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Posted

O.k looks like I am on a role here.

I have SSF 012 Beta installed on my GameEX setup and it runs Fine bar 1 thing.

I configured the controls outside GameEX (Direct input xbox 360 pad) and when launched it works no issues.

When I run it via GameEX the game launched but it reverts to the default keyboard controls.

Any suggestions?

Thanks in advance

SSF.ini


# CardridgeID
# 00 = none
# 21 = Backup RAM Cartridge
# 5a = 1MBytes RAM Cartridge
# 5c = 4MBytes RAM Cartridge
#
# Areacode
# 1 = Japan
# 2 = Taiwan, Korea, Philippines
# 4 = America, Canada, Brazil
# c = Europe, Australia, South Africa

[Peripheral]
SaturnBIOS="E:\Games\emulated\sega saturn\SSF_012_beta\SEGA_101.BIN"
STVBIOS=""
CDDrive="1"
CartridgeID="5c"
Areacode="c"

[Screen]
Scanline="0"
AutoFieldSkip="1"
EnforceAspectRatioWindow="1"
EnforceAspectRatioFullscreen="1"
WideScreen="1"
VSynchWait="0"
FixedWindowResolution="0"
FixedFullscreenResolution="1"
BilinearFiltering="0"
StretchScreen="1"
FullSize="1"
FullscreenDisplay="0"

[Sound]
LinearFiltering="1"
Mute="0"
Volume="1.00"
BufferSize="2"

[Program1]
DisableInput="1"
FlipThread="0"
VDP1DrawThread="0"
VDP1ExclusiveCPU="0"
VDP1ThreadAlwaysRunning="0"
VDP2DrawThread="1"
VDP2MultiThread="1"
VDP2ThreadNumber="11"
SoundThread="1"
CDBlockThread="0"
CDBlockNoWait="0"
ScanlineBaseTiming="0"
DSPDynamicRecompile="1"

[Program2]
CDDriveReadSectors="8"
DotClock="2.50"
BlockClock="100"
CheckSlaveSH2IdleLoop="1"
SlaveSH2Speed="90"
SH2RecompileBlockInstructions="40"
CDSectorNumbersPerSecond="150"
SH2RecompileBufferSize="8"
SH2RecompileBlockNumber="40000"
CheckMemoryAccess="0"

[Program3]
CheckSpritePriority="0"
CheckCyclePattern="1"
VDP2RAMRevisionAccess="1"
VDP2RAMWriteTiming="0"
MemoryAccessWait="0"
SH2Cache="0"
BusWait="0"
BusWaitClock="0"
SH2DMARealTransfer="0"
SCUDMADelayInterrupt="0"
CDTrackIndex="0"

[Program4]
CDAccessLED="1"
NoBIOS="0"
HookBackupLibrary="1"
MeshTranslucent="0"
Deinterlace="0"
EmulateSpeed="1.00"
68000Type="0"
ShowRegister="0"

[SSFV]
FrameRate="30"
KeyFrameInterval="30"
QuantumLevel="0"
Thread="1"

[Input]
PortFlag0="0"
PortFlag1="0"
PadType0_0="0"
PadType0_1="5"
PadType0_2="5"
PadType0_3="5"
PadType0_4="5"
PadType0_5="5"
PadType1_0="0"
PadType1_1="5"
PadType1_2="5"
PadType1_3="5"
PadType1_4="5"
PadType1_5="5"
Pad0_0_0="1/34822/1/34823/1/34824/1/34825/1/0/1/256/1/1280/1/512/1/768/1/1024/1/33282/1/33281/1/1792/0/0/0/0/0/0/0/0/0/0/0/33025/0/33026/0/32769/0/32770/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0"
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Rapid1_1="0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0"
Rapid1_2="0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0"
Rapid1_3="0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0"
Rapid1_4="0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0"
Rapid1_5="0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0/0"
VariableRapid0_0="0"
VariableRapid0_1="0"
VariableRapid0_2="0"
VariableRapid0_3="0"
VariableRapid0_4="0"
VariableRapid0_5="0"
VariableRapid1_0="0"
VariableRapid1_1="0"
VariableRapid1_2="0"
VariableRapid1_3="0"
VariableRapid1_4="0"
VariableRapid1_5="0"
EnableRapid="0"

[Other]
SMEM0="0"
SMEM1="0"
SMEM2="0"
SMEM3="0"
DateFlag="1"
SSDate0="2011"
SSDate1="5"
SSDate2="4"
SSDate3="12"
SSDate4="15"
SSDate5="12"
SSDate6="33"
SSDate7="2"
ScreenMode="1"
WindowSize="0"
WindowX="75"
WindowY="30"
ROMFolder=".\"

GameEX emulator ini



[Emulator_38]
Enabled=True
STARTPAGENAME=[Console] Sega Saturn (SSF)
TITLETEXT=Sega Saturn
StartPageLogo=Sega Saturn
ROMFilter=*.cue
RomPath=E:\Games\ROMs\Sega Saturn
RomsInFolders=True
SnapPath=
TitlePath=
BoxPath=
CartPath=
ManualPath=
ControlPanelPath=
InstructionsPath=
TVAdPath=
MusicPath=
ImageNotFound=
WorkingPath=E:\Games\emulated\sega saturn\SSF_012_beta
MapKeys=True
WaitBeforeKeys=
SendKeys=
ReplaceDash=False
ReplaceUnder=True
Capitals=False
RemoveBrackets=True
ShowDesktop=True
Debug=False
MAPFile=
AlsoLaunch=C:\Program Files\DAEMON Tools Lite\dtlite.exe -mount 0,"[rompath]\[romfile]"
Command=SSF.exe "[rompath]\[romfile]"
LaunchBefore=
LaunchAfter=cmd /c "C:\Program Files\DAEMON Tools Lite\dtlite.exe" -unmount 0
configFile=[Mapping Off] Exit (Process Close)
ExcludedFiles=
CustomBackground=
PlayMusic=False
DontShowInfo=
PlaySelectionMusic=False
SelectionMusicFolder=
PCGame=False
DATABASE=[Console] Sega Saturn
UseDbName=
GamesIn7Zips=False
MergeSets=
PlayInScreenSaver=False
ShowMostPlayed=True
RandomMostPlayed=True
CDCheck=False
CDCheckFile=
CustomArtName1=
CustomArtPath1=
CustomArtName2=
CustomArtPath2=
CustomArtName3=
CustomArtPath3=
CustomArtName4=
CustomArtPath4=
CustomArtName5=
CustomArtPath5=
GameExtenderCustomArtPath=
GameExtenderConstants=
System=Sega Saturn
Category=Console
Emulator=SSF
Version=Ver0.12 alpha
Rating=
DownloadUrl=http://www.gamesdbase.com/setupwizard/emulators/download/SSF.7z
RequiredFiles=Bios - SEGA_101.BIN and stv110.bin (512kb each)
Website=http://www7a.biglobe.ne.jp/~phantasy/ssf/index.html
Info=Sega Saturn emulator
OLDatZip=


