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papazark

GameEx Founding Member
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  1. Thanks for having a look at it. I guess I'll just have to be patient then
  2. I've just auto updated to 10.29, and it's still taking the same time.
  3. Glad to hear it's in the Backlog As for the setup, we're talking about 620Gb of data split into about 8000 files and 3000 Folders Network is Gigabit but the actual average transfer rate is only 40MB/s (yes, Bytes and not Bits) I did a quick test in C++ and recursively 'walking' through the folder takes about 5 seconds in release.
  4. Thanks for the quick answer My rom filter is already minimalist. I only have *.cue in it So I guess I can't do much about it right now. Just curious, what purpose is this design filling ? Is that something that could change in the future during a refactoring ? From a 'simple user' point of view, it look like a bug (stressing the harddrive when there's no need to)
  5. Hi there I've got an issue when launching PSX game. Games are stored in the .cue/bin format and I've got one folder for every one of them. So the Sub-Folder option is actually used. The gamelist shows up very quickly, but when I want to run a game, gameex freezes (not even a please wait) about 15 seconds, and then launches the game. I monitored the GameEx process using ProcMon, and I discovered that during that time, GameEx was reparsing the psx root directory, trying to find the .cue I wanted to load in every single folder. Since everything is networked, it does take that long to complete Now, I wonder why GameEx needs to go through the whole folders when I am in the launch game screen. GameEx should already know where the cue file is. Did anybody get the same issue ?
  6. Hi there I've done some speed tests on my setup using RAM Drives on 2 machines (2 Vista ) and I was able to transfer at about 125 Mb/s (network usage at 100% in the taskmanager, and actual transfer duration confirmed it), but I was never able to reach that speed with 'single' conventional harddrive. So in my case, the drive speed is the bottleneck. What usb drives were you using to be faster than a Gigabit network ? were you RAIDing your drives ?
  7. thanks for the clarification and the workaround. Isn't there a way to get a callback/notification from Windows when a new controller hardware is detected ?
  8. Mame was a official 64bits 0.132 Strangely, I can't reproduce the bug anymore. I just updated to GameEx 10.14 and everything is fine now.
  9. Hi Not related to the OP issue, but I have another issue related to ROM numbers. If I go to the 'Emulated Games' and highlight the 'All Games' item, the number of games displayed at the bottom is stuck to 9999. Is this some kind of reference to Final Fantasy or is it an actual bug ? Then if I highlight Mame, no number is displayed at all, but if I select another emu, it's ok.
  10. Thanks for the clarification. Is this technically doable and could be considered as a valid feature request ? The Gamepad is a wireless Xbox 360 controller, and you need to press the central button on the pad to make it appear in the Gamepad list.
  11. Hi So basically, if I start GameEX, and then plug the gamepad, it's not usable to navigate through gamex interface. (but if for some reasons GameEx loses focus and regain it, the pad starts working) feature, bug, known limitation ?
  12. Ok, I re-did a fresh clean install of GameEx 10.7, and everything is displaying correctly now. Sorry for the false alarm ...
  13. that's strange, because I could watch the Snap videos using Zoomplayer, which is a directshow player, and it worked without installing anything. (was using EVR for the renderer) I just wanted to avoid installing codec packs
  14. I just got that issue, and I think it's because I was running GameEx without using the installer. (I just copied the gameex folder from another PC and put it in d:\gameEx) When the autoupdate kicked in, it created to registry entries, and one of them was an installpath to C:\Program Files that I wasn't using. So when the update finished, my GameEx was restarted from the old location, which of course wasn't updated and it notified me an updated was available, and so on.
  15. Hi I recently installed the official Windows Seven RC and I'm running GameEx on it. Everything is working well so far, except maybe video related stuff. As for video, Windows seven is moving from DirectShow to Media Foundation, and supports several formats out of the box. So, I didn't install any Codec Pack (so no FFDSHow) and I can watch the video snaps using WMP without installing anything. But inside GameEx, the video snaps aren't showing (and video preview neither on the htpc side) Does GameEx really requires ffdshow or some similar codec pack to display anyhting ? Am I missing something ?
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