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Posted

Lets see what happens with attract mode

(drum roll)

/|\

Video game kicked in in attract mode - now waiting for video

and videos kicked in - woo hoo

Thanks Tom

Can someone spot check something

Load up TEMPEST, choose level 0 and complete it - can you make it to the next

or does it exit back to Gameex?

Mine is exiting - checked outside of Gameex and it goes to the next level

I am gonna check MAME settings

/|\

Posted

I turned on MAME logging and this is the last part:

earom ctrl: 00:00

earom ctrl: 00:00

earom ctrl: 00:00

earom ctrl: 00:00

earom ctrl: 00:00

earom ctrl: 00:00

shutting down after exception

I tried Direct Draw and D3D

I also turned off SKIP DISCLAIMER from Gameex config (thinking it was some keycode being sent)

Maybe resolution? or a Graphics setting?

One other thing - if I go to any level above 0 it doesnt happen

Ok - if I set to GDI then it works

Weird

Posted

seems very weird there my friend. Just tried it myself thorugh GameEx(using mame 107) and it proceeded from level 0 to level 1 without skipping a beat. Here is a snippet section of vid settings from my .ini for you to compare(it may be a setting on your end afterall):

# PERFORMANCE OPTIONS

#

autoframeskip 0

frameskip 0

frames_to_run 0

throttle 1

sleep 1

rdtsc 0

priority 0

#

# VIDEO OPTIONS

#

video d3d

numscreens 1

window 0

maximize 1

keepaspect 1

prescale 1

effect none

pause_brightness 0.65

waitvsync 0

syncrefresh 0

#

# VIDEO ROTATION OPTIONS

#

rotate 1

ror 0

rol 0

autoror 0

autorol 0

flipx 0

flipy 0

#

# DIRECTDRAW-SPECIFIC OPTIONS

#

hwstretch 1

#

# DIRECT3D-SPECIFIC OPTIONS

#

d3dversion 9

filter 1

#

# PER-WINDOW VIDEO OPTIONS

#

screen0 auto

aspect0 auto

resolution0 auto

view0 auto

screen1 auto

aspect1 auto

resolution1 auto

view1 auto

screen2 auto

aspect2 auto

resolution2 auto

view2 auto

screen3 auto

aspect3 auto

resolution3 auto

view3 auto

#

# FULL SCREEN OPTIONS

#

triplebuffer 0

switchres 0

full_screen_brightness 1.0

full_screen_contrast 1.0

full_screen_gamma 1.0

#

# GAME SCREEN OPTIONS

#

brightness 1.0

contrast 1.0

gamma 1.0

#

# VECTOR RENDERING OPTIONS

#

antialias 1

beam 1.0

flicker 0

Posted

That did it!!! Thanks man

Changed:

d3dversion 9 was 8

video d3d was gdi

triplebuffer 0 was 1

The way I read it - my config did not like

Direct 3d 8 with Triple Buffering

but is enjoying

Direct 3d 9 with NO Triple Buffering

Funny it was working before.....but hell....it's working now

Thanks again

/|\ :rolleyes:

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