Runitbat


E:
CD "E:\Games\emulated\sega saturn\SSF_012_beta"

SSF.exe "E:\Games\ROMs\Sega Saturn\GUARDIAN_HEROES.CUE"
cmd /c "C:\Program Files\DAEMON Tools Lite\dtlite.exe" -unmount 0

Log

15:03:39.1 12/05/2011: GameEx: Version 11.71: Starting Log

15:03:39.1 12/05/2011: Operating System Platform: Win32NT

15:03:39.1 12/05/2011: Operating System Name: Windows Vista

15:03:39.1 12/05/2011: Operating System Version: 6.1.7601

15:03:39.1 12/05/2011: Aero running

15:03:39.1 12/05/2011: Initializing Vista/Windows 7 volume control

15:03:39.1 12/05/2011: Checking for versions of .net Framework installed

15:03:39.1 12/05/2011: .net Framework 2.0 Installed

15:03:39.1 12/05/2011: .net Framework 3.0 Installed

15:03:39.1 12/05/2011: .net Framework 3.5 Installed

15:03:39.1 12/05/2011: Intel® Core i3 CPU 540 @ 3.07GHz, 3575MB

15:03:39.1 12/05/2011: 3.07Ghz - 4 Cores or CPU's

15:03:39.1 12/05/2011: Running Randomize()

15:03:39.1 12/05/2011: Loading PlugIns

15:03:39.1 12/05/2011: Checking for applications to Launch On Startup

15:03:39.1 12/05/2011: Running Misc startup tasks

15:03:39.1 12/05/2011: Setting Menu types

15:03:39.1 12/05/2011: Opening Configuration File

15:03:39.1 12/05/2011: Getting Configuration Values

15:03:39.1 12/05/2011: Using Theme: Default - Dark Gloss

15:03:39.1 12/05/2011: Checking for alternate Image Directory for Theme: Default - Dark Gloss

15:03:39.2 12/05/2011: Launching HideOS.exe

15:03:39.2 12/05/2011: Initialising Video/MNG DLL's

15:03:39.2 12/05/2011: GameEx will check for media insertion (may affect performance)

15:03:39.2 12/05/2011: Hiding Taskbar

15:03:39.2 12/05/2011: Is Media Center running?

15:03:39.2 12/05/2011: Checking/Creating LCD Registry values

15:03:39.2 12/05/2011: Check Media Center Exit/Start Mode

15:03:39.2 12/05/2011: Media Center Mode 2

15:03:39.2 12/05/2011: Video previews on. Warning: Only recommended on modern systems

15:03:39.3 12/05/2011: Custom Game Device Input enabled: Getting custom codes

15:03:39.3 12/05/2011: Snap Delay set to: 7

15:03:39.3 12/05/2011: Get other settings

15:03:39.3 12/05/2011: Desktop set to Hide ICONS and set Background to Black

15:03:39.3 12/05/2011: Set: Find emulator artwork on best match basis

15:03:39.3 12/05/2011: Start work for Form

15:03:39.3 12/05/2011: Getting Original Screen Size

15:03:39.3 12/05/2011: Opening Database Connection

15:03:39.4 12/05/2011: Initializing Component

15:03:39.4 12/05/2011: Retrieving resolution setting

15:03:39.4 12/05/2011: MAME Path is: E:\Games\emulated\Mame32

15:03:39.4 12/05/2011: Model 2 Path Path is: E:\Games\emulated\Model 2

15:03:39.4 12/05/2011: Multi Core/Hyper Threading detected. Looking for emulator_multicpu.exe

15:03:39.5 12/05/2011: Model 2 EXE file is: emulator_multicpu.exe

15:03:39.5 12/05/2011: Model 2 emulator with command line support detected

15:03:39.5 12/05/2011: Use Model 2 on. emulator_multicpu.exe will launch Sega Model 2 games

