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Roadrunner

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  1. The way to solve these kinds of problems is to work with the emulator only first. Once you have that problem solved then setting it in Hyperspin is a lot easier. So start from step one, using NukeLaunche alone, are you able to select tables or not? If you can select tables, how do you do this? If you can't, then it's not going to work in Hyperspin either. Always start at the bottom and work your way up. If you can't get the emu to work the way you want on its own then Hyperspin isn't going to work properly either.
  2. 1, I tried it yesterday actually. Sometimes it would work, sometimes it would just scroll down to achievements. I'll try it again later tonight. So you're not having that issue then? 2. Well, nevermind Hyperspin for a second... how do you select tables using Nuke Launcher? I can't even get that far. Once I can understand that, then I'll investigate things on the HS side. Without actually getting the Emu to work oustide HS though, it's going to be a problem.
  3. I'm not sure how to even select different tables to begin with. My Pinball FX2 launches and goes right into Civil War. What if I want to play Sorcerer's lair instead? How do I get to that game? Am I missing a screen or something?
  4. Modules are for hyperlaunch. You probably selected launch using hyperlaunch when you set up your wheel. When you set up the wheel under the emulator tab, then you select execution 'normal' instead of HL. Then point it to the Nuke Launcher exe. That's how you set this up. Launches fine and exits fine. Problem that I'm having is that I'm not sure how to select different tables and it 'auto selects' achievements instead of single player. If I can just get those sorted out then this thing will work perfectly.
  5. BTW, was messing around with this a little bit. Changed: StartDelay = 15000 and added a zero. That gives me enough time to select the game and select single player without it going into achievements automatically. Problem here is though that when I exit, it exits fine but the command prompt stays up there and won't go away without a mouse click...
  6. Hi, Just starting out with this program and I've got a few questions. 1. I'm trying to get this to work in Hyperspin. I've managed to do it without much fuss as an executable. So that's not much of an issue, but it means that I can't have a subwheel to select the tables. 2. How do I select the table I want? I've only got two right now. 3. When it launches into my table (and does so very quickly thanks) instead of selecting single player... it scrolls down to "acheivements" and selects that. This is painful because I cant get out of this screen without use of my mouse. 4. Assuming there's no way to get around these problems, is there a way to just have Nukelauncher run the program and let me just select the tables myself? All I really need from Nukelauncher is for it to launch into the program and exit from it. From that perspective it seems to work really well. The 'p' for pause is also a nice feature. That's really all I need it to do. Assuming I can't get around the problems above, is there anyway to modify this so it can just launch the program? Thanks!
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