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Michael

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    England

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Ultimate GameEx Guru!

Ultimate GameEx Guru! (4/5)

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  1. tested on ------------------------------ Pentium 4 Quad 9550 2gb ram 9800gt 512mb GFX card ------------------------------ windows vista x64 sp1 i havnt yet tried on my media centre this spec is lower AMD 6000+ 2gb ram nvidia 8600 gfx card also on vista x64 i will let you know how it runs on this. from what i have read on the net Dolphin works a lot better in any 64bit OS
  2. Michael

    which os?

    I have just upgraded from XP to vista x64 with SP1 it loads loads faster than xp and i have had no problems (yet)
  3. i will just repost can delete this thread then
  4. I have been playin playing with game cube emulator (Dolphin) and i have it working in gameex, i havnt noticed a config for it so il post mine. to get dolphin in full screen simply choose "options" GFX Settings and tick fullscreen. I have only got 1 game at present this is Sonic heros and it is playable for me. Enabled=True STARTPAGENAME=Nintendo GameCube TITLETEXT=Nintendo GameCube StartPageLogo=GameCube ROMFilter=*.gcz <-----filter for compressed dolphin images RomPath=C:\Users\Michael\Desktop\Dolphin_1546\games RomsInFolders= SnapPath= TitlePath= BoxPath= CartPath= ManualPath= ControlPanelPath= InstructionsPath= WorkingPath=C:\Users\Michael\Desktop\Dolphin_1546 MapKeys=True WaitBeforeKeys= SendKeys= ReplaceDash=False ReplaceUnder=True Capitals=False RemoveBrackets=True ShowDesktop=True Debug=False MAPFile= AlsoLaunch= Command=DolphinWx.exe -e [ROMPath]\[RomFile] LaunchBefore= LaunchAfter= configFile=[Mapping Off] Exit (Process Close) ExcludedFiles= CustomBackground= PlayMusic=False DontShowInfo= PlaySelectionMusic=False SelectionMusicFolder= PCGame=False DATABASE=[Console] Nintendo GameCube UseDbName= GamesIn7Zips=False PlayInScreenSaver=False ShowMostPlayed=True RandomMostPlayed=True CDCheck=False CDCheckFile= CustomArtName1= CustomArtPath1= CustomArtName2= CustomArtPath2= CustomArtName3= CustomArtPath3= [GENERAL] DumbyValue=
  5. I have recently upgraded my gameex/media centre pc to Vista x64. i have been running windows XP and using the MCE remote as controler and using the IR receiver in my Antec fusion case. this worked with no problems. Basicly the only problem i have is exiting emulators. With my XP setup i simply pressed the Clear key (Escape) on the remote, this closed the emulator and returned to gameex. With my new vista setup i just get a message on the LCD saying Key not defined. is there a way of defineing the Clear key to the Escape key, like it was in XP. The remote is MCE 2005 version case is Antec Fusion 430 Media Center PC Case with IR receiver OS windows Vista X64 Thanks Michael
  6. Michael

    Vista upgrade?

    I have just got a new pc and intend upgrading my gameex pc, using my old pc. at present i dual boot xp and vista i use gameex on the xp install and use vista for the media centre so i can record tv etc i have spent a long time seting up all the emulators on xp, and basicly im wondering if it is easy to change to vista. Thanks Michael
  7. configFile=Project 64 V2 <<surly that shouldnt be there
  8. Im not quite sure whats wrong in the config file, but if i change the config file to the backup one it all works as it should. I can post the config file if it helps?
  9. I just broke the advanced config i know how i did it as well basicly i got a new theme and pasted in theme folder, while the config app was running showing display options. And now i get the following error when i try and view the display option Unhandled exception has occured in your application InvalidArgument=value '651' is not valid for 'Selectedindex' parameter name: selectedindex See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: InvalidArgument=Value of '651' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at h.a(String A_0, String A_1) at h.i(Object A_0, EventArgs A_1) at System.Windows.Forms.UserControl.OnLoad(EventArgs e) at System.Windows.Forms.UserControl.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.ControlCollection.Add(Control value) at d.d() at d.h(Object A_0, EventArgs A_1) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- GameExConfig Assembly Version: 1.0.1.0 Win32 Version: 1.0.1.0 CodeBase: file:///C:/Program%20Files/GameEx/GameExConfig.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- Interop.WMPLib Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/GameEx/Interop.WMPLib.DLL ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.DirectX.DirectInput Assembly Version: 1.0.2902.0 Win32 Version: 5.04.00.2904 CodeBase: file:///C:/Program%20Files/GameEx/Microsoft.DirectX.DirectInput.DLL ---------------------------------------- Interop.DvdCore Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/GameEx/Interop.DvdCore.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. if i click continue i just get a blank screen
  10. ahh i see thanks tempest69. i was thinking it was kinda the same thing
  11. I have just setup Zinc in gameex under advanced MAME settings i made sure Use Zinc option was set to yes and then wondered why Zinc wasnt showing up under MAME... I then remebered an option in enable/disable features called Show/Hide Zinc. so i set this to show Zinc and then it works. Basicly i was thinking Couldnt these to options be made into one option (Use Zinc) or is there a reason for the two options i havnt picked up on
  12. I just started trying to make snaps for Future Pinball the config works fine. But when i try and create snaps when {ESC} is pressed it takes the screen shot then opens the next table but doesnt close the one it had open, its still running in task manager i noticed after about 6 had run it started laging with sounds it had used about 50% of my RAM 100% cpu usage (only realised because the LCD on my keyboard shows cpu and ram usage) also the screen shots are 1280x1050 and about 3mb per file, This isnt realy a problem can just photoshop script them
  13. Is there a version for Future Pinball or something simaler? DOH.... i should get my eyes tested missed the drop down menu
  14. Id say no it would most likely make the game work slow if it was possible, is there no options to change the resolution ingame? or even a commandline to change the resolution
  15. Michael

    MAME Help!

    wow that was fast!! and thanks sorted it your a star
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