15:03:39.5 12/05/2011: ZiNc Path is: E:\Games\emulated\zinc

15:03:39.5 12/05/2011: ZiNc EXE file is: zinc.exe

15:03:39.5 12/05/2011: Use ZiNc on. zinc.exe will launch PSX games

15:03:39.5 12/05/2011: MAME EXE file is: MameUI32.exe

15:03:39.5 12/05/2011: ROM Path is: E:\Games\ROMs\Mame

15:03:39.5 12/05/2011: Catver.ini is located at: E:\GameEx\DATA\catver.ini

15:03:39.5 12/05/2011: controls.ini is located at: E:\GameEx\data\controls.ini

15:03:39.5 12/05/2011: History.dat is located at: E:\GameEx\DATA\history.dat

15:03:39.5 12/05/2011: nplayers.ini is located at: E:\GameEx\DATA\nplayers.ini

15:03:39.5 12/05/2011: command.dat is located at: E:\GameEx\DATA\command.dat

15:03:39.5 12/05/2011: MAMEinfo.dat is located at: E:\GameEx\DATA\mameinfo.dat

15:03:39.5 12/05/2011: Loading Controls.ini map file

15:03:39.5 12/05/2011: Snap Path is: E:\Games\emulated\Mame32\snap

15:03:39.6 12/05/2011: AVI Snap Path is: E:\Video\avisnap

15:03:39.6 12/05/2011: Flyer Path is: E:\Games\emulated\Mame32\flyers

15:03:39.6 12/05/2011: Cabinet Path is: E:\Games\emulated\Mame32\cabinets

15:03:39.6 12/05/2011: Cabinet 3D Path is: E:\Games\emulated\Mame32\cabinets

15:03:39.6 12/05/2011: Title Path is: E:\Games\emulated\Mame32\titles

15:03:39.6 12/05/2011: PCB Path is: E:\Games\emulated\Mame32\pcb

15:03:39.6 12/05/2011: Artwork Preview Path is: E:\Games\emulated\Mame32\artwork

15:03:39.6 12/05/2011: Panel Path is: E:\Games\emulated\Mame32\cpanel

15:03:39.6 12/05/2011: Manual Path: Not Found

15:03:39.6 12/05/2011: Icon Path is: E:\Games\emulated\Mame32\icons

15:03:39.6 12/05/2011: Marquee Path is: E:\Games\emulated\Mame32\marquees

15:03:39.7 12/05/2011: Loading Custom Emulators

15:03:39.7 12/05/2011: Loading Emulator 1: Panasonic 3DO

15:03:39.7 12/05/2011: Loading Emulator 3: [Console] Atari 2600 (Stella)

15:03:39.7 12/05/2011: Loading Emulator 4: [Console] Atari 5200 (MESS)

15:03:39.7 12/05/2011: Loading Emulator 5: [Console] Atari 7800 (ProSystem)

15:03:39.7 12/05/2011: Loading Emulator 6: Atari Jaguar

15:03:39.7 12/05/2011: Loading Emulator 7: [Handheld] Atari Lynx (Handy)

15:03:39.7 12/05/2011: Loading Emulator 8: [Handheld] Bandai WonderSwan Color (Oswan)

15:03:39.8 12/05/2011: Loading Emulator 9: [Console] Coleco Vision (MESS)

15:03:39.8 12/05/2011: Loading Emulator 10: [Console] Fairchild Channel F (MESS)

15:03:39.8 12/05/2011: Loading Emulator 11: [Arcade] Arcade (FB Alpha)

15:03:39.8 12/05/2011: Loading Emulator 12: [Handheld] Nintendo Game Boy Advance (VisualBoyAdvance)

15:03:39.8 12/05/2011: Loading Emulator 13: [Handheld] Nintendo DS (DeSmuME)

15:03:39.8 12/05/2011: Loading Emulator 14: Mattel Intellivision (MESS)

15:03:39.8 12/05/2011: Loading Emulator 16: [Handheld] SNK Neo-Geo Pocket (NeoPop)

15:03:39.9 12/05/2011: Loading Emulator 17: [Console] Nintendo N64 (Project64)

15:03:39.9 12/05/2011: Loading Emulator 18: [Console] Nintendo NES (Jnes)

15:03:39.9 12/05/2011: Loading Emulator 19: [Console] Nintendo GameCube (Dolphin)

15:03:39.9 12/05/2011: Loading Emulator 20: [Handheld] Nintendo Virtual Boy (Red Dragon)

15:03:39.9 12/05/2011: Loading Emulator 21: [Console] Nintendo Wii (Dolphin)

15:03:39.9 12/05/2011: Loading Emulator 22: [Console] NEC TurboGrafx-16 (MagicEngine)

15:03:39.9 12/05/2011: Loading Emulator 23: [Console] Sony Playstation (ePSXe)

15:03:39.9 12/05/2011: Loading Emulator 24: [Console] Sony Playstation 2 (PCSX2)

15:03:39.9 12/05/2011: Loading Emulator 25: Sam Coupe

15:03:40.0 12/05/2011: Loading Emulator 26: [Console] Sega Dreamcast (nullDC)

15:03:40.0 12/05/2011: Loading Emulator 27: [Handheld] Sega Game Gear (Fusion)

15:03:40.0 12/05/2011: Loading Emulator 28: [Console] Sega Master System (Fusion)

15:03:40.0 12/05/2011: Loading Emulator 29: [Console] Sega Genesis (Fusion)

15:03:40.0 12/05/2011: Loading Emulator 30: [PC] Microsoft MSX (MESS)

15:03:40.0 12/05/2011: Loading Emulator 31: [PC] Microsoft MSX2 (MESS)

15:03:40.0 12/05/2011: Loading Emulator 32: [Console] Nintendo SNES (ZSNES)

15:03:40.0 12/05/2011: Loading Emulator 38: [Console] Sega Saturn (SSF)

15:03:40.0 12/05/2011: Loading Emulator 39: [PC] Microsoft Windows

15:03:40.1 12/05/2011: Loading Emulator 40: [Console] Sega 32X (Fusion)

15:03:40.1 12/05/2011: Loading Emulator 42: [PC] Microsoft Windows CD

15:03:40.1 12/05/2011: Loading Emulator 43: [Arcade] Arcade (ZiNc)

15:03:40.2 12/05/2011: Using 3D Alpha Blended Animations.

