Hi, Can anyone tell me if GameEx supports tiled and stretch regions for it's GUI rendering/themes elements? e.g. From top to bottom. A) Original graphic used for button skin How I think GameEx currently renders a button using the graphic and stretched horizontally C) How using a 'non-stretch region' for the left and right of the original graphic, and then stretching looks. D) Applying a 'non-stretch region' for the left, top, bottom and right and then stretching in 2 directions looks. I did not create this image in an art program - I used an application called DesktopX which lets you put images on your desktop as 'objects'. You can then stretch the image however you like, but it provides these 'margins' which change the way the image is stretched. Can GameEx do this in it's themes? The 'ugly' stretch graphics I keep seeing on screenshots is discouraging me from creating my interface using gameEx. If SpeSoft can consider implementing this kind of stretching that would be awesome. Thanks.