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leggless2001

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Everything posted by leggless2001

  1. Good Morning chaps, Long time no see and good to see you guys are still keeping busy with updates / content creation etc... My cab broke last year and I had to rebuild it, found it fairly easy but I saw Zen created PinballFX3 with some additional tables I was interested in so thought lets try and set this up, i was unable to duplicate pinball fx2 as a custom game and after reading the forum saw the new pinballx has an updated game manager which supports both FX2 and FX3 on the same cab which is exactly what I want My question is from the latest version of PinballX, can i update it and install straight over the top of my older version and it work without any hiccups or re-config ? or will it cause me any issues as my cab is now up and working as per before and i am very dubious about updating much for fear of breaking it again lol Thanks in advance Leggless2001
  2. managed to get all mine working too, going to start working on my wooden cabinet now, got a new PC ordered to run the tables a bit smoother and quicker, PC was always under spec, also fixed the issue with some backglasses missing, dunno how i missed those, but heres my setup, enjoy VP, MAME,Pinball FX2 and Pinball Arcade all in the same cab, been a labour of love but it makes flawlessly now, am happy.
  3. yeah agreed, pinball arcade / farsight has always pushed back on the intergration, its because the direct table launch bypasses the need for purchasing tables.. try it, i have purchased all PA tables bar the odd few crap ones, and with the table direct launch it allows for playing tables i havent purchased. so this is why farsight are so against the idea, as you said pinball fx and VPX love pinballx use them, its far easier, i have probably sunk hours and hours into getting PA to do what i want it to do, you gotta give them their dues, PA has some good tables and play fairly well in good spec machines but its been so much pain to get them working via a front end without using the farsight front end. But i have been very appreciated of the noex table direct launch and now i have it working am happy, i feel for you chaps that havent, the way to fix it all is to macro/script everything, its the only way to go.
  4. bet the process in task manager is just pinballarcade.exe since the update, try running from steam right click and run DirectX 11 version see if your tpa injects
  5. hey yes I had the same issue with pinball arcade and dx11 version not running, to get rid of the issue I already created an autohotkey script to make the steam window active, press A, P, I, N, to select pinball arcade from the steam list, press enter down arrow and select dx11 version, this works without worrying about what farsight are playing at to stop us running the correct versions with their exe and the process being called pinballarcade11.exe table selection has worked for me since nofx added it, been playing with visual pinball since lol but every update if you accidently let steam mess your install up creates new problems remember to block steam/tpa outbound in windows firewall once you have set steam to offline mode you can still add the loginusers.vdf copy to your startup script to stop steam moaning about offline as well
  6. I have captured dmd videos using bandicam and then converted them to flv`s but for some reason these dont play either, so there must be a method and format
  7. hey carny, ah sorry didnt know you where waiting for these, i can upload what i have put together and potentially got from elsewhere. table videos are on the ftp though
  8. Hi there, i need the dmd videos for aliens / alien isolation / aliens vs pred and then bethesda tables etc...but i dont mind capturing my own either. Can anybody point me in the direction of the alien dmd`s etc.. that work, bduncans captures dont work for me within pinballx and i dont want to load my installs up with codecs just to play dmd vids, any ideas or i may need some firm instructions on how to capture my own with ffmpeg ? Kind Regards Steve
  9. you got 2nd monitor with dmd and backglasses all sorted out with that setup ? and all arranged nicely ?
  10. that looks good fella so you have also nailed it now with no messages ?
  11. i have only nailed it, got pinballarcade11 game running without crappy steam message, run from pinballx, runs TPAfreecam, which then runs a startup script which uses the steam.exe and applaunch, freecammod runs and works, kinda selects table and then once finished, i use pinballx load after function to run a taskkill script that shuts all processes down ready for next table launch so not already open messages, works for me to be honest. heres the newest pinballx setup for running a single table and then the scripts to follow... settings.ini for TPAfreecammob... [Settings] ; Auto launch the game when the mod starts. LaunchGame=1 ; Path to the game executable. GamePath=C:\Program Files (x86)\Steam\steamapps\common\PinballArcade\PBA.bat ;GamePath=C:\Program Files (x86)\Steam\Steam.exe -applaunch 238260 -nosplash ; Overlay is hidden when the game starts. StartHidden=0 and now the two simple scripts either side... PBA.bat c: cd\ cd progra~2 cd steam Steam.exe -applaunch 238260 -nosplash kill.bat taskkill /IM pinballarcade11.exe taskkill /IM tpafreecammod.exe
  12. this is how my pinballx is setup and this seems to supress all messages and hopefully should load a table correctly but the steam message still hinders me as it hides behind pinballx and stops pinballarcade11.exe being runas its waiting for me to click OK to allow the command line i hate steam and its crappy messages
  13. hmm your launch option works better for me actually but still prompts in steam with that stupid allow message still anybody know how to get rid of this and then i believe my cab setup is sorted ? as you said Pike its sooo close now.
  14. hey bduncan. your settings.ini file for TPA freecam mod includes the path to game executable as per below or similar ? and it auto launches correctly ? correct version and also no steam crap ?
  15. 2 things, i cant get pinball arcade to run the dx11 version from the mod and being able to detect it, the only way i can get the mod to detect the process is to actually run it from steam, right click and Pinball Arcade dx11 also i had to rename pinballarcade11.exe to pinballarcade.exe to even be able to run dx11 from a command line and now the mod will not inject. it really is just too much of a pain I think we need information from NoEx, if anyone is on talking terms and find out how he has managed to use a table selection via a command line for Pinball Arcade, then for the people that have got issues we can use that method instead.
  16. I have tried getting this working but my pinball arcade wont run dx11 using any of the .exe files and i can only run the dx11 version by right clicking pinball arcade in steam and running dx11 version from there and also when i run the tbafreecammod.exe and set it to auto launch i get some sort of annoying steam allow message. so its still an issue for me not wasting anymore time with it unless someone gets a bullet proof way of doing it ? and also let me know if anyone has had issues with steam allow dialogue box and running the dx11 version straight off ? argh! lol
  17. thanks draco, lots of time spent with these and more on the way and thanks for the psd, i never had a template so had to create the docklet ring from an already populated ring and as you say erase it out and then take some of the rest of the docklet and clone it around to complete the ring, and yes had a nightmare with the space harrier one, super hang on one same kind of issue, but hey they still look great within pinballx etc =)
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