15:03:40.2 12/05/2011: Using General Font: Trebuchet MS

15:03:40.2 12/05/2011: Using Title Font: Trebuchet MS

15:03:40.2 12/05/2011: Initialising Direct3D

15:03:40.2 12/05/2011: Applying GameEx is Loading Image

15:03:40.3 12/05/2011: Setting Resolution to 1360x768 32 bit color

15:03:40.3 12/05/2011: Creating Surfaces

15:03:40.6 12/05/2011: Creating Primary Surface - Full Screen Mode

15:03:40.6 12/05/2011: Creating Back Buffer

15:03:40.7 12/05/2011: Loading graphic Surfaces

15:03:40.7 12/05/2011: Display is running at: 1360x768 32bit color, 60hz

15:03:40.7 12/05/2011: Creating Surfaces Misc and Dialogs

15:03:40.8 12/05/2011: Creating Surfaces Volume

15:03:40.8 12/05/2011: Creating Surfaces Arrows

15:03:40.9 12/05/2011: Creating Surfaces GameEXlogo Text

15:03:40.9 12/05/2011: Creating Surfaces Toolbar

15:03:40.9 12/05/2011: Creating Surfaces Backgrounds

15:03:40.9 12/05/2011: Creating Surfaces Toolbar Controls

15:03:41.0 12/05/2011: Creating Surfaces GameEx Logo

15:03:41.0 12/05/2011: Creating Surface Unselected

15:03:41.0 12/05/2011: Creating Surfaces Snaps

15:03:41.0 12/05/2011: Creating Surfaces Menu and List Bars

15:03:41.1 12/05/2011: Creating Fonts

15:03:41.1 12/05/2011: Creating Game Font

15:03:41.3 12/05/2011: Creating Game Font Faded

15:03:41.3 12/05/2011: Creating Title Font

15:03:41.3 12/05/2011: Restoring Title Font From Cache

15:03:41.5 12/05/2011: Creating Font Black

15:03:41.6 12/05/2011: Creating Font Black Small

15:03:41.6 12/05/2011: Fonts Created Succesfully

15:03:41.6 12/05/2011: Initialising Bass Audio Library

15:03:41.6 12/05/2011: Creating instance of global keyboard hook

15:03:42.0 12/05/2011: Playing Startup Video on thread

15:03:42.0 12/05/2011: Attempting to load game list

15:03:42.2 12/05/2011: Applying Language/Text

15:03:42.2 12/05/2011: Text/Language: English

15:03:42.3 12/05/2011: MAME CMD options: -nowindow -joy -skip_gameinfo

15:03:42.3 12/05/2011: Loading last used Game List

15:03:42.3 12/05/2011: Creating DirectSound Device

15:03:42.3 12/05/2011: Trying: Primary Sound Driver

15:03:42.3 12/05/2011: Loading Sound Files

15:03:42.5 12/05/2011: DirectSound Device Created Successfully

15:03:42.5 12/05/2011: Initialising DirectInput for Gamepad support

15:03:42.7 12/05/2011: Using Device Controller (XBOX 360 For Windows)

15:03:42.7 12/05/2011: Using Device Nintendo RVL-CNT-01

15:03:42.7 12/05/2011: Initializing MCE Remote

15:03:42.7 12/05/2011: Playing intro sound file

15:03:42.8 12/05/2011: Initialization OK! Starting GameEx!

15:03:42.8 12/05/2011: Testing Main Loop Once: Processing Frame

15:03:43.0 12/05/2011: Testing Main Loop Once: Main Loop ran successfully

15:03:56.4 12/05/2011: Validating: Emulator_1: Custom Background:

15:03:56.4 12/05/2011: Warning: Emulator_1: Custom Background Does not exist

15:03:56.4 12/05/2011: Validating: Emulator_1: Snap Path:

15:03:56.4 12/05/2011: Validating: Emulator_1: Database: [Console] Panasonic 3DO

15:03:56.5 12/05/2011: Validating: Emulator_3: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_3: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_3: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_3: Database: [Console] Atari 2600

15:03:56.5 12/05/2011: Validating: Emulator_4: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_4: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_4: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_4: Database: [Console] Atari 5200

15:03:56.5 12/05/2011: Validating: Emulator_5: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_5: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_5: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_5: Database: [Console] Atari 7800

15:03:56.5 12/05/2011: Validating: Emulator_6: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_6: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_6: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_6: Database: [Console] Atari Jaguar

15:03:56.5 12/05/2011: Validating: Emulator_7: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_7: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_7: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_7: Database: [Handheld] Atari Lynx

15:03:56.5 12/05/2011: Validating: Emulator_8: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_8: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_8: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_8: Database: [Handheld] Bandai WonderSwan Color

15:03:56.5 12/05/2011: Validating: Emulator_9: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_9: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_9: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_9: Database: [Console] Coleco Vision

15:03:56.5 12/05/2011: Validating: Emulator_10: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_10: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_10: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_10: Database: [Console] Fairchild Channel F

15:03:56.5 12/05/2011: Validating: Emulator_11: Custom Background: E:\Games\emulated\mame\Snaps

15:03:56.5 12/05/2011: Warning: Emulator_11: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_11: Snap Path: E:\Games\emulated\mame\Snaps

15:03:56.5 12/05/2011: Warning: Emulator_11: Snap Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_11: Control Panel Path: E:\Games\emulated\mame\Controls

15:03:56.5 12/05/2011: Warning: Emulator_11: Control Panel Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_11: Title Snap Path: E:\Games\emulated\mame\Titles

15:03:56.5 12/05/2011: Warning: Emulator_11: Title Snap Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_11: Box Art Path: E:\Games\emulated\mame\Boxes

15:03:56.5 12/05/2011: Warning: Emulator_11: Box Art Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_11: Cart Art Path: E:\Games\emulated\mame\Cartridges

15:03:56.5 12/05/2011: Warning: Emulator_11: Cart Art Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_11: Manual Path: E:\Games\emulated\mame\Manuals

15:03:56.5 12/05/2011: Warning: Emulator_11: Manual Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_12: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_12: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_12: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_12: Database: [Handheld] Nintendo Game Boy Advance

15:03:56.5 12/05/2011: Validating: Emulator_13: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_13: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_13: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_13: Database: [Handheld] Nintendo DS

15:03:56.5 12/05/2011: Validating: Emulator_14: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_14: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_14: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_14: Database: [Console] Mattel Intellivision

15:03:56.5 12/05/2011: Validating: Emulator_16: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_16: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_16: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_16: Database: [Handheld] SNK Neo-Geo Pocket

15:03:56.5 12/05/2011: Validating: Emulator_17: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_17: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_17: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_17: Database: [Console] Nintendo N64

