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Posted

I recently had to reinstall my arcade machine and now running any emulator through gameex won't work.

The strange part is I can run a game once. After exiting out and going back into the gameex menu if I try to play any game, including the same game, it just goes to a black screen. I get sound but that's it. If I run the games directly through the emulators it works fine. If I switch mame to run using -video opegl it will work with no problems. When the game fails here's the mame log and that just repeats until I exit out of the game. 

Starting 10-Yard Fight (World, set 1) ':'
Attempting to parse: gunmouse.cfg
Applying default configuration from controller configuration file gunmouse.cfg
Input: Remapped lightgun #5: HID-compliant mouse (device id: \\?\HID#VID_16C0&PID_0F01&MI_02&Col02#9&c31b5c8&0&0001#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Attempting to parse: default.cfg
Attempting to parse: 10yard.cfg
Direct3D: YUV format = UYVY
Direct3D: Max texture size = 16384x16384
Starting 10-Yard Fight (World, set 1)
hiscore: found hiscore.dat entry for 10yard
Direct3D: YUV format = UYVY
Direct3D: Max texture size = 16384x16384
Direct3D: YUV format = UYVY
Direct3D: Max texture size = 16384x16384
 

 

GameEx.ini log.txt

Posted

Here you go. I tried launching a few games using mame and then a few using fceux. Both have the same issue. Sound but no video. I've also tried launching them directly from the emulators and they work as well as if I launch them through a different frontend to see if they were working. 

I also tested using gameex in a window. When its in windowed mode everything seems to work. Select the game, mame opens full screen, then exit out and it goes back into gameex as a window. 

 

 

log.txt

Posted

Yup that seemed to do the trick. Not sure why it needs that but hey it works. If anyone else runs into this I  had it start mame with logging and this is the error you'll see. Not really an error but it will keep repeating this until you stop it. 

Direct3D: YUV format = UYVY
Direct3D: Max texture size = 16384x16384
Direct3D: YUV format = UYVY
Direct3D: Max texture size = 16384x16384
 

 

  • Draco1962 changed the title to [RESOLVED] Emulators only work once
  • Draco1962 locked this topic
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