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zolakk

GameEx Founding Member
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  1. I had a feeling that map files weren't designed for this kind of thing but I figured it's worth a shot. The files aren't named the same (even though they should be) because I was just experimenting for now with map files. The way the rom collection is setup, there are disks (-flipname, -autoload), tapes (just -autoload) and carts (-loadcrt). You have a great point in your last post with the gameex command string, i'll play around with that and see what comes up. Thanks
  2. *bump* any ideas?
  3. I am trying my hand at getting C64 going through gameex, but due to the games having different command line settings (which drive, flip lists, etc) I am having a bit of a problem. I sorta got it working with a set of batch files, one for each game and filtering the emulator for *.bat, but hitting esc to return to gameex causes gameex to crash. I suspect it is because the esc trick kills the batch file but leaves the emulator running fullscreen. I figured the workaround to this would be to setup a map file, but even after removing the filter, I get "No roms found". For testing, I have setup a map file with just one rom as shown below (all one line, the board moves it to two): -flipname E:\Emulation\C64\Roms\Su_Sweet_(7523)\Su_Sweet_(7523).vkm -autoload E:\Emulation\C64\Roms\Su_Sweet_(7523)\SUSWEET.D64 -confirmexit -fullscreen "Su Sweet" I have tried with the game name in quotes (as taken from gameex's generated map files) and with the pipe as mentioned in the docs to no avail. I have tried everything I could think of but cannot get this resolved. Is it perhaps that the "rom name" is too long or that it does not like some of the characters (or spaces)? I could probably work around this by creating a separate launcher to handle the loading / unloading of the emulator if I had to, but I think i'm too close to resort to tactics like that at this point. Just in case, here is my current emu config for that section as well: [Emulator_16] Enabled=True STARTPAGENAME=C64 TITLETEXT=C64 StartPageLogo=Commodore C64 ROMFilter= RomsInFolders=False RomPath=E:\Emulation\C64\Roms SnapPath=E:\Emulation\C64\Snaps WorkingPath=E:\Emulation\C64 MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=True RemoveBrackets=True ShowDesktop=True Debug=True MAPFile=E:\Emulation\C64\C64.map AlsoLaunch= Command=x64.exe "[RomFile]" OLDatZip= TitlePath=E:\Emulation\C64\Snaps BoxPath=E:\Emulation\C64\Boxes LaunchBefore= LaunchAfter= CartPath=E:\Emulation\C64\Carts configFile= ExcludedFiles= CustomBackground=Commodore 64.png PlayMusic= PCGame= DATABASE= DumbyValue= GamesIn7Zips= PlayInScreenSaver=True ManualPath=E:\Emulation\C64\Manuals DontShowInfo= ShowMostPlayed=True RandomMostPlayed= CDCheck= CDCheckFile= lastgame= Any thoughts?
  4. I was thinking of using JoyToKey, but there doesn't seem to be a way to launch it with Daphne only like the other emulators. As I use my gamepad also for menu navigation, etc. leaving JoyToKey open all the time really isn't an option. I'll have to play with the Daphne loader config though and see if it meets my needs in this way. I saw it a ton of times, but the idea to use that really never clicked for me.
  5. I finally got my daphne setup and working great, but am wondering how, if it is possible to control it with my gamepad (Logitech Cordless Rumblepad 2). I see in the config that there is an option to map a gamepad to it, but i'm not sure what the buttons are mapped to when this option is on. Is it possible to map them myself somehow? I'm sure i'm not the only one to want to do this, but a search here and on google reveals nothing.
  6. that's a good point, but still can be a bit of a pain.
  7. One thing that I thought would always be nice is the ability to sort the emulator list when displaying it. It's kind of annoying to have to juggle the whole list around in the config just to add in one emulator in the middle for example. Other than that, I love it so far, keep up the great work
  8. I have come across the same problem myself. Going back to the main menu and re-selecting the favorite does work over here too... It seems in my case at least that this only happens with roms that are not in the goodtools format if that helps any; almost like it is trying to to a best match or something with a rom that is in the goodtools format.
  9. Tom, Since my last post the new version seems to be going pretty good. Only an increase of about 1MB which is to be expected. No errors or anything else like that. Good work!
  10. Will do, I will install it right now and let you know in a day or two. Thanks Tom
  11. *bump* any luck with this one yet?
  12. That is correct
  13. Tom, mine is setup for mame, videos and jukebox. Extender is not running unless it is on by default and I somehow missed it.
  14. I don't know if it is my system or if it is something else, but I noticed that when I first started gameex on 3/19, the GameEx.exe process was using about 118.4MB of memory, which I have no problem with. However, I just now checked the system, as I have been letting it sit for a few days, and I noticed that GameEx.exe is now taking up about 446.6MB of memory, and aparently at some point in time it threw an OutOfMemory exception, but without a date and time so I have no idea when it happened. The system in question is a 2.4GHz P4 with 1 GB of ram, and as mentioned earlier, the only thing the system was doing from 3/19 till today (3/21) was running gameex (at idle i.e. showing mame screensaver). Has anyone else noticed this? Otherwise, tom, I LOVE what you have been doing with this software and I plan on donating very soon to help you out.
  15. I just added it in under the external applications and it seems to work perfectly like that.
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