15:03:56.5 12/05/2011: Validating: Emulator_18: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_18: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_18: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_18: Database: [Console] Nintendo NES

15:03:56.5 12/05/2011: Validating: Emulator_19: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_19: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_19: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_19: Database: [Console] Nintendo GameCube

15:03:56.5 12/05/2011: Validating: Emulator_20: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_20: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_20: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_20: Database: [Handheld] Nintendo Virtual Boy

15:03:56.5 12/05/2011: Validating: Emulator_21: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_21: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_21: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_21: Database: [Console] Nintendo GameCube

15:03:56.5 12/05/2011: Validating: Emulator_22: Custom Background: E:\Games\emulated\PC Engine\Snaps

15:03:56.5 12/05/2011: Warning: Emulator_22: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_22: Snap Path: E:\Games\emulated\PC Engine\Snaps

15:03:56.5 12/05/2011: Warning: Emulator_22: Snap Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_22: Control Panel Path: E:\Games\emulated\PC Engine\Controls

15:03:56.5 12/05/2011: Warning: Emulator_22: Control Panel Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_22: Database: [Console] NEC TurboGrafx-16

15:03:56.5 12/05/2011: Validating: Emulator_22: Title Snap Path: E:\Games\emulated\PC Engine\Titles

15:03:56.5 12/05/2011: Warning: Emulator_22: Title Snap Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_22: Box Art Path: E:\Games\emulated\PC Engine\Boxes

15:03:56.5 12/05/2011: Warning: Emulator_22: Box Art Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_22: Cart Art Path: E:\Games\emulated\PC Engine\Cartridges

15:03:56.5 12/05/2011: Warning: Emulator_22: Cart Art Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_22: Manual Path: E:\Games\emulated\PC Engine\Manuals

15:03:56.5 12/05/2011: Warning: Emulator_22: Manual Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_23: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_23: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_23: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_23: Database: [Console] Sony Playstation

15:03:56.5 12/05/2011: Warning: Emulator_23: MAPFile Does Not Exist

15:03:56.5 12/05/2011: Validating: Emulator_24: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_24: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_24: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_24: Database: [Console] Sony Playstation 2

15:03:56.5 12/05/2011: Warning: Emulator_24: MAPFile Does Not Exist

15:03:56.5 12/05/2011: Validating: Emulator_25: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_25: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_25: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_25: Database: Template

15:03:56.5 12/05/2011: Validating: Emulator_26: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_26: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_26: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_26: Database: [Console] Sega Dreamcast

15:03:56.5 12/05/2011: Validating: Emulator_27: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_27: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_27: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_27: Database: [Handheld] Sega Game Gear

15:03:56.5 12/05/2011: Validating: Emulator_28: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_28: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_28: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_28: Database: [Console] Sega Master System

15:03:56.5 12/05/2011: Validating: Emulator_29: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_29: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_29: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_29: Database: [Console] Sega Genesis

15:03:56.5 12/05/2011: Validating: Emulator_29: Box Art Path: E:\Games\emu

15:03:56.5 12/05/2011: Warning: Emulator_29: Box Art Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_30: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_30: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_30: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_30: Database: [PC] Microsoft MSX

15:03:56.5 12/05/2011: Validating: Emulator_31: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_31: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_31: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_31: Database: [PC] Microsoft MSX 2

15:03:56.5 12/05/2011: Validating: Emulator_32: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_32: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_32: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_32: Database: [Console] Nintendo SNES

15:03:56.5 12/05/2011: Validating: Emulator_38: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_38: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_38: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_38: Database: [Console] Sega Saturn

15:03:56.5 12/05/2011: Validating: Emulator_39: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_39: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_39: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_40: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_40: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_40: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_40: Database: [Console] Sega 32X

15:03:56.5 12/05/2011: Validating: Emulator_40: Box Art Path: E:\Games\emu

15:03:56.5 12/05/2011: Warning: Emulator_40: Box Art Path Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_42: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_42: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_42: Snap Path:

15:03:56.5 12/05/2011: Validating: Emulator_43: Custom Background:

15:03:56.5 12/05/2011: Warning: Emulator_43: Custom Background Does not exist

15:03:56.5 12/05/2011: Validating: Emulator_43: Snap Path:

