
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My PSX games are in CDZ format. Gameex will load a complete list but there is no information for any of them loaded. I did some searches and found out about the PSX renamer and found a version of that but it doesn't recognize my files in CDZ and skips them. My question is, what format should the file names be in to get the descriptions to populate? I can get the numbers associated with each game and manually input them if necessary once I know a working combination for a name. Or is there some other way around this?
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Tried to delete this topic with the edit function but no luck. Managed to get Mednafen working after running into other difficulties with Ootake after further attempts. So I'm in the clear for now, topic remaining below for posterity's sake. Thanks! Been working on getting Turbo Grafx CD working for 6 hours or so now. First I tried Magic Emulator but didn't have any success then I dropped to Mednafen and now I'm on Ootake. I've tried to model my attempts off information on the forum and my Saturn information which is up and running but I haven't had any luck getting anything to run from within Gameex. Files are in bin/cue format although the intention is to put them in 7zip format. A few are in 7zip already but no luck with them or the non-zipped versions. I can get it to run by going into Ootake and manually starting my CD after I mount it on Daemon tools but other then that, nothing. Here is my config: [Emulator_33] Enabled=True System=NEC TurboGrafx CD Category=Console Emulator=Ootake Version=2.47 Rating= DownloadUrl=http://www.gamesdbase.com/setupwizard/emulators/download/Ootake.7z RequiredFiles= Website=http://www.ouma.jp/ootake/ Info=PC Engine (TurboGrafx 16) emulator TITLETEXT=NEC TurboGrafx CD STARTPAGENAME=[Console] NEC TurboGrafx CD (Ootake) StartPageLogo=NEC TurboGrafx-16 Command=Ootake.exe -cdrom K ROMFilter=*.iso;*.cue;*.zip;*.7z Database=[Console] NEC TurboGrafx CD configFile=[Mapping Off] Exit (Process Close) MAPFile= RomPath=D:\Other Roms\TURBO DUO CD SnapPath=C:\Assets\NEC TurboGrafx CD\Snaps TitlePath=C:\Assets\NEC TurboGrafx CD\Titles BoxPath=C:\Assets\NEC TurboGrafx CD\Boxes CartPath=C:\Assets\NEC TurboGrafx CD\Cartridges ManualPath=C:\Assets\NEC TurboGrafx CD\Manuals ControlPanelPath=C:\Assets\NEC TurboGrafx CD\Controls WorkingPath=C:\Emulators\Ootake MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=False RemoveBrackets=True ShowDesktop=True Debug=False AlsoLaunch= LaunchBefore=""C:\Program Files\DAEMON Tools Lite\DTLite.exe" -mount 0,"[rompath]\[romfile]"" LaunchAfter="C:\Program Files\DAEMON Tools Lite\DTLite.exe" -unmount 0 ExcludedFiles= CustomBackground= PlayMusic=False DontShowInfo= PlaySelectionMusic=False SelectionMusicFolder= PCGame=False GamesIn7Zips=True PlayInScreenSaver=False ShowMostPlayed=True RandomMostPlayed=True CDCheck=False CDCheckFile= RomsInFolders=True Here is the relevant part of my log when I try to start one of the games: 20:51:40.0 5/29/2011: Running: cmd.exe /c C: Ootake.exe -cdrom K 20:51:40.2 5/29/2011: Shutting down display 20:54:36.5 5/29/2011: Writing Stats 20:54:36.6 5/29/2011: Plugin: Game Exit 20:54:36.6 5/29/2011: Plugin: Process Commands 20:54:36.6 5/29/2011: Refreshing Keyboard 20:54:36.7 5/29/2011: Initialising Audio 20:54:36.8 5/29/2011: Relaunching HideOS 20:54:37.1 5/29/2011: Restoring Window 20:54:37.1 5/29/2011: Reinitializing Graphics System 20:54:37.1 5/29/2011: Mouse Input is disabled 20:54:39.2 5/29/2011: Reloading Game Info Page 20:54:39.6 5/29/2011: Returning to GameEx Here is my runitgame C: CD "C:\Emulators\Ootake" "C:\Program Files\DAEMON Tools Lite\DTLite.exe" -mount 0,"D:\Other Roms\TURBO DUO CD\Unzipped7-Zip\Ys III - Wanderers from Ys (CD)(USA).cue" Ootake.exe -cdrom K "C:\Program Files\DAEMON Tools Lite\DTLite.exe" -unmount 0 Hopefully someone with more training can figure this out since it's to the point of driving me insane.