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mopi

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  1. mopi

    -hwstretch problem

    Hi tom, thanks for being there. I've got everything running in a cabinet with a Hantarex arcade monitor. I wonder why the next-to-original resolution for the game (ghouls'n ghosts in this case) leaves so much screen unused in an original arcade monitor (two big black bands on the top and bottom). I bought an ArcadeVGA thinking that it would use as much screen space as possible. Is there another way to get full screen gaming? Thanks again Mopi
  2. Hello, I've been searching for a FE like this for a long time and I really love it. But I've got a problem and I'm really stuck by now. (I've browsed this forum from beginning to end, I swear) I'm using MAME 0.105 (command line version) and GameEX 5.88 on a Pentium III 1GHz with an ArcadeVGA. Windows XP SP2. The problem is that I can't run roms from GameEx using the -hwstretch flag to use my arcade monitor as near to full screen as possible. Running them from mame in command line gives me full screen. I tried to put the -hwstretch flag in advanceMAME settings. It doesn't work, but when I edit the "run last game" file I see my -hwstretch flag followed by the resolution flag, and the-nohwstretch flag. If I remove that -nohwstretch flag and run this it works perfectly. How could I prevent GameEx to add this flag to the command line? I worked around this by editing the .ini file for the game (ghouls), but I can't even think of doing this with the whole bunch of .ini files created by the aVGAres utility. Any idea, please? Many thanks in advance. Mopi
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