15:03:56.5 12/05/2011: Restoring Emulator from Cache

15:03:56.6 12/05/2011: Restoring Emulator Database From Cache

15:03:56.6 12/05/2011: Restoring Emulator from Cache

15:03:56.7 12/05/2011: Restoring Emulator Database From Cache

15:03:56.9 12/05/2011: Restoring Emulator from Cache

15:03:57.0 12/05/2011: Restoring Emulator Database From Cache

15:03:57.1 12/05/2011: Restoring Emulator from Cache

15:03:57.2 12/05/2011: Restoring Emulator Database From Cache

15:03:57.3 12/05/2011: Restoring Emulator from Cache

15:03:57.3 12/05/2011: Restoring Emulator Database From Cache

15:03:57.4 12/05/2011: Restoring Emulator from Cache

15:03:57.5 12/05/2011: Restoring Emulator Database From Cache

15:03:57.6 12/05/2011: Restoring Emulator from Cache

15:03:57.7 12/05/2011: Restoring Emulator Database From Cache

15:03:57.8 12/05/2011: Restoring Emulator from Cache

15:03:57.8 12/05/2011: Restoring Emulator Database From Cache

15:03:58.0 12/05/2011: Restoring Emulator from Cache

15:03:58.1 12/05/2011: Restoring Emulator Database From Cache

15:03:58.1 12/05/2011: Restoring Emulator from Cache

15:03:58.2 12/05/2011: No Database Data

15:03:58.2 12/05/2011: Restoring Emulator from Cache

15:03:58.3 12/05/2011: Restoring Emulator Database From Cache

15:03:58.4 12/05/2011: Restoring Emulator from Cache

15:03:58.5 12/05/2011: Restoring Emulator Database From Cache

15:03:58.7 12/05/2011: Restoring Emulator from Cache

15:03:58.7 12/05/2011: Restoring Emulator Database From Cache

15:03:58.7 12/05/2011: Restoring Emulator from Cache

15:03:58.8 12/05/2011: Restoring Emulator Database From Cache

15:03:58.9 12/05/2011: Restoring Emulator from Cache

15:03:59.0 12/05/2011: Restoring Emulator Database From Cache

15:03:59.4 12/05/2011: Restoring Emulator from Cache

15:03:59.4 12/05/2011: No Database Data

15:03:59.4 12/05/2011: Restoring Emulator from Cache

15:03:59.4 12/05/2011: Restoring Emulator Database From Cache

15:03:59.5 12/05/2011: Restoring Emulator from Cache

15:03:59.5 12/05/2011: No Database Data

15:03:59.5 12/05/2011: Restoring Emulator from Cache

15:03:59.6 12/05/2011: Restoring Emulator Database From Cache

15:03:59.7 12/05/2011: Restoring Emulator from Cache

15:03:59.8 12/05/2011: No Database Data

15:03:59.8 12/05/2011: Restoring Emulator from Cache

15:03:59.8 12/05/2011: Restoring Emulator Database From Cache

15:03:59.8 12/05/2011: Restoring Emulator from Cache

15:03:59.8 12/05/2011: No Database Data

15:03:59.9 12/05/2011: Restoring Emulator from Cache

15:03:59.9 12/05/2011: Restoring Emulator Database From Cache

15:03:59.9 12/05/2011: Restoring Emulator from Cache

15:04:00.1 12/05/2011: Restoring Emulator Database From Cache

15:04:00.2 12/05/2011: Restoring Emulator from Cache

15:04:00.3 12/05/2011: Restoring Emulator Database From Cache

15:04:00.4 12/05/2011: Restoring Emulator from Cache

15:04:00.5 12/05/2011: Restoring Emulator Database From Cache

15:04:00.7 12/05/2011: Restoring Emulator from Cache

15:04:00.8 12/05/2011: Restoring Emulator Database From Cache

15:04:01.0 12/05/2011: Restoring Emulator from Cache

15:04:01.0 12/05/2011: Restoring Emulator Database From Cache

15:04:01.1 12/05/2011: Restoring Emulator from Cache

15:04:01.2 12/05/2011: Restoring Emulator Database From Cache

15:04:01.5 12/05/2011: Restoring Emulator from Cache

15:04:01.5 12/05/2011: No Database Data

15:04:01.5 12/05/2011: Restoring Emulator from Cache

15:04:01.6 12/05/2011: Restoring Emulator Database From Cache

15:04:12.1 12/05/2011: Running: cmd.exe /c E: SSF.exe "E:\Games\ROMs\Sega Saturn\GUARDIAN_HEROES.CUE"

15:04:12.2 12/05/2011: Shutting down display

15:04:12.5 12/05/2011: Also Launching: C:\Program Files\DAEMON Tools Lite\dtlite.exe -mount 0,"E:\Games\ROMs\Sega Saturn\GUARDIAN_HEROES.CUE"

15:04:32.8 12/05/2011: Exiting Game

15:04:32.8 12/05/2011: Closing Process

15:04:35.4 12/05/2011: Writing Stats

15:04:35.5 12/05/2011: Plugin: Game Exit

15:04:35.5 12/05/2011: Plugin: Process Commands

15:04:35.5 12/05/2011: Refreshing Keyboard

15:04:35.6 12/05/2011: Initialising Audio

15:04:35.7 12/05/2011: Restoring Window

15:04:35.7 12/05/2011: Reinitializing Graphics System

15:04:36.6 12/05/2011: Reloading Game Info Page

15:04:36.7 12/05/2011: Returning to GameEx

15:05:05.7 12/05/2011: Exiting GameEx!

15:05:05.7 12/05/2011: Saving Settings

15:05:07.4 12/05/2011: Disposing Plugins

15:05:07.4 12/05/2011: Closing database connection

15:05:07.4 12/05/2011: Checking for applications to Launch On Exit

15:05:07.4 12/05/2011: Media Center was not open when starting GameEx, so not launching

Posted

Hey massop!

I was having the exact same issue with SSF, and using Headkaze's pluginlaunch.ini plugin, I finally got around this issue by adding xpadder. Now SSF is launching DamonsTools in the GameEx launchbefore and launchafter fields, and calls xpadder in the plugin. Using the keyboard mapping never gets lost in SSF (since it defaults to keyboard anyhow).

I know it's an extra piece of software, but it handles my xbox 360 wireless controllers perfectly.

Posted

Kool, thanks man

As soon as I get in ill give it a whirl.

Could you post your launch before command please with the xpadder lines in so I know where to start.

Thanks

Posted

Sure. I'll edit this post when I get home. :)

Posted

I would change something just for testing. I notice that the rom is being called in the command-line as well as daemon tools. It's possible for it to conflict. I would remove the "[ROMPATH]\[ROMFILE]" from the command-line as it's not needed there anyways.

You have:

SSF.exe "[rompath]\[romfile]"

Try:

SSF.exe

This just cleans things up a bit!


Also I notice that this isn't in the default SSF.ini:

[Program1]
DisableInput="1"

Not sure what that does but for troubleshooting I would try setting this to 0:

[Program1]
DisableInput="0"

Posted

Good eye Freq! :)

Posted

Thanks for the input guys I have udated this and it works

Yay...

I have a new issue but I think it will be a simple one to fix. Though my controls work with the xpadder profile, when I exit the emu the .bat I use to unmount the ISO and tskill the xpadder does not work.

Probably a syntax thing but I did try a lot of varyations.

