Hello! Previous to 2016, I believe that the default behavior would have been that: any audio present in a video snap would always play when browsing ROMs in an emulator folder, regardless of the presence of any other audio within GameEx.
For years, I had been wondering what changed in my system that could have interrupted this expectation. But, after finally trying to figure it out and dig around, I found this post, semi-confirming my suspicions that a change to the build of GameEx must have occurred around this time:
...Anyways, although some may argue that simultaneous overlap of game "snap / preview" audio on-top-of background "music / jukebox" audio may be cacophonous, I'd rather prefer it.
1. is this possible in GameEx's current (05/15/2018) build, and if so, how?
2. in the very least, is it possible for game snap / preview audio to be played INSTEAD-OF or otherwise cross-faded-over (thereby selectively muting the background music as long as the cursor is on a snap'd game) without first having to cease playback of background music?*
*presently, this is the only way that I am able to hear game "snap / preview" audio. Unless I first completely stop a background music track, snap audio will not play (even if the background music volume is at 0).
ps. I currently have LAV Video Codecs 0.71 installed, though I can confirm that the symptoms were identical in LAV 0.68 as well.
log.txt
GameEx.ini