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Posted

I got a bunch of Turbo CD Games and had to convert them from rar to zip because Game Ex does not support rar... At any rate, I converted them all to zip files using winrar, no problem. However now when I try to unzip them in Game Ex for them to play, it unzips them like it should but is makes the iso and cue file both 3 bytes each. :huh:

It's like it does not unzip them correctly. I verified them with winrar, they unzip and play just fine outside of Game Ex.

ps. I have other games that are zipped and are working fine, it just seem like this new batch that I converted using winrar. Maybe they converted in a way that Game Ex does not like... Is there anyway to update the zip softwate within Game Ex?

ps. Is this it?

http://www.7-zip.org/

If this is it, should I install it to the Game Ex root dir and if I am running Vista 64 should I get the 64bit version or is it not needed?

Posted

Not sure if this will be any help, but just copy these files into the folder and run "ZipAll.bat" to zip everything up or "UnZipAll.bat" to unzip everything.

It's probably just the version of zip that GX doesn't understand.

ZipAll.zip

Posted
Not sure if this will be any help, but just copy these files into the folder and run "ZipAll.bat" to zip everything up or "UnZipAll.bat" to unzip everything.

It's probably just the version of zip that GX doesn't understand.

I always get files of 3 bytes in the unzipped folder.

I belived this was just the file headers that tom extracts so that he can display the zips contents. IE. with a goodmerged set, lots of 3 byte headers are extracted to construct the list of various game versions that it displayed on the game launch page. When one of these is selected, only then is the full name(s) extracted to the unzipped folder (using the info from the 3-byte flle headers) and the path is switched to there and the command line is executed. (Tom, correct me if i am wrong - as if I ever am).

So, it is common to see these 3 byte headers present. something is going wrong between thier extraction and execution. Their presence indicates the zips are ok? Do the games run unzipped? Unzip one of the archives to the rom directory and set zip/goodmerge to OFF. now try and see it the rom is executed, if not - something is wrong with your config for the execution of the roms.

Try them WITHIN gameex but UNZIPPED. I think that is where your problem lies.

Posted
I always get files of 3 bytes in the unzipped folder.

I belived this was just the file headers that tom extracts so that he can display the zips contents. IE. with a goodmerged set, lots of 3 byte headers are extracted to construct the list of various game versions that it displayed on the game launch page. When one of these is selected, only then is the full name(s) extracted to the unzipped folder (using the info from the 3-byte flle headers) and the path is switched to there and the command line is executed. (Tom, correct me if i am wrong - as if I ever am).

So, it is common to see these 3 byte headers present. something is going wrong between thier extraction and execution. Their presence indicates the zips are ok? Do the games run unzipped? Unzip one of the archives to the rom directory and set zip/goodmerge to OFF. now try and see it the rom is executed, if not - something is wrong with your config for the execution of the roms.

Try them WITHIN gameex but UNZIPPED. I think that is where your problem lies.

Hmmmm... Maybe but I don't think so. I have this running with Dreamcast games and when I look at the folder, the complete files are unzipped into that folder but maybe I am missing something? Those files are all .zip.

The games work just fine unzipped. I just seems to me that the unzip program in Game Ex needs updated (maybe). I mean Winrar is a very common program and that is what I used to convert all these. Like I said, when I unzip them using Winrar in Windows, everything is just fine.

I guess we need to get Tom in here to verify things.

Posted
Not sure if this will be any help, but just copy these files into the folder and run "ZipAll.bat" to zip everything up or "UnZipAll.bat" to unzip everything.

It's probably just the version of zip that GX doesn't understand.

sigh... I guess I could do this but it's like a 150 gigs of info. :blink:

I'm going to wait to hear from Tom here to see if I can just update the zip program or at least try to go that route.

I think the command line version is what is being used in Game Ex?

7za460.zip

http://www.7-zip.org/download.html

Tom?

From what I am seeing the version in Game Ex is 4.53.3.0 and the newest version is 4.60.0.0 (beta), non-beta is 4.57.

Posted

The 0 byte files are normal most times. To see the actual contents you need to look in the folder when the emulator is launched and before returning to GameEx. There was a very similar post the other day thinking it was a bug, but the config turned out to be wrong. It was the quotes missing from the command line.

You can try the new version of 7-zip you need the command line version.

Posted

But I am not getting zero byte files, they are 3 bytes.

When I use Zip support for Dreamcast games, it unzips all the files to a temp dir, the whole file so something is not right.

I am pretty sure this is a zip program issue.

I am going to try and update it when I get home and I will report back.

First I will update to the new version of Game EX and if that does not work I will try and update the zip program. Looks easy enough to do, just unzip the exe into the main Game Ex dir correct?

Posted

Daemon Tools Lite

"Unable to mount image. Invalid image file."

Here is my launch before: "C:\Program Files (x86)\DAEMON Tools Lite\daemon.exe" -mount 0,"[RomPath]\[RomFile]"

I think the problem maybe that Daemon is not set to select the image file from dir that Game Ex creates when it unzips files "Unzipped7-Zip".

I also looked into the whole 3 bytes thing. Some how the files are reduced to that size after the Game Ex ends playing that image.

Neat!

So can someone help me fix my launch before line and just incase, here is the after one too.

"C:\Program Files (x86)\DAEMON Tools Lite\daemon.exe" -unmount 0

I think that one is still ok.

Thanks.

Posted
Daemon Tools Lite

"Unable to mount image. Invalid image file."

Here is my launch before: "C:\Program Files (x86)\DAEMON Tools Lite\daemon.exe" -mount 0,"[RomPath]\[RomFile]"

I think the problem maybe that Daemon is not set to select the image file from dir that Game Ex creates when it unzips files "Unzipped7-Zip".

I also looked into the whole 3 bytes thing. Some how the files are reduced to that size after the Game Ex ends playing that image.

Neat!

So can someone help me fix my launch before line and just incase, here is the after one too.

"C:\Program Files (x86)\DAEMON Tools Lite\daemon.exe" -unmount 0

I think that one is still ok.

Thanks.

In that case you need to point to where it extracts instead of the actual zip file.

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