New GameEX emu ini



[Emulator_38]
Enabled=True
STARTPAGENAME=[Console] Sega Saturn (SSF)
TITLETEXT=Sega Saturn
StartPageLogo=Sega Saturn
ROMFilter=*.cue
RomPath=E:\Games\ROMs\Sega Saturn
RomsInFolders=True
SnapPath=
TitlePath=
BoxPath=
CartPath=
ManualPath=
ControlPanelPath=
InstructionsPath=
TVAdPath=
MusicPath=
ImageNotFound=
WorkingPath=E:\Games\emulated\sega saturn\SSF_012_beta
MapKeys=True
WaitBeforeKeys=
SendKeys=
ReplaceDash=False
ReplaceUnder=True
Capitals=False
RemoveBrackets=True
ShowDesktop=False
Debug=False
MAPFile=
AlsoLaunch=C:\Program Files\DAEMON Tools Lite\dtlite.exe -mount 0,"[rompath]\[romfile]"
Command=SSF.exe
LaunchBefore=cmd /c "E:\Games\Ultils\xpadder\xpadder.bat"
LaunchAfter=E:\cmd /c "Games\Ultils\xpadder\deamon tools and xpadder exit.bat"
configFile=[Mapping Off] Exit (Process Close)
ExcludedFiles=
CustomBackground=
PlayMusic=False
DontShowInfo=
PlaySelectionMusic=False
SelectionMusicFolder=
PCGame=False
DATABASE=[Console] Sega Saturn
UseDbName=
GamesIn7Zips=False
MergeSets=
PlayInScreenSaver=False
ShowMostPlayed=True
RandomMostPlayed=True
CDCheck=False
CDCheckFile=
CustomArtName1=
CustomArtPath1=
CustomArtName2=
CustomArtPath2=
CustomArtName3=
CustomArtPath3=
CustomArtName4=
CustomArtPath4=
CustomArtName5=
CustomArtPath5=
GameExtenderCustomArtPath=
GameExtenderConstants=
System=Sega Saturn
Category=Console
Emulator=SSF
Version=Ver0.12 alpha
Rating=
DownloadUrl=http://www.gamesdbase.com/setupwizard/emulators/download/SSF.7z
RequiredFiles=Bios - SEGA_101.BIN and stv110.bin (512kb each)
Website=http://www7a.biglobe.ne.jp/~phantasy/ssf/index.html
Info=Sega Saturn emulator
OLDatZip=
lastgame=

Xpadder.bat (This works perfect, its just to help those who want to copy this setup)


@echo off

E:
cd games\Ultils\xpadder\
start "" xpadder.exe "E:\Games\Ultils\xpadder\xbox360 P1" /M

@echo on

deamon tools and xpadder exit.bat (this is what is not working)



@echo off

cd \

cd C:\Program Files\DAEMON Tools Lite\

dtlite.exe -unmount 0

Tskill xpadder

@echo on

I manually opened CMD and copy/pasted each line of deamon tools and xpadder exit.bat into it and it works perfect, this makes no sense

runitgame.bat (just in case i missed something)


E:
CD "E:\Games\emulated\sega saturn\SSF_012_beta"
cmd /C "E:\Games\Ultils\xpadder\xpadder.bat"
SSF.exe
E:\cmd /c "Games\Ultils\xpadder\deamon tools and xpadder exit.bat"

Thanks in advance

**EDIT**

Just fixed the


LaunchAfter=E:\cmd /c "Games\Ultils\xpadder\deamon tools and xpadder exit.bat"

to the correct


LaunchAfter=cmd /c "E:\Games\Ultils\xpadder\deamon tools and xpadder exit.bat"

This now exits xpadder but it does not unmount the ISO

new runitgame.bat


E:
CD "E:\Games\emulated\sega saturn\SSF_012_beta"
cmd /C "E:\Games\Ultils\xpadder\xpadder.bat"
SSF.exe
cmd /c "E:\Games\Ultils\xpadder\deamon tools and xpadder exit.bat"

Posted

@echo off

CD "C:\Program Files\DAEMON Tools Lite\"

dtlite.exe -unmount 0

Tskill /f /im xpadder.exe

You can probably just keep your task kill the same. I just used what I know.

Posted

hmm very odd.

I made the change and it still only kills xpadder (/f /im xpadder.exe threw up errors so I am just using tskill xpadder).

Again I ran your version line by line in CMD window and it works.

There are no errors in runitgame.bat and the log file at all.

I bet I have missed something obvious here.

I gotta dash to work so wont be back until the eve.

Posted

I have the same problem with LaunchAfter, so I load a blank xpadder profile when gameex starts and use launchafter to reload the blank profile, although the bat file is probably your best option.

Posted

hmm very odd.

I made the change and it still only kills xpadder (/f /im xpadder.exe threw up errors so I am just using tskill xpadder).

Again I ran your version line by line in CMD window and it works.

There are no errors in runitgame.bat and the log file at all.

I bet I have missed something obvious here.

I gotta dash to work so wont be back until the eve.

Ok. Then use the following in the launch after when using this modified batch file.

start "" "E:\Games\Ultils\xpadder\deamon tools and xpadder exit.bat"

Posted


'dtlite.exe' is not recognized as an internal or external command, operable program or batch file.
Not enough storage is available to process this command.

E:\Games\emulated\sega saturn\SSF_012_beta>

This is what I see when I exit gameEX, the same issue persists but its good to see the command promt still up giving me a clue where to look.

However I have tried a few things including moving the batch file to the SSF dir as thats where the command promt end up, but still nothing.

We must be getting close, I can feel it lol

Can a program like wireshark be used to monitor what is going on here? it must be the dtlite command being executed in the wrong place or something but its hard to pinpoint since we get no errors bar this one.

Anyways help is much appreciated as always

Posted


'dtlite.exe' is not recognized as an internal or external command, operable program or batch file.
Not enough storage is available to process this command.

E:\Games\emulated\sega saturn\SSF_012_beta>

This is what I see when I exit gameEX, the same issue persists but its good to see the command promt still up giving me a clue where to look.

However I have tried a few things including moving the batch file to the SSF dir as thats where the command promt end up, but still nothing.

