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cs2908

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Everything posted by cs2908

  1. Thanks, that was pointing in the right direction. I found a folder "screen grabs" in "\media\visual pinball" that contained the playfield image. I couldn't find any other folder that would contain the backglass screenshot. I'm running the latest version of PinballX. Do I maybe need to create the folder for the backglass manually prior to grab any image? What will be the accorate name for it? Thanks CS
  2. Hi there, I already tried to find an answer on this issue as part of the new feature thread... maybe not the best place. Let's have another try I'm experiencing an issue when trying to resume a table once paused. VP gets stuck with displaying its end table menue (resume/debug/exit to editor) once resume is selected from PinballX menu. Manually selecting "return to table" in VP does continue the table, but this doesn't work for a cab. Exiting a table that way works fine. All VP versions I tested so far do have the same issue. Exit key is already assigned to E. Any thoughts? Thanks CS EDIT: Sorry, I shot a little bit too early. After further testing I recognized I had pause and exit assigned to the same key. After choosing 2 different keys here it is working as expected. But another issue occured. I never tried the scrennsot function before. It doesn't seem to work (yeah I know, another early shot, hopefully not...). Default is assigned to S and B, but assuming it should store a screenshot in the clipboard that doesn't happen. As B is already assigned also in VP I reassigned both keys to G and H, but the result stays the same . No screenshoot.
  3. Hi Tom, I did a little bit of testing with the pause feature. Haven't recognized it earlier. Thanks for the hint. I'm experiencing an issue when trying to resume a table once paused. VP gets stuck with displaying its end table menue (resume/debug/exit to editor). While exiting a table that way works fine it doesn't work for any VP version I tested with so far for resuming the table. Any thoughts? Regarding the direct access key for the flyers will this be something you are considdering to implement? Thanks CS
  4. I also like PinballX very much and threw out HP for it. Appreciate your great work. Only one minor thing I'm missing to be perfect, compared with HP. With HP it was possible to have a key assigned for opening the instructions and the flyer. Therefore I have 2 buttons in my cab Is there any idea to have the flyer open by a direct assigned key? Currently I only see this for the instructions. It was also a nice feature in HP to be able to open the instructions while playing. As far as I could see this is not working for PinballX yet.
  5. Tom, you made my day!!! For whatever reason the keys for left and right and page up/down were assigned the same. Never looked at that... Keys reassigned, problem solved. Thank you
  6. Good idea Mara, but nothing changed after correction. Maybe it needs some more explanation: as shown in the xml the tables are ordered alphabetically and they are shown this way on the wheel. Even if NGG is always skipped (for whatever reason) my expectation would be that at least the other 2 would rotate. What I see is when pushing left shift I only get BTTF. It doesn't jump to BoP. When pushing right shift I only get BoP, without getting to BTTF. Does it makes sense?
  7. Hi there, I have a working installation of Hyperpin, but I like the performance and appearance of PinballX very much. Therefore I installed version 1.61 and moved my Hyperpin config there. When trying to select a table by pressing Shift keys some tables are skipped and can't be selected. In Hyperpin the identical config runs perfectly. I even tried to start from scratch with only 3 tables configured using the configurator, but the same happens here. By pressing right shift I only can reach Back to the Future. Pressing left shift I can only reach Bride of Pinbot. No Good Goofers is skipped always. Does anybody has an idea why this is happening? Shouldn't the wheel start over if the end of the list is reached? Appreciate any idea. Thank you CS Visual Pinball.xml
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