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Hi I'm just trying to setup an emulator for an old Mac SE and it's pretty basic, but maybe someone can read this and see what I'm doing wrong. I made a GlovePie script for each diskimage I'm trying to load to allow xbox gamepad to control the mac emu keys & mouse. I'm testing the old game DarkCastle. For some reason I just get a black screen. Then if I kill the HideOS - Glovepie is running and the xbox gamepad script works- but the emu doesn't run until i click the desktop? It's almost as if the LaunchBefore is paused?

Ideally I'd also like this to send a ctrl-F to fullscreen the emu, as well as make the esc key send a CTRL+Q+Y which quits the emu. Also I dont know how to get Mini vMac to launch the app on the loaded image- it loads the disk into the mac emu but then i have to open the folder and double click on the application.

Does anyone have any experience with this or other computer emus that might help? thanks :)

GameWx.ini snippet


[Emulator_19]
Enabled=True
STARTPAGENAME=15. Macintosh SE (Mini vMac)
TITLETEXT=Macintosh SE
StartPageLogo=MacSE
ROMFilter=*.hfv
RomPath=C:\Roms\Mac SE\Roms
RomsInFolders=False
SnapPath=C:\Assets\Mac SE\Snaps
TitlePath=C:\Assets\Mac SE\Titles
BoxPath=C:\Assets\Mac SE\Boxes
CartPath=C:\Assets\Mac SE\Cartridges
ManualPath=C:\Assets\Mac SE\Manuals
ControlPanelPath=C:\Assets\Mac SE\Controls
InstructionsPath=C:\Assets\Mac SE\Instructions
WorkingPath=C:\Emulators\PlayMac
MapKeys=
WaitBeforeKeys=
SendKeys=
ReplaceDash=
ReplaceUnder=
Capitals=
RemoveBrackets=
ShowDesktop=
Debug=
MAPFile=
AlsoLaunch=
Command=""Mini vMac.exe" -r "[ROMPATH]\[ROMFILE]""
LaunchBefore=""C:\Emulators\GlovePIEWithoutEmotiv043\glovepie.exe" -"[ROMPATH]\[ROM].pie""
LaunchAfter=
configFile=
ExcludedFiles=
CustomBackground=
PlayMusic=
DontShowInfo=

GlovePie Script for DarkCastle: Keyboard & Mouse --> Xbox 360 Wireless Controller


// DarkCastle
// jump
keyboard.space = XInput1.A
// action
keyboard.Q = XInput1.Y
// throw
Mouse.LeftButton = XInput1.LeftShoulder
// move
keyboard.W = Xinput1.Up
keyboard.D = Xinput1.Right
keyboard.S = Xinput1.Down
keyboard.A = Xinput1.Left
//duck
keyboard.E = XInput1.RightShoulder
//pause game
keyboard.tab = XInput1.back
// Mouse Pointer Control
Mouse.DirectInputX = Mouse.DirectInputX + 12 * deadzone(XInput1.Joy2X)
Mouse.DirectInputY = Mouse.DirectInputY - 12 * deadzone(XInput1.Joy2Y)

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