We must be getting close, I can feel it lol

Can a program like wireshark be used to monitor what is going on here? it must be the dtlite command being executed in the wrong place or something but its hard to pinpoint since we get no errors bar this one.

Anyways help is much appreciated as always

Ok. The problem is that you're GameEx install is in the E: drive so you need to change to the C: first!

@ECHO OFF
C:
cd "C:\Program Files\DAEMON Tools Lite\"
dtlite.exe -unmount 0
Tskill xpadder

Thanks for the detailed post!

Posted

Once again you da man.

Worked perfect.

Last question though, if I add


@ECHO ON

to the end of the .bat, will it close the CMD dialogue box after the script is run?

Posted

Once again you da man.

Worked perfect.

Last question though, if I add


@ECHO ON

to the end of the .bat, will it close the CMD dialogue box after the script is run?

@ECHO ON will just turn on messaging on the screen. Is the CMD window not closing? A batch file should close after it performs everything inside unless is asks for input.

Posted

@ECHO ON will just turn on messaging on the screen. Is the CMD window not closing? A batch file should close after it performs everything inside unless is asks for input.

Yeah whenever I run a saturn game, when I exit I get a DOS prompt containing the following


Not enough storage is available to process this command.

C:\Program Files\DAEMON Tools Lite>

Though that error is there all the bat files have worked correctly, its just when I run saturn games in succession I get multiple DOS promts up.

Posted

You've got so much going on, I'm pretty confused to what you have currently. The window should close if you have it setup correctly. You can add EXIT to the end of the bat file to close it. If that doesn't work then you'll have to post your current settings again.

Posted

Thanks mate "Exit" works perfect now.

no more dialogue boxes :)

For others looking here for my solution, here is my config files that I have working perfect.

Emu config



[Emulator_38]
Enabled=True
STARTPAGENAME=[Console] Sega Saturn (SSF)
TITLETEXT=Sega Saturn
StartPageLogo=Sega Saturn
ROMFilter=*.cue
RomPath=E:\Games\ROMs\Sega Saturn
RomsInFolders=True
SnapPath=
TitlePath=
BoxPath=
CartPath=
ManualPath=
ControlPanelPath=
InstructionsPath=
TVAdPath=
MusicPath=
ImageNotFound=
WorkingPath=E:\Games\emulated\sega saturn\SSF_012_beta
MapKeys=True
WaitBeforeKeys=
SendKeys=
ReplaceDash=False
ReplaceUnder=True
Capitals=False
RemoveBrackets=True
ShowDesktop=False
Debug=False
MAPFile=
AlsoLaunch=C:\Program Files\DAEMON Tools Lite\dtlite.exe -mount 0,"[rompath]\[romfile]"
Command=SSF.exe
LaunchBefore=cmd /c "E:\Games\Ultils\xpadder\xpadder.bat"
LaunchAfter=start "" "E:\Games\emulated\sega saturn\SSF_012_beta\deamon tools and xpadder exit.bat"
configFile=[Mapping Off] Exit (Process Close)
ExcludedFiles=
CustomBackground=
PlayMusic=False
DontShowInfo=
PlaySelectionMusic=False
SelectionMusicFolder=
PCGame=False
DATABASE=[Console] Sega Saturn
UseDbName=
GamesIn7Zips=False
MergeSets=
PlayInScreenSaver=False
ShowMostPlayed=True
RandomMostPlayed=True
CDCheck=False
CDCheckFile=
CustomArtName1=
CustomArtPath1=
CustomArtName2=
CustomArtPath2=
CustomArtName3=
CustomArtPath3=
CustomArtName4=
CustomArtPath4=
CustomArtName5=
CustomArtPath5=
GameExtenderCustomArtPath=
GameExtenderConstants=
System=Sega Saturn
Category=Console
Emulator=SSF
Version=Ver0.12 alpha
Rating=
DownloadUrl=http://www.gamesdbase.com/setupwizard/emulators/download/SSF.7z
RequiredFiles=Bios - SEGA_101.BIN and stv110.bin (512kb each)
Website=http://www7a.biglobe.ne.jp/~phantasy/ssf/index.html
Info=Sega Saturn emulator
OLDatZip=
lastgame=

deamon tools and xpadder exit.bat


@echo off
C:
CD "C:\Program Files\DAEMON Tools Lite\"

dtlite.exe -unmount 0

Tskill xpadder

Exit

xpadder.bat


@echo off

E:
cd games\Ultils\xpadder\
start "" xpadder.exe "E:\Games\Ultils\xpadder\xbox360 P1" /M

@echo on

Posted

Think I was Premature to mark this as [RESOLVED].

I have a new issue with the emulator.

If I run the controller config from within the emu the only keys that work are the directional keys.

I got around this by defaulting all the keys, finding out what they are ingame and applying that to an xpadder profile. This works

However, when trying to configure player 2 this does not work as the default keys for 2 player are not mapped, no matter what keyboard keys I map, none of them work in the emu at all.

Does anyone else have 2 pads configured for this emu or is it just impossible?

Thanks

Posted

I do.

I keyboard mapped p1 to use the first set of keys (qwertyjuiopasdf) and the second pad continues from there (ghjklzxcvbnm) then mapped them out in xpadder: xpadder.exe saturn1 saturn2 /M

Both controllers work great for me.

  • 2 weeks later...
Posted

Oh sure! I'm working right now though and I forgot all about it, sorry. That's what happens when I read PMs at work! Haha!

Posted

Can't believe I missed this before! Your xpadder command-line is only calling one profile.

Posted

yeah its because I have not got player 2 working in SSF yet, so it does not exist.

Its now a SSF issue /cry

Hopefully from your ini I can fill the gaps

Posted

So wait, your controller controller itself doesn't respond at all in the emu? My player 1 and 2 controls are mapped to the keyboard and then assigned by xpadder to the joystick. My SSF emu never even sees the joystick, as far as it's concerned it's the keyboard. Xpadder is the middle man. Or you mean you're using an xpadder profile to test it but it's not plugged into GameEx?

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