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kfisher

GameEx Founding Member
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  1. OK, I now have a "new" issue in controlling my cab LEDs. I have a Super Neo 29 Type 2, with a 7 button format. The first row of buttons is Neo-Geo style, buttons 1-4. The second row of buttons is lined up with buttons 5-7. Thus, it's like a SFII and Neo Geo combined. As a result, my SFII layout is: ON ON ON ON ON ON OFF I thought that by setting Button 4 to black in the colors.ini, I'd be able to offset the colors. Orig sfa3 : [sfa3] P1_COIN=White P1_START=White P1_BUTTON1=Blue P1_BUTTON2=Yellow P1_BUTTON3=Red P1_BUTTON4=Blue P1_BUTTON5=Yellow P1_BUTTON6=Red P1_JOYSTICK=Blue P2_COIN=White P2_START=White P2_BUTTON1=Blue P2_BUTTON2=Yellow P2_BUTTON3=Red P2_BUTTON4=Blue P2_BUTTON5=Yellow P2_BUTTON6=Red P2_JOYSTICK=Blue ---------------------- Proposed edit: P1_BUTTON1=Blue P1_BUTTON2=Yellow P1_BUTTON3=Red P1_BUTTON4=Black P1_BUTTON5=Blue P1_BUTTON6=Yellow P1_BUTTON7=Red This doesn't seem to work, and the LEDWiz is confused as a result. Can you tell me how/if this offset is possible to introduce to the colors.ini? I believe I tried to omit the errant button (BUTTON4), and just declare for Button5-Button7, which didn't seem to work. Is the definition of Black, not valid? When trying the LEDWiz plugin, to try the color assignments, they work in GameEx, but not when showing the color profiles on the LEDs. Orange, for instance, may show blank unlit buttons, or all LEDs on. I'll try to get some photos once the digital camera is charged up... Thanks again! Kevin
  2. I'll be honest, I'm not sure whether or not the LEDs are set appropriately. Since I only have 7 clear buttons per player, I set it up as follows: 1,2,3 R,G,B P1 1st button ... 10,11,12 R,G,B P1 4th button 17,18,19 R,G,B P1 5th button ... 26,27,28 R,G,B P1 7th button. When configuring a button, does setting a LEDWiz port/pin to RGB, automatically take the next two? For instance, LEDWiz P1Button2: 4 ®. So, 5 and 6 are G,B. I was so excited that anything lit up (demo LWAs showing activity across all buttons), that I didn't really look into the proper config. I had all colors across all buttons functioning the first time, whcih I was concerned about considering the thin nature of the wire. Where does colors.ini get its info? This is based off of the cab color buttons in the real dedicated cabs? I wasn't even sure where colors.ini was saved, so I hadn't even had a chance to search for the file. Also, I unchecked the option to turn off the LEDs during gameplay. Thanks you for confirming that my goal is achievable, just that I have to change the settings. This is a nice bit of work that really changed the aesthetic of my cab and I appreciate the effort that you put into it.
  3. How to use this to light appropriate buttons during gameplay. Maybe I completely misunderstood the application, or maybe I'm looking in the wrong place for a related config file, but, here's what I want to do: Let's take 1943 as an example. There's a shoot button, and a bomb button. I'd like the shoot button to be lit up blue, and bomb to be lit up red. I have an LEDWiz for Player 1, and a 2nd LEDWiz for P2. Where would these game-specific settings be set? I'm using RGB LEDs too. So, I'm not familiar with the assignment. I thought I had read/seen a csv line that assigned LEDWiz connector to intensity value passthrough? Please advise!?!? Thanks for all the great work! Kevin
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