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pocketpal

GameEx Lifetime Member
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About pocketpal

  • Birthday 03/17/1974

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    Southeastern Illinois, USA

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  1. Thanks, Tom! Hopefully I can try it out tonight.
  2. Well, I've been shellin' for years, and it's never been an issue before, and I'm not experiencing any other troubles.
  3. Thanks for trying, but I'm afraid it's no better. I tried pressing the key in both an FP game and a VP game, but still got nuttin'. Fresh logs attached, for what they're worth. [SETTINGS].log log.txt
  4. There doesn't appear to be. The log I attached was from a run where I pressed it during the game.
  5. I have a 2 screen mini-pin running Win7 32-bit. I recently upgraded from PinballX 2.29 to 3.06. Everything is cool, except now my "Pause/In-Game" key no longer works. I've tried it on both FP and VP tables, I've tried changing the key to something else, and about anything else I could think of, but to no avail. log.txt [SETTINGS].log PinballX.ini
  6. Z I had this same problem with 1.74, but upgrading to 1.75 solved it.
  7. I tried it on my iPhone 4S: it looked good and I had no issues with anything I tried to do. It should be noted, however, that I cannot participate in the beta at this time, because my pin computer is currently disassembled while I finish building my cabinet.
  8. I think this is extremely important, especially for cabinet users, since the program won't even run until it's updated once it has detected a new version. A simple solution would be to keep your cabinet disconnected from the internet most of the time, but considering the new internet-enabled features that were just released in beta, that's hardly desirable.
  9. Looks good! I'm sure you'll have fun with it!
  10. It seems to me that getting the functionality you desire would be most easily accomplished by setting the PinballX setting "Pause/In Game" to your exit button, so that pressing it brings up the exit menu you desire, while pressing your pause button simply brings up the FP leaderboard and pauses the game.
  11. pocketpal

    Exit button

    I have the same button arrangement (with the addition of a coin button), but my "Exit" button functions more as an "Exit menu" button: in PinballX, I have it set to bring up the menu with options to Exit or Shut Down, and in-game, I have it set to bring up the menu with options to either exit back to PinballX or return to the table. It seems like maybe there's a third option to both of those menus, but I can't think of what they would be, and I'm currently at work and can't refresh my memory. Anyway, those are two separate settings in the button config section of the PinballX setup, and I simply have them both assigned to the same key, which works fine because one applies only to in-game usage and the other only to out-of-game usage. Hope that makes sense. I know it's different than what you were doing in Hyperpin, but I think if you try it, you might find that it works well for you.
  12. Yeah, I do still see the previous menu instance first, although it does seem to disappear quicker than before, so it's an improvement! Thanks for still trying to make it work as smoothly as possible!
  13. Version 1.0

    419 downloads

    A collection of wheel underlay images for portrait/cabinet mode in various colors with transparency to match the bottom bar and overall style of PinballX. The image to be used needs to be renamed to "underlay.png" and placed in the PinballX\Media\Images folder
  14. If that's the way it has to be, then it isn't really that big of a problem. Thanks for looking into it!
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